Reviews from

in the past


I am genuinely surprised at how Nintendo made a near perfect and fun Mario Golf game on their second try and at how much I enjoyed it. Mario Golf: Toadstool Tour takes everything that worked from the original Mario Golf, cuts out all that didn't, and adds a lot more stuff to make it more akin to the Mario Sports formula we know now.

The core gameplay is still basically just golf like in the first one, but with a ton more bells and whistles that make it just feel better, like the auto swing feature that helps you effortlessly line up a shot in the general direction you're aiming for so that the gameplay feels smoother and less tedious. Another great thing the game does in terms of gameplay is having optional tutorials that actually teach you the games mechanics, something that was completely missing in the first one and was detrimental to my enjoyment of it. The tutorials genuinely helped me understand what the game was asking of me with each shot and when made things all the more satisfying when I started consistently doing well in the game.

Another great thing about this game is its variety in courses and characters. The characters in this game actually feel very different from one another in playstyle and that makes it fun to try different ones out over the course of the game, I found myself using several different characters by the time I beat this game and each one served the purpose I needed them for well and were just fun to play. The courses in this game are also insanely varied and fun as well. Whereas the first game just had golf courses with different backsplashes of areas that ultimately didn't feed into the gameplay, Toadstool Tour actually has courses that feel unique and different from one another. Several holes had really fun gimmicks to them that were felt almost more like puzzles that I had to solve rather than just three or four straight strokes with slightly different angles.

In terms of unlockables and progression this game hits it out of the park as well. Instead of making the four unlockable characters become available as you progress through the main tournament mode like so many Mario sports games do, Toadstool Tour locks its characters behind its various side modes, and it requires you to learn how to complete what those are asking of you to unlock things which is really neat. If I have one complaint with the game it's that the error for margin in some of these side modes was really unfair and led to me repeatedly throwing myself at a specific challenge over and over to much frustration (I'm looking at you ring shot mode), still though I can't be that mad as I did eventually find myself beating everything and feeling really accomplished when I did.

And finally, like all other Mario sports games up to this point the game just exudes charm and personality. Each character has unique animations after a hole depending on what they get as a score (Birdie, Par, Bogey, Double Bogey, etc...) and all of these are fun and funny to behold.

Overall, Mario Golf Toadstool Tour is an exceedingly fun game that not only manages to improve on its dated predecessor but also proves itself to be the best iteration of the Mario Golf subseries in the process.

Playing Mario Golf: Toadstool Tour is a lot like being a little kid on Christmas. You come downstairs and have all of these wonderful beautiful presents wrapped up and prepared with love. Your parents, who got up before you, have cooked a bountiful breakfast of eggs and sausage, and certainly some pancakes with syrup. Sparing no expense there is even real maple syrup there, not that "pancake syrup" junk they try to give you at other times of the year. Having polished off breakfast and armed with a steaming mug of hot cocoa, you sit down to open some presents and see what's inside; your expectations bolstered by the wondrous character of any given Christmas morning: the inside of the presents matter much less than knowing that your family is with you, and loving, and happy. Anyways I haven't played this game but I bet it's fun.

always wanted to play this as a kid because i had a huge fixation on shadow mario from mario sunshine and saw he was playable in it, and now playing it as an adult all i can say is that golf is lame as hell

{ Story: N/A | Gameplay: 10/10 | OST: 7/10 }

I don't need Luigi giving me the stoner look every time I get a bogey; yes asshole I fucking get I suck at this golf shit, like you can do any better.


fun little golf game. as a kid, never made it past the third cup. as an adult, it was joy-inducing to see all the little uses of characters/items in each course as you progressed. so many things to love: character choices, mechanics, color pallete, modes, and unlockables.

one big thing for me were the animations for each character upon completing a hole. these are the animations I feel like i wish came back to modern games in some way - not that modern animation is anything to scoff at, but the character and charm of these old ones feels unparalleled in the present. double bogey as wario? accidently crush yourself with a boulder and then waddle around in anger. hold-in-one as yoshi? flutter around in excitement. definitley nostalgia for me, since I grew up playing prime gamecube, but those old character models/voices will never get old for me. it feels like the same boo model is in literally every mario game on the gamecube. they just never changed it.

i really enjoyed the mechanics presented here, even if I didn't know that you manually had to toggle where you're character would hit the ball, as opposed to only selecting the target pre-shot. that was fun to learn while on the back 9 of my last tournament. finessing each shot by changing up my club, power, distance, and location of where I hit the ball made it so that no shot ever really felt impossible.

lastly, if i didn't have save states playing my *legally back up physical copy" on emulator, i don't know what I would do. i was only able to complete this game in 10 hours because I could mess around with my options and see what would work best. unlocking shadow mario through completion of the ring attack mode would've taken me at least four times as long could I not have saved my spots.

a lovely, inoffensive game that is great to relax with and enjoy the vibes.

The best Mario Golf game. Sure the switch one has better graphics, but this game just has way more life in it. Me and my bro used to play this a ton; it's a blast.

Refined gameplay and better course design make Toadstool Tour the best game in the Mario Golf series.

Probably the best Mario Golf game, you can shit talk as other Mario characters

Best version of the series, even if the courses feel a bit too gimmicky. But I mean, that's why I play Mario Golf anyway

This was the peak, it's all been downhill from here

how the fuck have they never done super mario mini golf? that’s a few million buckos right there nintendo consider it a freebie from ur old pal Ty

A spineless propaganda piece in favor of something truly repugnant: golf

I'm not really much of a golf game guy, but this is a really great full package when it comes to the genre. A lot of fun figuring out how to get good at this with friends, and there's a great amount of single player modes to help get better at the game and have fun alone. Shout out to the opening FMV for this and Mario Power Tennis, remember when the Mario sports games had the best cutscenes of any Mario game for some reason? Good times.

This game features a taunt system that allows you to heckle the other players currently golfing. Whoever programmed that feature is an agent of chaos because there is no cooldown and you can spam it until the other players are unable to concentrate over walls of text bubbles accompanied by the same sound clip of Wario burping nonstop. It's great.

My favorite suite of controls for a Mario Golf game but I think the course design is a harsh divide between 'unmemorable' and 'miserably gimmicky'. There's also a lot of side content that I'm sure I would've liked as a kid but don't have the patience for today.

This game improved pretty much every aspect of the already great N64 Mario Golf game using the power of the GameCube hardware.

Personally, this is my favorite Mario Golf game and even though entries with better graphics and more features have been released subsequently, this game holds a special place due to the vast improvements offered over the N64 game.

Even if you are not a golf enthusiast, this game makes it fun and accessible with arcade-y gameplay components. At the same time, there are enough 'advanced' gameplay features that add to the depth of the game.

The Gamecube was full of the best entries in various series, and that goes for Toadstool Tour as well. I found this game pretty challenging as a kid and only could fully appreciate it later on, but it's everything you would want out of a Mario Golf title.

Toadstool Tour has an excellent sense of progression as you work your way through the career mode. It starts out as a pretty normal golf game with not too many Mario franchises, but the courses get gradually wackier as you go on until they really feel like the full Mushroom Kingdom experience.

There's a bit of a learning curve and a reasonable amount of depth to the golf mechanics. The game will guide the player in what to do but often it will set you up for failure and you have to know where to make adjustments to its suggestions. It's a very satisfying experience and excellent to break out for multiplayer fun as well.

i simply can't wait to see your shot

Enjoyed many hours of this over the years. Only thing is I wish the characters were less gimmicky to unlock. I hated doing the ring shot and Birdie challenge nonsense. And it loses a whole star, too, because this game first forced me into an abusive relationship with DLC, which I've managed to evade for most of my adult life since, but still.

This is the only Mario game where all of the characters act like genuine freaks

I don't think I'm a big Mario Golf guy.


Golf bores me. This game does not. It's easy for me to get so addicted when playing, trying to finish Ring Attack mode or doing the Birdie and One-on, One-putt challenges. Game rocks.

I really did not play this game very much. There isn't much that I can speak on, aside from it appearing to be a decently accurate golfing sim. Since I'm not particularly interested in the sport in general and this game does not feature a specific objective (like a story mode), I put this one down pretty quickly. It certainly was good, but its also not necessarily a game that many people want to sit down and play, unlike Mario Kart or Mario Party.

Ce jeu n'est pas fait pour tout le monde.

Beaucoup diront qu'il est enfantin, que seul les petits y ressentent un réel plaisir dessus mais il en est tout autrement. J'estime que Mario golf est un chef d'oeuvre, voilà enfin je peux le dire. Ce jeu a tout pour plaire et seul les grandes personnes peuvent réellement l'apprécier à sa juste valeur, les gueux du bon sens n'ont rien à dire et rien à reprocher à cette masterclass folle qu'est mario golf.

I love this game and there is nothing worth writing down in here except: Play this, enjoy your time, don't try to unlock any of the characters unless you're willing to commit.

This is my current run, trying to unlock all the characters for party play with friends who will never appreciate the time and skill it took to finally get Shadow Mario and Boo.