Starts off really fun, but as you get deeper into it the bland level design and non existent enemy variety gets old fast. The loot system is confused and annoying to really understand, and when you do, proper gearing bends the game over and destroys it, since it's not all that well balanced. Still has a pretty fun base combat engine though.
I’d like to advise against buying this game, but the only complain I could use to uphold such an opinion is to admit that I’m terrible at it. The reason I stopped playing is because I got tired of the unforgiving combat system and the amount of dedication required to master it enough to succeeds in every mission, which is something that many other players instead may find worth the effort (or easier than the agony it was for me). Should they manage to resist, they’d be hugely rewarded.
Nioh is stunning as an action title, fast paced, complex, with a very inspired design behind enemies and main characters, most of them colourful revivals of historical Japanese figures, and a level design complex but self-contained enough to never let the players feel lost. The plot was kind of a let-down, not because it was bad but because it was poorly narrated: the storytelling alternates between cutscenes, ADV segments and most of the explanations being done in the missions’ briefings and the game encyclopaedia. It’s a mess.
Yet you are not playing to be the best buddy of Oda Nobunaga, although that would’ve been absolutely groovy, you are playing to slay demons bigger than a house with some stylish sick blade combo and tons of hard to master but hugely rewarding abilities. Much like an ordinary RPG, building a character compromise between different weapons and side arts (in this case omnyo and ninjutsu) that grant the players to experiment with any sort of preferred combat style. The upgrade and enhance mechanics are really easy and intuitive to understand albeit quite expensive in the long run if you plan to stick to certain pieces of equipment. The one thing I cannot justify or appreciate no matter what is the loot system, more akin to a MMO where you’ll often discard your preferred gear five minutes after building it because the enemies drop better stuff at an absurd rate. Considering how every piece of equipment relies on individual stats, you could hold in your inventory ten swords with the same name but very different effects that not always conciliate with what you were trying or hoping to receive: RNG plays the major role in it and frankly, for the kind of game it is, it really felt unnecessary complex and arbitrary.
Edit: Yup, tried it again, I definitely hate this game.
Edit2: Hayabusa can go seppuku himself.
Nioh is stunning as an action title, fast paced, complex, with a very inspired design behind enemies and main characters, most of them colourful revivals of historical Japanese figures, and a level design complex but self-contained enough to never let the players feel lost. The plot was kind of a let-down, not because it was bad but because it was poorly narrated: the storytelling alternates between cutscenes, ADV segments and most of the explanations being done in the missions’ briefings and the game encyclopaedia. It’s a mess.
Yet you are not playing to be the best buddy of Oda Nobunaga, although that would’ve been absolutely groovy, you are playing to slay demons bigger than a house with some stylish sick blade combo and tons of hard to master but hugely rewarding abilities. Much like an ordinary RPG, building a character compromise between different weapons and side arts (in this case omnyo and ninjutsu) that grant the players to experiment with any sort of preferred combat style. The upgrade and enhance mechanics are really easy and intuitive to understand albeit quite expensive in the long run if you plan to stick to certain pieces of equipment. The one thing I cannot justify or appreciate no matter what is the loot system, more akin to a MMO where you’ll often discard your preferred gear five minutes after building it because the enemies drop better stuff at an absurd rate. Considering how every piece of equipment relies on individual stats, you could hold in your inventory ten swords with the same name but very different effects that not always conciliate with what you were trying or hoping to receive: RNG plays the major role in it and frankly, for the kind of game it is, it really felt unnecessary complex and arbitrary.
Edit: Yup, tried it again, I definitely hate this game.
Edit2: Hayabusa can go seppuku himself.
É o jogo mais dificil que ja joguei,tem muitas coisas nele, que Dark souls nao chega aos pés,por exemplo o combate muito mais bem desenvolvido com diferentes posturas de ataque,as unicas coisas que me incomodam é o Lot,sempre que vc termina uma missão seu inventario está cheio de itens que vc nao vai usar e aí é obrigado a passar um bom tempo vendendo,Fora isso é um jogo Ótimo e incrivelmente desafiador.
History 3/5 Gameplay 5/5 Visual 4/5 Ost 4/5
History 3/5 Gameplay 5/5 Visual 4/5 Ost 4/5
Great gameplay with a large amount of weapons and skills to try out, although missions can feel repetitive as many areas are reused for side content. The large amount of stats the game gives to each weapon and piece of armor can also be overwhelming until you fully understand the systems of the game, leading to you mostly sticking to the weapon/armor with the biggest number throughout the main game.
Woah what an absolute ride nioh is !
There is a certain unfairness to compare nioh to fromsoftwares souls games. It is indeed a soulslike with unforgiving combat , boss fights etc.
I would say the storytelling is better in ways though being based on real world history and japanese folklore does make it quite easy.
The music design is top notch and the boss music actually matches the sweaty nature of the battles.
The combat is crispy too and if you use the full kit available to you, all enemies have their own counterplay (sloth talismans are a bit overpowered but then balance isnt exactly the name of the game in this genre).
The character designs , yokai designs, weapon arts , guardian designs everything is visually stunning and the game feels the right amount of gamey and realistic.
Ofcourse there are a few problems, some enemy placements are ridiculous and some bosses have the ability to just say screw you randomly. The leveling and loot systems are not very well explained and can result in a lot of pain and many people may give up the game because of it (if you are undergeared , you are screwed , matters more than player level in fact)
Ofcourse the issues are minor and i had an absolute blast, i could literally not put the controller down for days on end. I fully recommend this game and as long as you are willing to remove your dark souls glasses and treat it as its own thing , i am certain there is a lot of fun and intrigue to be derived from nioh !
There is a certain unfairness to compare nioh to fromsoftwares souls games. It is indeed a soulslike with unforgiving combat , boss fights etc.
I would say the storytelling is better in ways though being based on real world history and japanese folklore does make it quite easy.
The music design is top notch and the boss music actually matches the sweaty nature of the battles.
The combat is crispy too and if you use the full kit available to you, all enemies have their own counterplay (sloth talismans are a bit overpowered but then balance isnt exactly the name of the game in this genre).
The character designs , yokai designs, weapon arts , guardian designs everything is visually stunning and the game feels the right amount of gamey and realistic.
Ofcourse there are a few problems, some enemy placements are ridiculous and some bosses have the ability to just say screw you randomly. The leveling and loot systems are not very well explained and can result in a lot of pain and many people may give up the game because of it (if you are undergeared , you are screwed , matters more than player level in fact)
Ofcourse the issues are minor and i had an absolute blast, i could literally not put the controller down for days on end. I fully recommend this game and as long as you are willing to remove your dark souls glasses and treat it as its own thing , i am certain there is a lot of fun and intrigue to be derived from nioh !