Reviews from

in the past


ебаная хуета для шизоидных подпивасов ебаных

I actually like the second one more.

Me diverti muito na adolescência sem internet jogando sozinho, mas é a nostalgia falando, é bem abaixo da média pro gênero

money can buy you killing power and friendship

this one goes to all the niggas that steal my ammo box when i'm carrying a weapon that a single bullet costs £200 and then complain i'm dead


Um jogo coop de matar waves de zumbis, com um aspecto mais arcade, muito divertido e entretivo.

Very fun to pass the time! Better with friends.

Very enjoyable in its prime, now a mostly dead shrivelled up corpse of its past self.

Simple, but great fun. Fans of wave-based challenges and FPS should look no further than Killing Floor. Continued developer support through seasonal events doesn't hurt, either.

I buy this game for my friends every time it goes on sale. This game is amazing and one of the most fun coop experiences I've ever had in a game. So many friends and memories made - I never have this game not installed.

Great round based survival zombie game with character. Good variety of weapons and equipment, great ingame economy system with fun balance.

O gameplay muito bom e divertido, mas com um grind excessivamente longo.

my favourite of the Killing Floor games, shame there's no players now as far as I know

That floor has killed so many fucking people

Pase del 2do a este y la pase mal.

I never played this game actually but it has Harry Enfield which makes it worthy of my collection

PolyFp ile oynadığım oyun

This review contains spoilers

Absolute gem of a game.

Killing Floor is a true classic and, in my opinion, one of the best wave shooters today.

The principle is simple, hordes of mutated zombie-like monsters, called Zeds, are on the loose and you must survive their onslaught in a certain number of waves. After each wave, you earned some cold cash that you can spend at the trader that then opens. You can buy ammo and new weapons here. Be quick tough because she will only be there for a few minutes before closing and starting the next wave.

Killing Floor has a simple story, set in London, about a scientist who created the Zed’s but then the experiment backfired, the Zed’s mutated to their grotesque forms and they break out of the facility. The scientist, Kevin “The Patriarch” Clamely is behind the experiments and is also twisted and genetically modified. He is the end boss of the game after completing all the waves.

Besides from the standard wave mode, you can also play trough some story missions which holds the same principle, but with an actual goal to complete. Find samples, find the exit, bring gold bars to a certain drop point, that kind of stuff. It is a nice diversion from the standard game play.

In Killing Floor, you can play as many different classes that you can level up to unlock more abilities. You can be a medic, a firebug, a sharpshooter and many more. By killing enemies with weapons that fit your class, you earn experience for that class and, on higher levels, unlock special bonuses to become stronger.

The graphics look great and detailed and they have a grim and dark atmosphere, fitting the game well. There is all kinds of stuff going on in the background like captive Zed’s in tanks, burning cars and spooky fog in the forest level. The animations and gore is perfect and the added rag doll makes the game feel more realistic.

Sound wise, Killing Floor nailed it. Bullet impacts, weapon fire, explosions and enemy screams and grunts are solid and bone chilling at times. It really enhances the experience. And on that note, the music is epic. Many tracks are heavy metal songs and for me, it cannot get wrong. My personal favorite is the “Infectious Cadavers” track that plays throughout the story missions and sometimes in the wave modes.

The controls are fluent and the extra challenge comes from the fact that you do not have a corsair to aim at enemies. You need to aim down your sight to aim properly, a unique feature as far as I can tell.

The only issue I had with Killing Floor is the terrible matchmaking for online play. It is one of the worst kinds of systems in place. When joining a game, it works fine. You refresh the list of available servers, choose one and you are good to go. But when you want to play with friends for example, you need to make a killing floor server with open source tools, all kinds of next level Linux scripts and even then, it may not show up for your buddies when trying to join. I get that dedicated servers are not for everyone, but as far as I know, Killing Floor is the only game that uses this kind of matchmaking.

But overall, Killing Floor is a fantastic game and, by now, a real classic. Its successor resolved all the issues and has far more content now, but I can always return to this blast from the past.

Absolutely recommend this game.

This game is what you'd called a "Horde Mode" where you fight off increasingly difficult waves of monsters each round, however this is co-op based and there are shops mid-game (probably what TF2 stole from them for MVM) where you can buy better weapons, body armour and so on. The higher the score the more cash and most train to get the best cash so when the boss appears you can counter him with a rocket launcher, but even then he isn't that easy.

I have found myself having a a lot of fun with this game and if the mechanic I mentioned sounds good to you I'd give it a go, however the creatures are creepy so trying to single player the missions can be terrifying and difficult.


God awful dlc plan but fun game overall

Not Enuff Dosh For That One Luv.

Got the hang of it now, extremely solid, amazing atmosphere and music

Great horde shooter with a plethora of guns and classes to pick from, but really shines in the sequel