idealvictim
Bio
infamous insect...................
infamous insect...................
Badges
GOTY '23
Participated in the 2023 Game of the Year Event
1 Years of Service
Being part of the Backloggd community for 1 year
N00b
Played 100+ games
Well Written
Gained 10+ likes on a single review
Popular
Gained 15+ followers
Loved
Gained 100+ total review likes
Best Friends
Become mutual friends with at least 3 others
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Favorite Games
118
Total Games Played
004
Played in 2024
023
Games Backloggd
Recently Played See More
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this game is the closest thing to a horror game my weak little heart will ever be able to handle and i loved every second of it
perfectly captures that feeling of being small and weak in a world full of things out to get you. the spritework is some of the most beautiful i've seen in a game in a long time and the soundtrack is phenomenal. only gripe with it is how luck-dependent some segments can be, sucks when you get screwed over by a lack of spear spawns & enemies conveniently standing right in the one spot you need to pass through
perfectly captures that feeling of being small and weak in a world full of things out to get you. the spritework is some of the most beautiful i've seen in a game in a long time and the soundtrack is phenomenal. only gripe with it is how luck-dependent some segments can be, sucks when you get screwed over by a lack of spear spawns & enemies conveniently standing right in the one spot you need to pass through
i think its incredibly interesting how the second most popular mmo of all time has such a disastrously unapproachable basegame. every time i have to engage with arr content ingame i cant help but think to myself "this was considered enough of an improvement from 1.0 to keep the game going??"
it does make sense, they wanted to take a much more story-focused approach to an mmo, and to make a story with that kind of longevity they needed to haul ass when it came to worldbuilding and laying down the foundation for a story, but that absolutely does not make those 100 or so hours any less of a slough. im glad i managed to stick with the game, later content is fantastic and i've met some great people, but oh my fucking god it is impossible to suggest to friends who arent immediately sold on the gameplay/systems outside of the story (good thing jobs below 50 are boring as fuck too............ god i hate summoner)
it does make sense, they wanted to take a much more story-focused approach to an mmo, and to make a story with that kind of longevity they needed to haul ass when it came to worldbuilding and laying down the foundation for a story, but that absolutely does not make those 100 or so hours any less of a slough. im glad i managed to stick with the game, later content is fantastic and i've met some great people, but oh my fucking god it is impossible to suggest to friends who arent immediately sold on the gameplay/systems outside of the story (good thing jobs below 50 are boring as fuck too............ god i hate summoner)