this game is like sort of capable of being fun sometimes if you manage to luck out on which items you get but for the most part it's not good. absolutely horrid game design through and through and isaac just is not a fun character to control at all, he feels so limp and weak, and shooting as him is a pain in the ass if you can only shoot in 4 directions which is somehow still inaccurate as hell. i think the most important thing in a roguelike is to make the gameplay loop feel good, and this simply does not have that
I believe that The Binding of Isaac: Rebirth has become a key genre defining title for modern roguelikes/lites. Despite some present flaws, they are vastly outshined by a consistently different gameplay loop. While your end goal might be the same, the way you get there or which goal you choose can differ wildly. A vast array of characters with a span of different mechanics allows the game to feel even more unique, and mods only crank this up to 11.
i hate this game with a passion but that isnt stopping me from going for dead god
theres so many aspects of this game that are either poorly or maliciously designed that could fuck you over at any corner and thats really not good for a roguelike but god fucking damn it the game is such a good time waster or something to do while talking to friends or watching a movie
theres so many aspects of this game that are either poorly or maliciously designed that could fuck you over at any corner and thats really not good for a roguelike but god fucking damn it the game is such a good time waster or something to do while talking to friends or watching a movie
Probably the best roguelike to ever exist. The fact that it has so many dang expansion is mindblowing and while you probably need a wiki to understand what you just picked up, it is hard to compare to anything else in the genre in terms of quality, scope and satisfaction when you get an OP build and dominate Mega Satan.