Reviews from

in the past


The visuals are stunning, the music bangs and the gameplay is smooth. Great game as always, Vanillaware✨️

An essential title to play for the Vita. The first version for this game on Wii does not compare well, the Vita port is entirely improved upon, in both translation and gameplay aspects. The art is very crisp and beautiful. The soundtrack sets the tone well. I honestly want this to be available to play on the big Playstation consoles, but if you are lucky and have a Playstation TV, you can enjoy it on the big screen.

probably the most gorgeous game in existence. only played monohime’s route, might go back and do the other one at a later date

It's literally the Wii version, but the DLC made it better.
SO FUCKING CHALLENGING on Shura mode, and it feels perfect to control when you master the commands.
Also, the art is spot on and the story is motivating.

Gorgeous RPG beat em up with an incomprehensible story and uncompromising vision. I wish I could have gotten the hang of it but each encounter was either a cakewalk or almost insurmountable. Finding a rhythm for when to attack, defend, dodge, use special moves, switch blades, and use healing items during the extremely fast paced chaotic battles was just too overwhelming. Definitely a well crafted game but I just can't figure out how to enjoy it properly.


I played this game when it came out on the Wii on 2009. Back then, when I finished I thought that was my favorite game of all time, but I never played it again since then.

So I finally took the chance to play it again but this time on this new version for the Vita, and I was curious (and worried) to find out if I will like it as much as I did before.

Turns out it is still peak!!! What a game, I just finished and I could played all over again. 14 years later and I still think this is my favorite game, I even think it is better than before, most likely because I can appreciate it better now that I'm older and have a little more experience with games.

But the question is, why do I like it so much?
Well for starter, the art style is beyond amazing. Every character, every enemy, every background, every sprite, every frame is a literal piece of art. I get happy just looking at the it.
The combat is very addictive once you get the hang of it, and the boss battles are the highlight of the game.
The story has that Vanillaware charm, with lovable characters and heartfelt moments, while using the Japanese folklore and mythology.
And the music just sealed the deal. The seamless transitions between area songs and battle songs makes traversing the world an incredible experience.

I know that this game is not for everyone, and I understand the complains that a lot of people have. But for me, this game checks all my boxes, and I have a weak spot for the Edo period as well. So yeah, best game!

I can't wait to start with the DLC. Hopefully one day we will see this game in glorious 4K!

Just saw the main two endings, game wasn't good enough for me to grind for the other endings

JUEGAZO
Diseños exagerados, estilazo visual despampanante, historias cruzadas de venganza y honor, combos aéreos vertiginosos... Es un juego espectacular recomendado para disfrutar por lo menos una vez en la vida.
Por si fuera poco, se añaden historias adicionales que añaden más cuentos a esta fantasía, para seguir dejándote el buen sabor de boca.
Ojalá le hagan un port a PC para que todo el mundo tenga fácil acceso a esta maravilla.

It's beautiful and it's pretty smooth to play. Nothing incredible to note. I enjoyed my time with it for the most part.

Primera experiencia muy positiva con un juego de Vanillaware. Estamos ante un Action RPG 2D cuya jugabilidad esta muy pulida y cuyo apartado artistico, tanto visual como sonoro, son simplemente sobresalientes y le sientan como un guante a la pantalla de PS Vita.

La jugabilidad, cargada de acción, y el sistema de combate con 3 espadas con habilidades únicas y hasta un total de 108 espadas para craftear, hacen este título muy variado y divertido al mismo tiempo. Nunca se hace monótono.

Buenas historias, tanto las dos principales del juego base como las cuatro más secundarias de los DLCs, que hacen que todo el conjunto sea muy compacto y sólido. Desde luego recomiendo jugar Muramasa y seguiré con más títulos de Vanillaware tras esta primera gran experiencia.

Good fast paced combat. For someone who played Odin Sphere first, nothing so much new here. Sometimes it is just good to play something expected for the only sake of the fun. And there is a lot of fun to be had here.

Gorgeous looking game and really fun to boot. The additional characters the vita port has over the wii original add some much needed variety to the gameplay.

This is the first game from Vanillaware I beaten. And it was a really good start, the game is so gorgeous to look at and with lots of charm. The OST is pleasant and the rhythm is perfect, the game doesn't last more than it should. Not much I would change on it. Would maybe change the teleports to when you encountered a shrine and not as it is (all of them opens after you finish the game the first time). More weapon styles would be nicer too.

Peak Vanillaware, their best game in my eyes.

Another great remaster worth picking up if you have a Vita or PSTV. The game is even more gorgeous than the Wii version and the translation is also more spot on. We also finally get to play the DLC if you're interested in that. The same issues still exist, but they are minor and shouldn't prevent anyone from playing this fantastic game.

ill start by saying what youre missing out on by playing rebirth instead of the demon blade
-they translated a lot of sword names and all the difficulty names, which is pretty dumb and detracts from the japanese style the game is going for
-having a big screen to truly appreciate the game on

other than that, this game is the definitive version of muramasa. all the new characters are fun and have unique and varied movesets. you get the updated textures as well, which is amazing considering how absolutely gorgeous the original game is.

if you dont have a vita, id recommend playing the demon blade for wii for now. the new content doesnt ineract with the older content at all, in fact by the game they're considered sort of as if theyre separate games.

overall, one of my favorite games and an absolute must play for literally any human being with a pulse.

Muramasa gets a lot of things right, like its gorgeous art direction and satisfying combat. Unfortunately, its lacking a lot of depth to its gameplay and story to make it any more of a lasting experience.

just rerelease it on modern consoles already

Like most Vanillaware games the 2D art is to die for, but there are lots of design issues: repetitive stages, pointless combat mechanics, a story that's given way too much importance... they should stick to adventure games.

Assim como todo jogo da Vanillaware, é lindíssimo, porém meio cru. Os níveis de dificuldade são bem 8 ou 80 e não fizeram muito sentido pra mim, além de ter MUITO backtracking. Divertido, mas faltou tempero.

Muramasa was a highly acclaimed Wii game from Vanillaware of Odin Sphere (and now) Dragon’s Crown fame. It had high speed and fancy fight moves but was extremely challenging and had memorable characters. It now makes its transfer to Vita in HD with bright gorgeous graphics and two whole storylines to play through.

I played through Momohime’s (Peach Princess) storyline so my experience is based on that. Momohime is possessed by a spirit who wants the infamous Demon Blade and will cut anyone down in her path. She goes from Hell to Heaven and even cuts down gods. The game is 90% combat and man are it tough and fun. You can equip three different blades at once and switch between them with a triangle. When your blades are flashing you can press triangle to unleash a powerful full-screen attack. Each blade has their own special power which is key to winning hard fights. If you use the blade too much or block too often the blade will break and you will need to switch to a different on and wait for it to recharge. You can use whetstones to hasten this, but as you level up and forge new weapons they will break less often.

This is the basically all there is to combat: You press the attack or use special powers combined with directions. It may seem simple but the game is so tough you can’t just button mash. You have to use strategy mixing up dodges, blocking, special and regular attacks. The game constantly kept me on my toes and I had to learn every bosses’ moves and sometimes restarted dozens of times. When I finally beat a boss it was so satisfying. In between there’s some platforming and item hunting but you traveling from locale to locale and getting stopped by fights between each screen. I had a lot of navigating the gorgeous environments and even stopping to shop for health items and various other ones to help out in fights.

One other small feature is being able to cook with items you find. These are used to heal you which you will use often. Always make sure you are stocked on health items or you will never make it through the game. Outside of all the fighting, the dialogue is interesting and the Japanese voice acting is fantastic. The characters are memorable (I have already purchased a $145 figure of Kongiku) and you will stay hooked. With two stories to play through, there’s a lot of content here.

Vanillaware is known for their unique high-fantasy mixed with ancient Japanese art style and it really shines here. The game pops to life on the Vita’s OLED screen and just makes your eyes water it looks so crisp. The controls are perfect and extremely responsive, honestly, even though this is a port, it’s one of the best Vita games available right now. That makes two Vanillaware games on one system. If you love 2D games or action hack and slash games this is a must buy.

i'm notoriously lazy with actually playing thru a game a second time even with multiple characters, so the fact I actually did that here is a big green flag for me. kisuke was your typical grunting angsty Bakugo-type dude but the gameplay was phenomenal no matter who you play (Momohime was my favorite tho, and by then I finally figured out how to forge new swords lol).

VanillaWare games are consistently beautiful, always in shock any time I see the release date on their titles since they all look so fresh visually, you'd think they were made in the last couple years. game suffers from too much backtracking and runnin back and forth to the exact same locales, and there's a bit of a repetitious-ness to the level design that can get a bit boring. however, the gameplay itself is such a blast and the atmosphere is so singular that it more than makes up for it. First game I played on my PS Vita after finally acquiring one in January and I jailbroke it, so I'm feeling especially fond #Feels towards this title. T___T

First time I've wanted to recommend someone a game I'm sure they'd really like only to find out there's no real practical platform to play it on for the mere mortal.

Looks absolutely stunning and plays great, with a massively improved translation over the Wii version to boot. I really need to hop on the DLC this version added


a gorgeous and really satisfying game
never had much of a desire to revisit or the rest of the series though

A versão de Muramasa para Vita é definitivamente a versão definitiva, em relação à original, no Wii.

A bela arte visual e o combate fluido, somado ao enredo carismático e a temática folclórica japonesa que são de muito meu apreço são incapazes de contrapor o gameplay absurdamente repetitivo, de baixa criatividade em progressão e level design pobre.

É um desperdício um jogo tão charmoso e carismático se perder com um design tão simplório e maçante, apesar de funcional.

Fun game. It goes without saying for a Vanillaware game but it's very pretty. Momohime's story was the better of the two, it was more interesting to me. I didn't get the third endings because it felt like busy work to me.

It was so good I played it a second time…