Reviews from

in the past


Started playing because I thought it's be a quick zombie building game, over in a day or 2. I was very wrong. While I was right about the core elements, there is a intriguing backstory buried among the rubble and multiple DLCs keep introducing new and fun elements to the game. Even in the endgame, I'd say I still have another 12 hours minimum left in it. Great way to waste time and still have fun.

Logra incorporar montones de mecánicas en un juego donde todas las 40h que le he echado han sido disfrutables

Perfecto para jugarlo con ratas de fondo gritando por otros juegos, entretenido y si te gusta farmear es excelente.

100%ed the game, was pretty silly i like grindy games so i didn't mind that, my only real complaints are that 1. the weird text to speech tiktok voice and the maybe voice acting maybe ai voices i really cant tell sounds weird as hell 2. sometimes i felt like the things i was hitting, be it enemies or objects, would miss point blank or worse: hit me after it was dead or stunned. besides that genuinely enjoyable and surprisingly interesting story


Very satisfying survival game. Scratched the same itch that minecraft does with the resource collecting and exploration.

No idea why but I tried this on a whim and enjoyed it. It is a slow resource-processing game that unlocks new items as you open up the map.

A comfy survival game that really overstays its welcome, the gameplay loop of breaking down and collecting resources is oddly satisfying but too simplistic for the scope of the game. If it took 10-15 hours to finish I'd be happy with it but spending almost 50 hours trying to beat the game with how mind numbingly repetitive the gameplay was, really killed the enjoyment factor. Was expecting the quests or world design to get more interesting as you explore but overall nothing substantial really changes from the first couple hours of playing the game and that's kind of disappointing.

I really love the slow process of collecting resources at the start of the game, and the power ramp up is extremely satisfying. Unfortunately, the progression peters out to a crawl within a few hours, and it loses the satisfaction of its early hours.

Really great game. I put tons of hours into it and new game plus. The destructible environment is addictive to just sit back and break for materials. The progression system is wonderful. The puzzles and tower defense mini game sections were a nice change of pace. My only complaint was because I played it on switch the 2nd DLC was a bit laggy. Overall it’s a game I personally had a great time with.

I peaced out shortly after the map was revealed.

Just don't have it in me anymore to play something this size that I know won't have enough cool incremental upgrades to keep it interesting.


This game was more fun than I expected. It really hooked me and I played through it pretty compulsively.

this consumed my life for a little while. but there is not much to do in late game

This review contains spoilers

Ache esse jogo navegando aleatoriamente e parecia um jogo bem bacana, tendo como mecânicas a destruição de tudo e criação de armas, ferramentas e utensílios para aniquilar qualquer ser vivo e pegar cada vez mais recursos, o jogo faz isso bem até mais ou menos metade do jogo.

O problema é a outra metade do jogo em que fica bem chato, pois as novas armas/ferramentas que se desbloqueia são em sua maioria inúteis e não há uma grande quantidade e ocorre problema de repetição de inimigos, no jogo inteiro tem somente 12 inimigos diferentes excluindo os chefes (que alguns são exatamente iguais aos inimigos normais somente com mais vida e dano).

Porém mesmo com pontos negativos, o jogo me prendeu a zerar ele, o mapa é bem feito com vários pontos únicos que faz parecer que mundo era vivo antes de todos acontecimentos envolvendo a infecção, todas as partes (apesar de poucas) de enfrentas hordas de inimigos que saem de bankers é bem divertido e com as ultimas ferramentas o jogo volta a ficar divertido por que é muito satisfatório quebrar todas as construções por simples motivo nem um

Eu particularmente achei um jogo que da para se dar uma chance caso não seja muito dinheiro pra você ou o jogo esteja com desconto

Acho que fica melhor depois, mas achei fraco no começo

Dysmantle is the perfect "chill out and smash stuff" kinda game. The world's gone apocalyptic, and your job is to survive by exploring the island, gathering resources, and absolutely breaking everything in sight for materials. It's got a charming art style, and the crafting/upgrading system is super addictive. Can get a little grindy towards the end, and the story's barely there, but if you want to unwind, build a cool base, and explore a vibrant post-apocalypse, Dysmantle is a ton of fun.

This game is specifically curated towards me.

Very grindy. I should abandon this, but I end up coming back to it.

Despite the graphics, this is actually a soulslike.

70 hours in, I am still somewhere in the midgame.

Very satisfying and builds up the difficulty nicely with pretty cool character designs. Sadly loses satisfaction after doing the same thing over and over again and becoming a bit of a walking simulator. Still nice to jump back in every once in a while.

Dysmantle, released in 2021, receives a 2/5 rating. While it has potential, this game falls short due to various issues, including gameplay mechanics and overall execution. There are better options available in the same genre that offer a more satisfying gaming experience.

I would have probably been done weeks ago if my OCD didn't make me have to destroy every single pixel on the screen. Still it's a nice game to take your frustration out on, by beating the crap out of inanimate objects... and some animate ones.

Possibly the longest and dullest “adventure” I've seen to the end in many years. The map for this game is absurd: it's way too large and you're going to have to explore 98% of it if you hope to see the credits. First game I've ever seen where you NEED to have a podcast playing in the background so your brain is occupied with at least something while you mindlessly cut down streetlights, crops, cars, buildings, whatever. Get used to doing that.
Also, first game I've ever seen ask me if it's okay for it to use emojis. The answer is “Yes”, of course, as they're the most exciting part of the mostly unspoken text and world.
Want to know how exciting this game is? An in-game token you eventually find is just a speedhack: everything operates 30% faster. This item will feel like a small gift from God.

Probably the loneliest game I've played in some time, too, prepare for “Cast Away” vibes. You won't meet a single other person and you'll only hear a couple voices (one being text-to-speech) throughout the entire 50+ hours you're on the island. Your only company is the small variety of enemies you'll kill thousands of, and they're not particularly chatty. The combat is extremely shallow and boring, making cutting down enemies barely any different from cutting down trees.

The story gets interesting towards the end, I guess, but it'll require a lot of drive and self-hatred to get you there. There's no doubt in my mind it's not worth the wait.

It all works, at least. I experienced no big bugs. I was also able to catch up on a comedy podcast I've been putting off for a while, so that was nice.
The most tepid gaming experience you can ask for and way too much of it. I don't recommend Dysmantle.

Played for 3 hours, made it into the open-world and realized my obessive gameplay style of breaking every single pixel in this game is gonna keep me playing for literally forever, with very little reward. Cool idea, but there's no way I'm gonna ever finish this.


I have two saves where I've destroyed all of the man-made objects and another one where every single destroyable pixel is deleted. 10/10

Pasa de ser bastante divertido y entretenido a un farmeo de poca gracia. De haber alargado menos las zonas de manera artificial y sin aportar nada al juego podría haber sido un producto mucho mejor.

Ein monotones Crafting-Spiel mit einer soliden Progression. Wenn man zu viel Zeit übrig hat (mindestens 30 Stunden) und auf sowas steht kriegt man ein solides Spiel.

I was really enjoying this game until the last act. Solid 8/10 before that.