Reviews from

in the past


El mejor de su historia, mis dieces.

This game makes you feel like a stormtrooper when you can't hit stuff, and like an NPC whose bullets magically track towards the enemy and hit them when you actually manage to hit stuff. The gunplay is that bad.

But... for some reason it was charming and I kept playing. It is very ambitious for a PS2 military shooter and that's respectable.

I feel like the game controls were actively beating the shit out of me as I played.

Gostava apenas do coop e dos modos de jogo multiplayer mas oh gameplay péssima


Shooter divertido para jugarlo en coop.

Killzone 1 is a game. It's creative but it only really serves as the foundation of the frachise so it's alright.

My God does this game have clunky gameplay. Even for 2000's standards this might be bad. Halo reigns king!

Jogo legal, lembro que tinha um pouco de medo por causa das máscaras dos soldados kkkkk. Lembro que achei bem diferente do que eu já tinha jogado de jogo de tiro naquela época. Não lembro se cheguei a zerar, mas joguei por um bom tempo.

joguei demais split screen no ps2, tá maluco

Very meh console first person shooter.

hab damals den lokalen multipayer alleine gespielt na und dann bin ich halt eine null

This was a good game. Probably one of the best "bad games" I've ever played.
My expectations were very low, but this game pleasantly surprised me. Killzone is the Netherlands' greatest cultural export since the Dutch Reformed church, Dutch apple pie, and them being confused with Germans (as in the case with Dutch apple pie). However, that mostly applies to Killzone 2, 3, and maybe the PSP and Vita games. Killzone 1 is the red-headed stepchild of the series, because it's more like a very rough draft of the series. The clunky and slow gameplay that fans had come to know and love is still there, but it hadn't yet been refined.
First thing's first, this game is nothing like Halo. If you go into it expecting it to play like Halo, you're going to get absolutely pulverized. The name of the game is to take it slow and steady. Weapons take forever to reload, and switching weapons violates Gaz's golden rule (remember: switching to your pistol is always faster than reloading) because switching them triggers a gun-cocking animation that takes a fairly long time to get through unless you cancel it out by pressing L3. The enemies are also incredibly spongy, but their AI is completely brain-dead so you won't have too bad of a time if you learn their movement patterns and slowly plow through the levels.
The thing that Killzone 1 does differently from its successors is the character select system. Throughout the game, you unlock four different playable characters. There's Templar, who is the basic soldier; Rico, who is the heavy gunner and acts like Wakka from Final Fantasy X if he were pasted into a military shooter; Hakha, who is similar to Templar but has a knife, a different loadout, and can pass through Helghast mines and explore certain areas; and Luger, who is a woman. Like all women, she is sneaky and has infrared vision. Each of these characters has their strengths and weaknesses, but I would recommend sticking with Rico if you don't want to pull your hair out. He has the best starting weapon in the game, a chain gun that melts entire hordes of enemies and doesn't need to be reloaded (it only has an overheating system but is easy to control with short bursts), and he can take a beating. A sneaky grenade can completely annihilate Luger in one shot, but Rico can take grenades like they're nerf darts. His only drawback is that he's slower, but this is not a run and gun shooter so it's not that big of a deal.
The weapons feel... off. The bullet spread is off the charts, leading to the assault rifles not really being as viable in mid-long range encounters. The sniper rifle is the only really reliable long-range weapon, but that one is much less mobile and much rarer. This game would have felt better with either less bullet spread so you could more reliably get headshots and be rewarded for accuracy, or a mid-long range semi-automatic rifle that's more accurate than the fully automatic rifles. The shotgun also kind of sucks, and is borderline useless in the late game against tankier enemies.
This game also has a degenerate checkpoint system, like most sixth gen games. For some reason, the last few levels hand out checkpoints like candy, but other than that, the rest of the game will force you to restart 10-15 minute sections if you die.
Overall, I think this entry in the series is overly hated. I'd give it a shot, but don't expect something on par with the second or third game. I played the HD version on the ps3, which is the best option if you have a ps3 or the power to emulate it.

Quanta saudade eu tenho. É mal-feito, mas era tão bom.

This game was way too ambitious so it has a lot of technical problems. I will get back to this at some point.

Black Ops é amassado por esse game

O FPS que mais me deu alegria nessa vida.

Quando era pequeno era louco pra jogar esse game.
Depois que comecei a jogar, não queria mais continuar KK.

Não foi um jogo que me cativou pela sua qualidade, e ainda pra piorar eu tive o desprazer de ter o jogo riscado, o que me impossibilitava de progredir em determinada fase. Enfim, problemas da geração Playstation 2 no Brasil.

shitty gunplay which runs on 20 fps with kinda good looking grafics with color palette even shitteer than gunplay i need to try ps3 version maybe that one is fine but this one is near unplayble

Fun game but failed severely as a "Halo killer".

Une histoire trop cool, des combat en local trop bien, c'était top de jouer à ça le week end avec Louis.


i have so much nostalgia for this game its insane so while i can admit that it's certainly not the best, i cant bring myself to rate it any lower, it definitely doesnt feel great to play nowadays, but when i was a kid, this was one of my favourite games

Muitos apontam que ele é um clone de HALO. penso que ele tem sua própria identidade com gráficos bons para sue época. história até que é interessante. jogabilidade um pouco travada com leves quedas de quadros dando uns slowdowns.

Muito a frente do seu tempo, era de ouro do Play2 só saia perolas.