i like a lot of things here. the level design is cool, the humor is excellent, and crash mostly feels great to control. unfortunately, there are dozens of indicators that this game was shipped before it was finished. never mind the missing content from concept days, sometimes the game struggles to function properly in the face of a fucked camera. sigh...i really wanted to love this one.
incredible game that was unfortunately rushed and has more cut content than content present in the game and several game breaking bugs including the possibility of bricking your save shortly after the dingodile fight within the evil academy level, with this said the games creativity, brilliant soundtrack and unique charm are huge saving graces paired with the mixture of open-world and traditional crash styled levels seamlessly stitched together make it stand out as my favorite crash game, this game absolutely deserves a remake with restored cut content.
TL:DR rated it a 3 forementioned game breaking issues due to a rushed development cycle however very fun game.
TL:DR rated it a 3 forementioned game breaking issues due to a rushed development cycle however very fun game.
The sheer fore of personality held by Twinsanity is both its greatest strength and what most obviously reveals its weaknesses. The game is unfinished, very obviously so, and the game going from elements that are excellently crafted to some of the laziest parts of the series on serves to underline this.
The game is happy to joke about this, but I am very much of the school that pointing out your own faults does not excuse said faults. The longer the game goes on, the more it becomes obvious just how great it could have been. Nina becomes a throwaway, the final act is visibly hurried, and lots of the cutscenes just don't feature any sound. This would be an absolute scandal in today's market, but at least it could eventually be fixed with matches. Twinsanity is instead an admittedly enjoyable indication towards what could have been.
I appreciate the new directions that Twinsanity took, but I find people saying it is better than Wrath of Cortex confusing, given that this is half a game on all counts, and Wrath of Cortex feels complete and coherent. Still, this has some great moments, but they can only ever be moments.
The game is happy to joke about this, but I am very much of the school that pointing out your own faults does not excuse said faults. The longer the game goes on, the more it becomes obvious just how great it could have been. Nina becomes a throwaway, the final act is visibly hurried, and lots of the cutscenes just don't feature any sound. This would be an absolute scandal in today's market, but at least it could eventually be fixed with matches. Twinsanity is instead an admittedly enjoyable indication towards what could have been.
I appreciate the new directions that Twinsanity took, but I find people saying it is better than Wrath of Cortex confusing, given that this is half a game on all counts, and Wrath of Cortex feels complete and coherent. Still, this has some great moments, but they can only ever be moments.