Reviews from

in the past


Not for me. I got to about the 3/4th mark and couldn't help myself to continue playing. I didn't really enjoy the world that was built up and didn't really have interest in it.

Just a damn good remake of a PS1 classic. I love that they preserved the spooky cartoon gothic vibe of the original and didn't try to make it overly realistic or "cinematic." Also still a solid 3D action game/platformer with some funky levels that never blend together or feel samey. Just about the only gripe I have is that some (not all) of the music feels like a step down from the original, but for the most part it's on par. Also including the option to unlock the original game is pretty cool, even if it does take a pretty big commitment.

Now go do the sequel, and please don't be PS5 exclusive.

SKELETON SKELETON SKELETON SKELETON

Textbook example of how to do a faithful remake. Very little's removed from the original experience, every idiosyncrasy from the original's there, the updated art mostly exists to underline a lot of the original game's visual direction. There was very little that needed to be changed from MediEvil, so timeless was the base game, that this revival is mostly a graphical update. ...but, even if that's not to your liking, you can unlock the original game and play through THAT. Now THAT'S a real treat. Admittedly it's gated behind a game-wide sidequest that - I'll admit - I didn't have the patience to play through during either of my playthroughs of the remake, but still cool that that exists.

I guess the main question is if this game needed to exist, given how little it changes the original's experience. Certainly I don't mind the series becoming relevant again, and I guess I'll generally appreciate any attempt to do so on principle - but there's always a certain level of dread that comes with a series' second reboot or remake. Nice to have it back, but are we always just gonna play the hits?

Ah well. Still good stuff, anyway.

Took me about 20 years to finally play this game and it lived up to my childhood expectations, take that for what you will.


why this remake is just like souless as fuck?

I think I would like it if I played it back on the PS1. You can clearly see it's so outdated to the point the mechanics are not even fun. Just jank.

Medievil (1998): Por fin saldo esta cuenta pendiente. Lo he disfrutado un montón; es cierto que los movimientos son erráticos, y que la curva de dificultad parece una montaña rusa, pero el humor, su ambientación y el carisma de los personajes lo hace brillar con luz propia (8,30)

Faithful to a fault? Definitely. But this remake of a cherished cult-classic is a nostalgia-loaded warm blanket. The combat is braindead, but the Tim Burton-esque gothic world and colourful cast of characters are so charming and just about make up for its shortcomings. And Sir Dan remains one of the great unsung protagonists.

First approach: "I'm a souls player, it will be a breeze"
After 2 hours: "This game is literal BS, I can't do nothing"
After ending it (and following some guides): "This game is awesome and I love it"

I never grew up with the original MediEvil and now I wish I did because this game rules. Many criticize this game for keeping a lot of the PS1-era jank; I played this and went "oh yes, more of this please".

Honestly, this felt more like what I want a faithful remake of a PS1 game to feel like than even N. Sane Trilogy and Spyro Reignited. You mean to tell me that they had the original level geometry, used most of the original voice acting (and even brought Sir Dan's VA back to mumble more lines), kept a lot of the original programming, AND, to top it all off, gave you the option to play a ROM of the original game as an unlockable bonus mode? What a labor of love that feels mildly slept on.

Como fan de los clásicos 3d de plataformas y aventuras, este remake me provocaba una alternancia constante entre el amor y el odio. El original lo he jugado solo hasta la mitad o así y puedo ver que este remake parece una adaptación casi 100% fiel al de la PS1, para bien y para mal. Algunas mecánicas y cuestiones de diseño simplemente pasan por alto en el original, pero aquí se ven resaltadas al punto de volver frustrante la experiencia (el tema de la cámara en muchos puntos del juego, el combate, algunas muertes totalmente estúpidas). El juego se ve precioso, eso sí, y creo que mantiene bien la esencia cartoon-creepy. Obvio no va a ser lo mismo que los carismáticos gráficos de PS1 y la atmósfera más oscura que provocan, pero aún así me gusta.

Level design e mecânicas de progressão bem interessantes, porém dificuldade INEXPLICÁVELMENTE alta e gameplay muito mal otimizado, além das quedas ridículas de frames no PS4.

Never got around to the original! Had a lot of fun with this remake!

me encanta el arte y estética del juego, no hay mucho mas que rescatar lamentablemente. El combate es simplón y la camara siempre se pone rara.

A Crash Bandicoot ripoff done right. The Nightmare Before Christmas-like environment is cool as hell and the gameplay is solid.

I remember seeing this lanky ass derp boi in my childhood years. The original MediEvil's cover art terrified me, and he continued to haunt me as I owned some sort of demo disk with the game on it. Sir Daniel Fortesque horrified me, which is a little strange since him and his world were inspired by the art of Tim Burton and I fuckin LOVED Nightmare Before Christmas. Time-skip to high school (during my Xbox years) and I buy a PS Vita with Christmas money literally just so I can play Playstation Allstars Battle Royale. Sir Dan becomes my main and I slay some mofos with the skeletal doof, friends included. I also buy MediEvil Resurrected to get my first taste of what his games are. Love it.

Now here we are. Sir Daniel is back, refurbished in HD and ready to fight. MediEvil, much like the Crash Bandicoot N-Sane Trilogy and the Spyro Reignited Trilogy, is recreated from the ground up. Although while Crash and Spyro had the big bucks funding their return, Daniel's back with a much smaller budget. One that only gets you 1 game remade instead of 3, but hey I'll take what I can get. MediEvil's back with its Tim Burton flair, Danny Elfman inspired music, goofy voice acting, and british humor. It takes the story and characters of the original PS1 version but uses the sleaker game mechanics of the PSP version, Allowing for easier movement and attacks.

While I loved playing it, my main problem with the game were framerate drops. Any time there's multiple enemies or you wanna use a flashy move the game will stutter. It gets annoying after a while. I've heard reviewers complain about glitches but I never ran into those at all. I hope this made enough money because I would really like them to remake MediEvil 2, and maybe even begin work on a brand new third entry based off original plans and concepts for it.

tehee bone man go jingle jangle

A remake of a PS1 classic but with better controls. The looks of the original translate well to PS4

Eu sei que parte de eu ter gostado desse remake é pura nostalgia, afinal é um remake feito 1 para 1 do jogo original, claro que eu também adoro filmes de terror gótico para crianças como os filmes do Tim Burton.
Mas tenho que dizer que algumas coisas ainda me incomodam nesse jogo a movimentação poderia ter sido mais precisa ao envés de manter igual o original, outro ponto é que um remake que só refaz um dos dois jogos do ps1 é quase um pecado, afinal Crash e Spyro estão ai para mostrar isso.
Mas o jogo é gostosinho de jogar, a dublagem é boa e os pequenos detalhes que foram adicionados ao jogo foram bem implementados, o suficiente para me dar vontade de fazer tudo que o jogo oferece e platinar.

Painfully mediocre game. So inoffensive that it's offensive.

It was actually pretty fun but then I hit a roadblock where I kept dying then it became frustrating and tedious. I fairly enjoyed it despite that. May return to it.

Clunky controls aside, I loved this. So happy they remastered one of my favourite PS1 era games.

A friend and I worked through this remake actually completing all the chalices. It's a competent action-platformer, just like the original, but the skill-ceiling doesn't interest me enough for a replay.


Jogo legal. Só não gostei da movimentação e da câmera que atrapalham as vezes.

No jugué el original, así que no puedo comparar. Tengo entendido que lo copia absolutamente todo, para bien y para mal, así que viendo el resultado, no entiendo muy bien el propósito de rehacer el juego. Quiero decir, no termino de ver el margen de mejora entre ambos juegos, aparte del apartado visual y retoques en los controles, si es que los tiene. Qué más podrían haber cambiado? El poco argumento que tiene es el que es, y con ello la narrativa.

Props to this game for having pretty varied level design. It has definitely aged in a lot of ways, so I imagine it hit a bit harder in 98