Reviews from

in the past


Jogar esse jogou me deu um sentimento de nostalgia, me lembro da época que vi o LuckySalamander fazer gameplay disso, eu só tinha um xbox 360 e já tinha jogado o AC Black Flag 4 vezes na falta de outros jogos. Poder jogar esse jogo depois de tantos anos me trouxe uma alegria genuína e não me arrependo de ter gasto meu tempo jogando, o jogo é divertido e interessante, a história é muito divertida e a dinâmica dos irmãos é muito legal de se acompanhar.

O jogo é muito divertido, matar os inimigos seja stealth ou em um confronto direto é muito satisfatório, os efeitos sonoros não decepcionam de modo algum (é muito gostoso espancar os cara com a bengala). O jogo é muito bonito e a trilha sonora também é muito linda, não ficando para trás de nenhum dos aspectos anteriores.

No começo achei a mecânica de cada irmão ter seu level bem estranha porque pensei que eu teria que upar com um de cada vez, mas felizmente os mesmos pontos que você consegue pra um irmão estão disponíveis para o outro, e com esses pontos você consegue liberar novas habilidades que farão com que seu nível aumente. Esse esquema é muito utilizado nos jogos da ubisoft, essa árvore de habilidades, mas no fim do dia dá certo e não é irritante então não tem problema.

Não joguei os 2 jogos anteriores a esse mas imagino que o rapel seja uma mecânica específica desse jogo e ela é muito útil em diversos momentos e muito divertida também, além de ser deveras prático.

Dirigir as carruagens nesse jogo não é algo muito convidativo pra ser sincero mas isso não é um grande problema então é um meio-a-meio aqui.

A dublagem dos irmãos e alguns outros personagens secundários está muito boa, mas em diversos momentos personagens importantes na história falam de modo esquisito sem expressar nenhum sentimento no que falam, e de uma frase pra outra eles mudam completamente a tonalidade ficando muito artificial. Outro ponto interessante de se ressaltar é que aparentemente nem todos as falas do jogo são dubladas, já que em alguns momentos você consegue ouvir os NPCs falando em Inglês e em alguns momentos depois de uma cutscene ou de uma missão você consegue ouvir esses personagens secundários que tem um pouco mais de importância na história também falando em Inglês. Não é algo que me incomodou muito mas querendo ou não é algo que tira um pouco da imersão (por mais que o jogo se passe num pais de língua inglesa xdd).

Eu não consigo me lembrar realmente de uma missão que eu achei irritante de se fazer mas fico feliz que esse jogo não seja tão longo como o Origins pois no fim da Sequência 7/Começo da Sequência 8 eu já estava fazendo as missões no automático e elas já estavam ficando maçantes, mas no fim das contas todo jogo de AC é assim, vá até X lugar, se infiltre em X lugar e mate X pessoa, a única diferença entre os jogos é a maneira como eles abordam essas missões, lhe fazendo ficar motivado tanto pela mecânica, desafio, ou história, oque felizmente nesse jogo na maior parte do tempo foi o meu ensejo.

O antagonista principal é interessante porém sinto que a maioria dos outros sub-antagonistas são apenas jogados como desafio para o jogador, sem qualquer tipo de desenvolvimento mais aprofundado do que simplesmente uma descrição rápida das personagens antes da missão de assassinato.

A Evie é facilmente minha personagem feminidade favorita de todos os (3) jogos de AC que joguei, ela é divertida, perspicaz e é movida por algo que faz sentido. Ela não só é minha personagem feminina favorita como também é minha personagem favorita neste jogo. O Jacob é um personagem que não arquiteta tantos planos e maneiras para executar as coisas como a irmã mas felizmente eles não são o arquétipo de irmã inteligente e fraca e irmão burro e forte, felizmente os 2 tem pontos positivos e mesmo arcando de formas diferentes nas mesmas situações, eles ainda sim tomam a decisão correta e racional mesmo seguindo seus princípios morais.

Os itens equipáveis pelos irmãos no jogo são, 3 opções de armas que na verdade eu não sei dizer a diferença pois só joguei com a bengala (a bengala é realmente braba de se jogar, não tem jeito) mas no geral creio que eles fazem a mesma coisa, não tem nenhuma mudança imensa além das animações dos irmãos espancando o inimigo e os status (dano, letalidade e atordoamento), manoplas, armas de fogo, cintos, trajes e cores. No geral é só um esquema de upar de nivel e usar uma arma melhor, não tem realmente um momento que você tenha que fazer uma escolha da arma mais interessante e que mais se adequa ao estilo de jogo, são só várias opções que são melhor que a anterior (o mesmo vale para as manoplas e os cintos, são só uma melhora, nem como estética se leva muito a sério já que são mudanças visuais mínimas e os trajes são bem mais perceptíveis obviamente).

O jogo tem algumas missões secundárias interessantes, podendo fazer missões secundárias com o Karl Marx e com o Charles Darwin, personalidades curiosas de se ver no jogo, é muito divertido ver o diálogo deles. Além de algumas missões que se passam em 1915 se não me engano, que tem a presença do Winston Churchill.

Como em todos os jogos de AC, pra mim a parte que se passa fora da simulação não faz o menor sentido, é muito complexa, mostra vários personagens que eu não conheço e que muito menos me importo, e nesse jogo específico eu posso estar errado mas as cutscenes estavam com uma qualidade meio duvidosa, tava estranho, ainda mais pra um jogo de 2015. Mas não posso criticar muito a história dos mano fora da simulação já que não joguei todos os AC e não manjo da história, talvez ela seja boa e faça sentido, mas parece que não xdd.

O mapa do jogo passa uma imersão muito grande, um dos pontos fortes do jogo certamente, a Londres estava mais bonita que nunca.

Única coisa que me deixou com um pouco de pé pra trás nesse jogo foi o parkour. Não sei se porquê o outro AC que eu joguei eu estava no controle, mas fazer parkour nesse jogo no teclado em alguns momentos foi uma experiência meio bizarra, parecia que o personagem só não queria descer ou subir, ou pular, ou cair, foi esquisito, mas nada que estragasse o jogo, mas me deixou um pouco incomodado.

No geral o jogo é muito divertido, recomendo fortemente, história interessante, personagens que você se interessante em acompanhar, trilha sonora insana e efeitos sonoros muito brabos.

Algumas citações/anotações interessantes que fiz (falas de personagens):

"A surpresa é o tempero da vida."
"O que é a vida senão aceitar o inesperado?"
"Não sei se devo permitir que sentimentos pessoais comprometam sua missão"
"O segredo da valsa é se conduzir com o pé direito"
"Lutamos para conquistar o que não podemos levar, é nossa natureza."
"Muita pressa é pouca velocidade"

requiescat in pace = "descanse em paz" em latin.

OBS: Eu faço esse tipo de review mais para me lembrar do que eu achei/senti jogando o jogo do que realmente passar minha visão para outros sobre oque vi, por isso a review pode estar meio repetitiva e não tanto crítica como deveria ser.

Storyen e usannsynlig kjedelig, fortida eller motivasjonen til hovedkarakteran blir aldri forklart, skurken blir utforska og forblir dermed ekstremt 1-dimensjonell. Grapple Hooken e ganske gøy å bruk da.

Ambientação e história são marcantes pra esse jogo, indispensável mesmo com problemas de lançamento na época.

idc what people say, i loved this game


História ok, personagens ok, jogabilidade ok. Se não fosse o oitavo jogo com a mesma fórmula, seria muito bom.

This review contains spoilers

Story and Characters
-Evie and Jacob Frye are the two main characters of the game and they are decent enough protagonists although they are both fairly one note. Evie is focused on getting the Isu artifact to stop the Templars and Jacob wants to grow his gang and fight the Templars more directly. They are both decent characters, but neither of them really stand out as being particularly interesting. They have some decent banter between the two of them, but they are separated for most of the game and rarely do missions together so we don’t get to see them interact enough.
-The story is quite basic and really just consists of the standard Assassin’s Creed format. There are Templars who are bad and they need to be taken care of which will inevitably lead to a lot of assassinations and a couple betrayals here and there. For the most part, it works fine and allows for the fun gameplay to shine, especially in the assassination missions, but the story never does anything particularly exciting or memorable. Most of the side characters who you meet throughout the game are rather basic as well and while it is fun to interact with some real historical figures, the villains and your allies are all kind of bland.
-The main villain in the game, a Templar named Crawford Starrick, is rarely in the game and just pops up at the end of each sequence to say something that is supposed to sound insightful or shoot one of his own men for interrupting his piano playing. By the time you get to the final battle, it doesn’t feel particularly earned because we have really never seen the protagonists interact with the main villain of the story. His motivations are also very unclear and he seems like he is bad just for the sake of being bad.

Gameplay
-The gameplay is the biggest strength of AC Syndicate as the stealth gameplay feels very good and works well and the combat is also fast paced and enjoyable. The addition of the grapple makes traversal even more enjoyable and also allows you to perform stealth takedowns from the air which is cool. The stealth is really helped also by the tools you have. Smoke bombs and knives were my favorites and I also really appreciated that when you get spotted by a guard, not everyone instantly knows where you are, which is a pet peeve of mine in some games.
-The assassination missions are definitely a highlight here and it seems they took the formula from Unity and improved upon it. The missions have several different ways to approach them and the locations are all very fun and different from one another. You go to an asylum, a train station, the Tower of London and a high-class theater and they were all a lot of fun.
-They added the ability to dodge when someone is about to shoot at you which is something I really appreciated as the lack of that was an issue I had with Unity.
-The parkour still feels really good and while I used the grapple a lot to get around, climbing was still a viable option. The addition of carriages was also another fun way to navigate the city as London is very large and it is nice to have more options for traveling the map. The carriages were also fun to use in missions as you could fight on top of them or ram enemy carriages to take out people who were chasing you.
-The game also has a very good skill tree that allows you to upgrade both Jacob and Evie separately. It works well because you feel like you are getting stronger as you play and it is fun to use the new skills as you unlock them.

Side Content
-The side content in this game is actually pretty good for the most part, if a little repetitive in certain areas. There are a lot of side quests you can do for your different companions in the city and they all have different types of missions. My favorites were doing missions with Charles Dickens that usually involved tracking down some sort of supposed supernatural phenomenon.
-There are also many map clearing objectives to help take control of the city from the enemy gang and these consist of missions where you assassinate a target, free children from factories and kidnap targets from enemy territory. They are all pretty fun and while they are very similar, I enjoyed clearing the map and doing the side content.
-There are also a lot of little collectibles like beer bottles and animus anomalies and I am less of a fan of those as they don’t really give any rewards besides some XP and maybe something if you collect all of them.

World/Level Design
-London is a really well designed city and a good size for an Assassin’s Creed game. The Victorian setting works very well and gives the game a unique feel from all of the previous titles. The landmarks in the game are recreated very well and were fun to explore. The Thames River was also a fun addition as a minor complaint I had with Unity was that the Seine River was very empty and lacked any boats sailing around. Syndicate definitely rectifies that by having the Thames loaded with boat traffic that was fun to navigate.
-A minor complaint as it fits the setting and the carriages, but London itself feels a bit less dense and lively than Unity’s Paris. That isn’t to say the game is empty as there are plenty of people traveling around the city and the parks have a lot of people engaged in a large variety of activities, but the city just doesn’t feel as cramped as Paris did. Part of this may also be that it feels there are less interiors to go inside of in this game. Not a large complaint, but I do feel like something about London is less enticing to explore than Unity’s Paris, but that is largely just personal preference.

Graphics, Music and Glitches
-The graphics still hold up very well for a game that came out in 2015. The environments are very detailed and at night especially, the lighting from the street lamps reflecting off of the puddled streets looks great. The facial animations also hold up very well and the character models all look very good.
-The music in the game, as with almost every Assassin’s Creed game, is phenomenal. The soundtrack really stood out to me in this game because it sounds so different from the other AC titles and they really were able to capture the Victorian era very well. It was cool to hear Christian hymns like “Abide with Me” used as synchronization music as it really suited the period and again, sounds very different from any other AC game. If you hear a track from Syndicate, you will likely be able to pick it out fairly quickly.
-Glitches were a slight negative towards this game as I encountered a few while I played that became rather frustrating. In one glitch, I had failed a mission because a carriage I was tailing got too far away. When I respawned, I was in an area that was surrounded by enemies and for some reason, I would keep instantly failing the mission even if I wasn’t spotted. So I had to restart the mission from the beginning to fix it. Another glitch I had was when I needed to clear a group of enemies to finish a mission, but the enemies didn’t spawn in so I had to restart the mission. So no major bugs, but a couple that were worth mentioning.

Main Positives of the Game
-The gameplay is some of the best in the series and has probably my favorite stealth sections in any AC game pre-Origins. It feels responsive, you have a good amount of tools and the missions are designed very well for stealth to be a lot of fun. The combat also works well and is challenging enough in big groups without becoming too difficult and it still looks quite cinematic. There are some great finishers for both Jacob and Evie and the different weapons that you can use.
-London is a cool setting and the Victorian era works very well for an Assassin’s Creed game. It is much more modern than the other games and honestly, probably as modern as I would want the series to go, but it is still a cool era in history and old enough that the gameplay works well in that world.
-I think the skill tree was a big improvement from Unity and I liked the way the two siblings had different strengths and could be upgraded separately. The gang upgrades were also very nice.
-The train being the hideout was sweet and something that is again very unique from the other AC games.
-Great soundtrack that matched the setting perfectly.
-Probably a hot take, but I much preferred this modern day to many of the other games. It is there enough to remind us that we are playing the game all in a simulation, but it isn’t constantly forcing us to walk around with a tablet or running around some tomb with characters that aren’t that interesting.

Main Negatives of the Game
-The story is rather weak and doesn’t ever do anything particularly surprising or interesting. There are no real surprises and everything plays out exactly as you think it would.
-The characters are fine for the most part, but they don’t really have any depth or any meaningful character arcs. The main villain probably gets the worst of it as he doesn’t even interact with the main characters until basically the last mission of the game. He is very one note and his motivations are kinda unclear.
-London is a cool city, but it feels less dense than Paris did and the districts don’t feel quite as distinct as I would have liked.
-Some minor complaints:
1) There are times when you accept a mission on the train and you then have to travel to where your objective is, which may be on the other side of the city and there is no fast travel.
2) The final boss fight is kinda silly, with Jacob and Evie taking turns being thrown away from the villain so they can crawl back to try and save their sibling.
3) Some bugs that forced me to restart the mission because I couldn't complete the objective.

Overall Score: 8/10

Arkham's creed: Peacky Blinders

well it was mediocre but fun to play

Pros
+Outfits are pretty COOL
+i love both jacop and evie
+london designed pretty
+you can kill brits
+you can also kill woman soldiers
+ww1 missions makes me excite bout ww1 ac which won't release(i wish they were not so repetitive)
+jack the ripper dlc was one of the best ac content
+ combat finisher animations are also cool like in the AC III


Cons
-evie dating with henry greene
-jacop is bi
-eventhough graphics are almost same with unity, it has high system requirements...(also there are frame rate issues in some places)
- it is sooo repetitive(especially side quests)
- it doesn't add anything new to the series, it's just assassin's creed (everything added in this game is a different skin of the tools we used in the previous games)
- story is not so interesting

Still the only Assassin's Creed game where you can mollywhop the shit out of some hooligans with a cane

I detest this franchise for so many reasons

Enjoyed this. Started this way back in 2019 but I do enjoy it

we got unity at home
Unity at home:

the only assassins creed game i have ever played and i enjoyed it very much

I think I enjoyed this more than most people, but I still think this is a good entry to the franchise, and the Jack The Ripper DLC is probably my favorite AC DLC.

Its not that bad honestly but it is a regression over Unitys ideas and kinda made sure AC never tries anything interesting ever again.

OK até o tema é um dos melhores de todos os assasins porem gameplay mais do mesmo e bugadin

tbh i enjoyed this game a lot more than what i expected, gonnna try and write a decent review for this

story/characters-

the story felt a bit all over the place, probably due to the way the sequences are played out, but all of the different sequences didnt feel connected to each other at all storywise, apart from starricks little moments at the start of each one.

i really enjoyed the dynamic between the frye twins, they really felt like a genuine brother and sister duo, espically with the comedic undertone of the game, which i actually enjoyed compared to many people, i felt it helped with the relationship between the two protagonists

i really enjoyed meeting all the famous historical figures like alexander graham bell, charles dickens and queen victoria

gameplay-

felt rather stripped down and simple compared to its predecessor (unity), but was still fun nonethless, the combat was simple yet brutal, and the stealth was fun enough, but the parkour was not good at all compared to previous titles (yes i know its practically impossible to surpass unity in parkour but stil) and the grappling hook just made the traversal so much worse, it completely removed the need to climb up walls when you could just press L1 and youd be at the top in half the time, the grappling hook did have its uses tbf, ziplining across the stupidly wide streets of london was a good use, aswell as using it to get out of combat

open world/side activities-

london was a great setting for the game, but it really felt too large, far too big for an assassins creed game (known for their dense and packed environments), the side content with conquoring all the boroughs was exactly the type of shit i like, with the map being split into smaller portions and those smaller portions having activities to do to then capture/conquer those smaller parts of the map.

overall-

i really enjoyed this, probably more than i shouldve but oh well, i had a lot of fun, even though the story was a bit all over the place i still really enjoyed it. unity still better though

Massive improvement from Unity, they got rid of a ton of the stuff that made both the game and the platinum tedious. Victorian London was a pretty cool setting, had very likeable main characters plus a much needed grappling hook mechanic. Other than that the plot is still kinda mediocre and the villains very forgettable. The platinum still has a fair share of annoying stuff, but again not as bad as Unity.

First game in the franchise that I played and I really liked it! I'm not a big fan of the amount of collectibles and bases that Ubisoft puts out, but the challenges bring interesting versions to complete!

Great!
Nice gameplay, nice story.

Amo a ambientação inglesa desse jogo, um verdadeiro ac moderno, porém o gancho destruiu a valorização do parkour removendo a essência da franquia


Tentei jogar em 2018 e n consegui, mas dei outra chance em 2020 e curti dms, boa experiência

A very boring and uninteresting Assassins Creed. I think they were just trying to throw everything they had left at the wall after unity before they started making more open world RPG games.

You can feel the moment the AC franchise started to die