Reviews from

in the past


Vá pessoal, a gente saiu da activision, não pode ser um sinal muito mau ahahahahahaha...
Certo?

haha how bad could the split from activision be in the coming years?

É totalmente anticlimática a campanha, termina comigo indo na internet saber se acabou assim mesmo

Meh.... my first time going back to destiny since launch, so I decided to start with the first available expansion. Way too short, and the essence quests sucked (kill 100 these guys, kill 100 those guys). Hopefully the rest are better.


Decent expansion. I think there was a bit too much backtracking, and the ending was a bit disappointing. The moon was a cool atmosphere, and the giant red fortresses were always fun to scale when the game wanted me to.

Doesn't compare to Forsaken but still had a lot of fun playing religiously

Shadowkeep is the embodiment of mediocre. Most if not all of the content is now irrelevant unless you want a few okay legendary weapons and armor for armor synthesis. However, there are some decent exotics that are worth using. Shadowkeep's campaign is mediocre at best and comes to a screeching halt when you are required to complete a set of armor by doing busy work. The dungeon is okay and I personally have not done the raid but community reception is pretty mixed on it. I wouldn't bother with this expansion unless you really want to have access everything that Destiny 2 has to offer.

already forgot how this one went

Decent campaign! Not a knockout package, but a solid offering with plenty of enjoyable content to work through. The moon is a meh setting, but the Hive creations within it are great. Story is… fine, and I didn’t love the structure of the grind to the final mission. As usual, gunplay, visuals, and especially audio are immaculate. A few standout moments, particularly in the last mission. Fun playthrough and a worthy addition to this universe.

I liked this more for the lore and voice acting.

Eu esqueci de logar a Shadowkeep e rejogei parte dela com meu mano Avatics oque me lembrou do quão ruim foi esse momento de Destiny
Vale lembrar que isso veio logo após renegados, um dos momentos mais brilhantes da Franquia.}Shadowkeep trás resquicios de uma filosofia de design odiável de Destiny e ainda trouxe um "vem aí" par auma trama que se aguardava desde o começo da franquia.
Para piorar, teve a pior Raid que o Destiny já teve. Lembro de detestar desde o primeiro dia que enfrentei a mente santificada.
Eu esqueço que existe essa expansão e seria melhor assim.
A bruxa rainha fez um Milagre a Destiny 2, Lightfall DEVE seguir esse caminho e Destiny esquecer de uma vez por todas Desse design de campanha baseada em grind e mundo aberto.
Ano 3 foi o pior ano de Destiny com a pior das Grandes expansões

complete joke of an expansion, it only got players because this was what it released on steam as

A completely fine campaign? Nothing earth-shattering, but it set the stage for what was to come.

The beginning of the end

Painfully mid. Can't believe people got paid to create that final cutscene. "We are... your SALVATION..." like stfu brah.

Decent micro plot (or at least, what's left of it) but somewhat forgettable.

More like why do I (shadow)keep playing this game am I right

People didn’t like this? It’s like spaghetti: it’s good. I played it years after release with a super overpowered build, so it was easy as fuck, but it really didn’t matter, I loved the art design and the atmosphere and the moon is just so cool, even Eris is cool with her dead fucking ghost bros hanging around. The only real problem for me is the amount of filler, like the game being like “okay now kill 100 of these guys.” Don’t get me wrong, shooting is a lot of fun in Destiny but even the best gameplay gets stale when you plainly tell the player to just do the most basic shit for a pretty large amount of time. You don’t wanna eat spaghetti for lunch, breakfast, and dinner for the rest of eternity. Or maybe you do in which case you might not mind the filler. Having a fun build is definitely like sauce. If you’re experimental there’s all kinds of different sauces you can try and maybe if you do that you will have a great time always eating spaghetti, like I used to not be a sauce guy myself but now I got this hunter build where I just punch everything and yeah basically what I’m trying to say is making the gameplay more fun and less stale is in your hands. The game defo tries to get you to do that too by making the bounties pretty specific things and the side quests making you play specific weapons to get you to try and diversify. It ends kinda abruptly since it has no final boss, you do get a pretty iconic at this point end cutscene but yeah it’s like when you forget to put the salt in your spaghetti and then later on you try to save it by sprinkling salt on top of them but it just isn’t the same

I didn't even understand that it finished and it was kinda weak.

Not too bad but definitely the weakest D2 expansion aside from Curse

I didn't even realize I finished it lol

The worst of the year-long D2 expacs, stuff set up in this expansion didn't even pay off until this year (2023) and as a whole was uneventful overall.


I remember going on a 1 hour rant with my mate on how much this sucked. The only good mission was in the deep.

However! The year of content was an improvement.

'Shadowkeep' was an expansion released for 'Destiny' back in October of 2019. 'Destiny' is game which as existed since 2014, and in all of its years, having played for every single one, I can comfortably tell you that this is one of the worst DLCs ever created for this franchise. I know that a lot of people might think that to be a sloppy contender for most hyperbolic statement ever put in a game review, and I can see why but hear me out.

I am in no way denying the genuine highlights that do exist in this DLC, the Garden of Salvation raid, the staggeringly good lore entries, the more meaningful revised moon, the Pit of Heresy dungeon, as well as the first and last missions of the campaign. But, unfortunately, what quality elements to be found here are just that, just what I have listed. I can—no joke—think of absolutely nothing else redeemable about this expansion, in fact, those staggeringly good lore book additions are in some ways annoying given how disproportionately beautiful they are in writing compared to the slop in the actual story missions. 'Shadowkeep' is a collage of corny nostalgia bait and feels practically adverse to new ideas within the game, barring its innovations to armour systems which did admittedly revolutionise build-crafting into being far more meaningful—even if such depth was not truly elucidated until ways into its successor expansion, 'Beyond Light.'

Video-essayist Whitelight lent a pretty sufficient line to describing the nature of Shadowkeep's "callbacks" which was this:
"When they said we'd be reliving parts from Destiny 1, I thought they meant reliving the experience ... not the bad boss design."*
*quote slightly paraphrased, sorry im tired lol
Ultimately, 'Shadowkeep' is the form of attempted nostalgia that casts a shadow over the genuinely good elements of its source material rather than illuminating it's strengths and re-contextualising them in a meaningful way, which results in a cheap and substance-less experience for most of the time one would spend with its constituents. I can, however, comfortably say that the good moments are worth time and money, just not at all the full 36AUD. I can only truly recommend a purchase of this DLC on a hefty sale, in 2022 you're much better off spending the higher amount of money on 'The Witch Queen' if you're really on the lookout for more 'Destiny' to play, that content is of far higher quality.

i played this for xenophage and nothing else. this expansion sucked