Reviews from

in the past


Captain America and the Avengers on SNES is pure '90s arcade nostalgia in a beat-'em-up package. You play as your favorite Marvel heroes, blasting your way through side-scrolling levels with cheesy dialogue and tons of enemies. It's a bit repetitive and the difficulty spikes are brutal, but if you loved the arcade original, or just have a soft spot for classic brawlers, it's still a fun blast from the past.

Pretty fun! Short, but that's because I used unlimited continues. Recommended for couch coop!

Not a fun experience. A poor port of the arcade game.

Captain America has an extremely funny bitcrushed shout of pain whenever he gets hit.

Deviam ter chamado a Capcom


Also owned this on Genesis. This game is so fun. Still holds up!

If you're gonna play this Beat'em Up play the arcade version. It's a great one for it's time.

Bad. Enemies just kinda magnetize to your Y position and it feels hard to do much against them without spamming divekicks. Even the unlimited ammo projectiles don't do much to ease the credit-feeding.

This game gets brought up in the SNES vs Genesis debate sometimes but the whole thing's superficial to me, it's a bad game either way and the differences in gamefeel don't really matter bc like, y'know. I guess it's at least funny and charming, and the Genesis OST goes way too hard relative to how cheap everything else in that port feels.

Jenny and I couldn't get the fucking debug mode on the arcade version to stop pissing all over, so we both streamed it separately. Actually insane how bad the environments in both console versions look compared to arcade.

Everyone's favorite Avengers: Captain America, Hawkeye, Iron Man, and White fucking Vision for some reason

(Reviewed Genesis version)

When I see an early-90s licensed beat-em-up I know not to expect razor-tight controls or ultra-polished mechanics; the question is usually along the lines of "does this capture the spirit of the source material and (especially in the case of superhero-themed games) does this make me feel like the guy I'm controlling is a badass?"

As far as this criteria goes, Captain America and the Avengers is a bit of a mixed bag. Data East sure packed in a lot of villains: A-listers (Mandarin, Red Skull, a hilariously malnourished-looking Juggernaut), Z-listers (who the heck are the two guys robbing a bank in the first stage?) and guests from other franchises (is that a sentinel?!). A lot of the music is surprisingly kickass and there's a good amount of digitized speech, and there's a good amount of character to the way the playable characters walk around and kick ass - I particularly like Vision's uncanny-valley movements, walking around arms crossed and then throwing wild haymakers with no wind-up. One nice touch is how the boss themes switch to a more heroic theme when you gain the upper hand; that's pretty cool!

The game doesn't quite do so well at the second part though - you see, your characters can't get staggered. Instead, every attack that hits you will result in you falling down with a rather sad "OH!" that sounds like someone reacting to a pimple-popping video. This is true no matter how wimpy the attack is, and after Iron Man reacted to a regular mook's punch by taking a Neymar-style dive for the nth time I had to wonder if these were the "Avengers at home" my mom kept telling me about.

Gameplay-wise, the control scheme is a little weird: why have two buttons do the same thing (attack) when each character has a projectile that needs two buttons to activate? Other than that, everything feels smooth enough, if lacking a little weight. But the biggest strike against its game feel is how it handles priority - without exception, each character's jumping attack has by far the highest priority of any of their moves that there is almost never any reason to use anything else against bosses. You can't stagger them with standing attacks at all, so boss battles end up resembling a ballet more than a brawl.

This simple but mind-numbingly tedious solution to boss fights meant that this was actually one of the first games I remember completing as a kid - so it has that bit of nostalgia in its favor. Outside of that, it's not particularly good.

Like many old brawlers, Captain America isn't all that deep as an action game, but coasts on personality. The dialogue, the sound effect lettering, the Saturday morning synth music, and the simultaneously stiff and exaggerated movements all contribute to the atmosphere.

There's no question the arcade version is the best, and to be honest the NES version should be a separate listing altogether. It's an entirely different game that just shares the same dev and IP. Among the 16 bit home ports, the Genesis version is definitely superior. SNES version was outsourced and feels off.

Arcade: * 3/4
Sega MD/Gen:
1/2
NES:
1/2
Sega GG:
1/4
SNES:

Game Boy:
*

Data East is often remembered and mourned as this special studio that made constant bangers and because of that we forget their mis-steps (not named Dashin' Desperados). This game and it's various platform releases are a key example of DE missing the mark. It's okay tho we all have howlers

Still a better Marvel media release than Ant Man and the Wasp tho

[Genesis version]

An extremely Data East brawler -- that is to say, janky in all aspects and not particularly impressive, but a bit charming nonetheless. You can run through it in half an an hour and get a kick out of seeing all the heroes and villains they packed in. Just don't expect competent art, sound, design, or controls! Wonderful voice acting, though, lol.

beyaz vision vardı di mi bunda vay amkq

Almost all the bosses and enemies are your same height.

Why would superheroes need cans and wrenches to defeat the baddies?

Upon going into the game, I wasn’t expecting too much from Captain America and the Avengers, which is probably the same attitude that most people going into this game would have. Sure, it may be the first Marvel game to properly feature the Avengers team (or at least, a portion of them), but it seemed like it would be your typical Marvel arcade romp rather than anything completely unique or original. It’s not surprising, since Marvel was as much of a cash cow then as it is even now, but I still went into it at least expecting it to be fun and enjoyable, and yeah, I would say that this game is definitely that, but I wouldn’t say it is anything else. As a beat-’em-up, it is perfectly fine, not doing anything wrong for the genre, but not really doing anything to advance the genre either, and for those who are fans of these superheroes, I’m sure it would do enough to leave them feeling satisfied with it.

The story is one you would typically expect from a comic-based video game, where Red Skull assembles (HAHAHAHAHAHHAHA) a team of villains to assist him in destroying the world, so it is up to Captain America and his team to stop them from doing so, which is a fine enough plot, even if it ends on a kinda-cliffhanger that never gets resolved, the graphics are… interesting, as they are somewhat faithful to how the comics would’ve looked, along with the designs of the characters, but on their own, they aren’t necessarily all that impressive, the music is what you would expect to hear from a superhero arcade game, and while it isn’t bad, it is mostly extremely forgettable, the controls are exactly what you would expect, so moving on, and the gameplay is also mostly what you would expect, but with a little more included to make it not-so-generic.

The game is your typical arcade beat-’em-up, where you take control of one of the four Avengers available at the start, or if you are me, you choose Iron Man over everyone else, cause he is simply the best, take on a set of five different stages, or “scenes”, which take place in a variety of different locations, beat up the many goons that you will face by using either regular attacks or your superpowers, use plenty of different objects around the arena to deal more damage, or even get a powerup here or there to help you out against your foe, and take on plenty of bosses, each one being a familiar face from the comics that I mostly didn’t know who they were, because I am not a FUCKING NE- I mean, uh, comic enthusiast. But anyway, yeah, for the most part, you know what to expect from it, and it can be fun at points, but those experienced with this genre won’t get too much out of this particular game.

Like with the X-Men arcade game and The Simpsons Arcade Game, the most enjoyment you could get from this game would be if you are quite familiar with Marvel characters, and for a good chunk of them, I was. I knew who Captain America, Iron Man, Hawkeye, and Red Skull were, and even then, I was at least aware of Vision, the Wasp, and the Juggernaut, but aside from them, I didn’t recognize a good majority of the other characters, and most others probably wouldn’t either. Seriously, unless you are a comic enthusiast, you probably wouldn’t be able to tell me who Wonder Man, Crossbones, or Whirlwind are, because I certainly didn’t know. Aside from that aspect of the game, there is one other element helping the game out a little bit, and that is the shooting segments! Every once in a while, you will enter these shmup sections where you will also be blasting down plenty of enemies and bosses, and unlike actual shmup games, these sections don’t want you mauled and beaten to death. However, they are also nothing particularly special either, so while they are fun for a bit when they come up, they don’t leave that much of an impact.

Which is probably the best way that I can sum up this game: it is nothing particularly special. It is exactly what you would expect from a beat-’em-up based on the Avengers, and if you don't necessarily like the Avengers, then there isn’t really any reason you would want to give this game a shot over others. Not to mention, it has the typical arcade handicaps, such as arcade syndrome, especially towards the end of the game, and like with the X-Men game I covered a while back, there are no healing items to grab throughout the entire game! Seriously, what the fuck is that all about? I know that game came out after this one, but come on, healing items are essential to beat-’em-ups, so why do you insist on not delivering the goods every time?

Overall, despite some fun shmup segments every now and then, this game really is pretty generic when you take everything into consideration, and it doesn’t leave any kind of impact whatsoever. I wouldn’t say it is a bad game at all, but really, the only reason you would want to play this is either because you are a big Avengers fan, or you need something to mess around in with your group of friends. Aside from those few reasons, there is no reason to check this game out, especially compared to other beat-’em-ups not just from other companies or series, but even other Marvel beat-’em-ups as well. Although, before we end this review off, I do wanna point out that every time you get hurt in the game, someone randomly shouts “NO!”, and it is just really funny to me for some reason. Probably because of how much the guy saying it sounds like he doesn’t really give a shit when doing so.

Game #470

I played the Genesis version a while ago, so refer to that review for my overall feelings - it all still applies. This version is slightly better, being the original and on superior hardware. Normally I would grouse about the painted art being scanned in for the backgrounds, but I think it actually works quite nicely here and makes it seem a bit like you're playing across the pages of a comic book. Nice! Everything else still right on the edge of incompetent, though.

Also: good villains in this. Deep cuts. Look for my hot new list coming soon, "Superhero Video Games Ranked by How Good The Villain Lineup Is". Hoping to drop this year.

Captain America and the Avengers (1991): Es más feo que una zapatilla por debajo, ni siquiera tiene combos y apenas más acciones que saltar y golpear, pero consigue ser divertido y funcionar lo bastante bien como para que te resuelva media horita de tu vida. Suficiente (5,90)

Fun arcade game with a lot of unique ideas (such as everything with Red Skull and that AWESOME Sentinel battle!) I also really love that anime style graffiti of the game's cast that appears early in the game

One time a friend of mine opened 30 of those "an hour of silence occasionally interrupted by (some sound effect)" videos at the same time. This game is like half that funny, ruined by having to actually touch it to get the noises.

Actually finished this one in an arcade on only 3 credits so that was cool.


ASK THE POLICE

Subpar beatemup with some subpar shmup sections. Visuals are particularly lousy, not really fun to look at for its whole runtime. Had a lot of problems getting it to work for some reason, but I believe it was an issue on my end.

Red Skull's robot of himself falls on top of him and explodes and somehow it implies he survived that. No he didn't you fucking moron he doesn't even have any skin!!!

Live! Live! Live! Live! Thank you Jon

I still don't know why Ultron says "ask the police"


Had a lot of fun playing this one as a kid.

Not the best beat um up by any means but it is very nostalgic title. From the the arcade sounds and cheesy nonsensical voice overs I can put up with it's jank and hum the music while I play and repeat the bad lines. Was good fun in the day and a laugh now. Rented it a bunch.

Good music, so-so gameplay. Still better than that new Avengers game, which is just sad.