Soulcalibur. For some of us, it means fighting. For others, it means character creation. For the patricians of this crowd, it means… lust.
The long-running series has blessed us with another entry, with the quality and “assets” necessary to stand abreast with the rest of the games this beloved franchise has produced. Like a freshly-planted seed, embedded within the womb of a fertile colleen, Soulcalibur was forged from pure love from an endearing team who knew all the right spots to touch with their firm, rhythmic experience. Bringing us such beloved characters as Ivy, Taki, and Sophita among so many more, there’s a little of everything for us to bask in and appreciate, something that touches upon all of our desires, our cravings, our deep, dark fantasies.
The lads and lasses at Bandai-Namco did not disappoint with their latest entry, and is that a shock to anyone? After all, it’s got this show’s fan favorite 2B. Bless that mess that I confess to caress.
The long-running series has blessed us with another entry, with the quality and “assets” necessary to stand abreast with the rest of the games this beloved franchise has produced. Like a freshly-planted seed, embedded within the womb of a fertile colleen, Soulcalibur was forged from pure love from an endearing team who knew all the right spots to touch with their firm, rhythmic experience. Bringing us such beloved characters as Ivy, Taki, and Sophita among so many more, there’s a little of everything for us to bask in and appreciate, something that touches upon all of our desires, our cravings, our deep, dark fantasies.
The lads and lasses at Bandai-Namco did not disappoint with their latest entry, and is that a shock to anyone? After all, it’s got this show’s fan favorite 2B. Bless that mess that I confess to caress.
I haven't technically beaten this because I'm not considering it beaten until I completely finish the Libra of Soul story mode and it has a truly remarkable number of side quests.
I first fell in love with Soul Calibur 2 on the GameCube, enjoyed SC4 for what it was on Xbox 360, and knew I had to have this when I saw the Deluxe Edition on sale in the Xbox store for a measly $13.
This was an absolute steal at this price and I feel pretty certain I'm going to end up with at least 50 hours on this after I get an arcade stick.
My only complaints is that there are very few cut scenes and the cut scenes that exist are just in-game models doing in-game poses and it they look pretty awful. The overall gameplay system of Libra of Soul is fantastic though and FAR more enjoyable that the lazy text scrolls of SC4.
I first fell in love with Soul Calibur 2 on the GameCube, enjoyed SC4 for what it was on Xbox 360, and knew I had to have this when I saw the Deluxe Edition on sale in the Xbox store for a measly $13.
This was an absolute steal at this price and I feel pretty certain I'm going to end up with at least 50 hours on this after I get an arcade stick.
My only complaints is that there are very few cut scenes and the cut scenes that exist are just in-game models doing in-game poses and it they look pretty awful. The overall gameplay system of Libra of Soul is fantastic though and FAR more enjoyable that the lazy text scrolls of SC4.
It's solid, but even with the DLC and guest characters it just feels lacking in content and I hate the rock/paper/scissors mechanic of 'Reversal Edge'. The netcode is pretty awful too. Fun playing as Geralt though and the character creator is easily one of the best in modern video games (Along side Code Vein and BDO)