Its rare for a game to be as light hearted and action focused as this. You can either perfect counter every strike and wait for an opening, or throw a bucket at an enemy and kick them down the stairs. Or do both because its funny and satisfying. Short game, great music, main character is awesome. Give it a shot
I loved the visuals and combat mechanics. The bright colors aren't overwhelming and add a nice "pop" to everything in the game, and the swordplay was a blast to figure out. The humor was clean, and spot on it was so much fun. The game is on the smaller side but I would still definitely recommend checking it out.
You can see my entire review here: https://youtu.be/M3NzA0ir-j0
You can see my entire review here: https://youtu.be/M3NzA0ir-j0
Short action adventure game with some sort of Sekiro-lite combat. Use the environment to stun groups of enemies, and then use a mix of parries and dodges to defeat enemies one on one. It's fun to wreak havok by kicking everything in the environment, but the combat starts to get repetitive towards the end, and it's a pretty short game, so that says a lot. It's an okay diversion, but I don't think I would recommend it to anyone.
This game is great, but for the price I would've wanted more than a 3 hour campaign that only gets harder because of more enemies and not because of real evolution in their design. That's the only real valid criticism from me- which basically boils down to "I wanted more". I wish some of the attacks were more obvious, right now all I really did was react- which is fine too if that's only what you wanted me to do. I wanted more environmental stuff, I wanted some more attacks (some kind of air kick or maybe the jump-on-head thing from Sekiro) and I think the item pick-up system was a bit finicky at times. Nitpicks, that's what I have for this game.
I love the style, I love the combat and the story is simple and fun. There are a couple of problems here, but as a package right now- for a cheaper price- this is amazing and TRULY just all-out fun, even if it did get pretty hard in the end.
I love the style, I love the combat and the story is simple and fun. There are a couple of problems here, but as a package right now- for a cheaper price- this is amazing and TRULY just all-out fun, even if it did get pretty hard in the end.
Has a few organized fights that are kinda cheap, but has a to-the-point charm and arcadey fun in its direct but loose combat system and potential in its replay value with arena challenges and achievements. The platforming's a little iffy but it usually lasts a second and then you get to some real fun arena fights and it's all good. UPDATE: Bumping up to 3.5 because its post-game arena mode expands on the promise of mastering this combat system better than the simple thread of the story mode.
This was something I wasn’t expecting to play but the art style and it being an action game grasped me. However, it falls short in a few areas. The story itself is okay. Nothing crazy but it was very enjoyable for what it was and I have to admit that I had fun with a lot of the characters. I super love the way this game looks and as mentioned before I love the way the game looks. Everything looks so vibrant and I took some time to just admire the areas in the game. The gameplay itself is… just okay. It’s definitely not bad. It has a lot of cool mechanics like a parry that I ever so crave when wanting to play action games. However it sorta falls short. Only having one main combo kinda makes things a bit stale the more you play the game despite its very short length. Having more moves could alleviate this and the super moves you get later in the game do somewhat solve this issue but not by much. By the end of the game most encounters feel the same. The bosses on the other hand are good. Nothing crazy but I had a good time trying to learn them. Overall, I had fun with this game despite its shortcomings. I don’t know if I could really recommend purchasing it because of the short length and wanting 100% it.