For my money, the best entry-point for any potential Metroid fan to cut their teeth on. This was the first game in the series I ever played, so going back and completing it in full this time was a fantastic full-circle moment. Compared to the original, this is a far easier game to love, with its QoL improvements and updated visual palate bringing a whole new life to the experience compared to Spartan efficacy of the first Metroid's aesthetics. Even the boss fights have been improved, and the new inclusions are mechanically fresh enough to feel like worthy adversaries.
I feel a little mixed on the new Zero Mission epilogue, but the overall impression is mostly positive. Taking a new angle to the Metroid formula with a pseudo-stealth section is a great idea on paper, and tonal switch-up that came with the new section is certainly a welcome one. I just found the encounter design to be a little wonky, almost as if the developers hadn't quite nailed the flow of some of the rooms before dropping the enemies in.
Still, this is absolutely a major jewel in Metroid's legendary crown and a sterling example in how to remake a classic game right.
I feel a little mixed on the new Zero Mission epilogue, but the overall impression is mostly positive. Taking a new angle to the Metroid formula with a pseudo-stealth section is a great idea on paper, and tonal switch-up that came with the new section is certainly a welcome one. I just found the encounter design to be a little wonky, almost as if the developers hadn't quite nailed the flow of some of the rooms before dropping the enemies in.
Still, this is absolutely a major jewel in Metroid's legendary crown and a sterling example in how to remake a classic game right.
With my brother constantly on my ass about playing a Metroid game I finally caved in with zero mission and I enjoyed it a lot! The graphics are great, the music is awesome and memorable and the gameplay flow feels great. The bosses are freaky, huge and fun. And the planet zebus is cool to explore. It took me a bit to complete but I've seen people beat this game in an hour which Is awesome. Definitely play this as your first Metroid game if your into retro games
Holy crap this was good! The art and music are beautiful, and I loved the cutscenes, they made me hyped for what was coming. Very fun, short and sweet metroidvania. Played the game on normal difficulty and can't say I really had any trouble until they introduced the Metroids. The whole area leading up to the "final boss" almost felt like survival horror, the way they made you rush a lot of rooms in a row without allowing you to rest. THE MOTHER BRAIN FIGHT MADE ME SCREAM
The whole endgame area was super cool, and suddenly it becomes stealth game. It wasn't even in the NES original as far as I know. I really liked the hiding mechanic and chase sequences. When you finally get your suit back, you feel so goddamn frickin' powerful. This was my first time playing a Metroid game, and I have a feeling I'm gonna love this series.
The whole endgame area was super cool, and suddenly it becomes stealth game. It wasn't even in the NES original as far as I know. I really liked the hiding mechanic and chase sequences. When you finally get your suit back, you feel so goddamn frickin' powerful. This was my first time playing a Metroid game, and I have a feeling I'm gonna love this series.
Absolutely incredible, this is my second favorite Metroid game for sure (under Dread). I remember having a few “Metroid Moments” but they don’t stick out hard enough as having been too frustrating like some of the other games have. I love the boss fights, the world design, and the postgame story. I’m not sure why but I simply really love the progression of items and exploration in this one, more than even Super Metroid. I’d honestly say this is THE Metroid game to play first, even aside from Super or Dread. The postgame story is very fun too, expanding on Samus' origins and offering some tense gameplay. THIS is how you remake and reimagine a classic game that didn’t stand the test of time as well.
Um ótimo remake do primeiro Metroid!
Zero Mission tem uma gameplay expandida em relação ao primeiro jogo, com várias novas áreas e conteúdos novos - e ainda assim é um dos Metroids mais rápidos de terminar.
A gameplay do Zero Mission é concisa, estável e agradavelmente equilibrada em suas mecânicas básicas, sendo uma experiência muito prazerosa de jogar. O mapa, mesmo que buscando ter uma construção geral mais simples que o do Super e do Fusion, ainda é riquíssimo e - como é comum na série - possui uma atmosfera fenomenal!
É uma gameplay obrigatória para todo fã de Metroid - além de uma forte recomendação para todos que gostam de plataforma e exploração.
Zero Mission tem uma gameplay expandida em relação ao primeiro jogo, com várias novas áreas e conteúdos novos - e ainda assim é um dos Metroids mais rápidos de terminar.
A gameplay do Zero Mission é concisa, estável e agradavelmente equilibrada em suas mecânicas básicas, sendo uma experiência muito prazerosa de jogar. O mapa, mesmo que buscando ter uma construção geral mais simples que o do Super e do Fusion, ainda é riquíssimo e - como é comum na série - possui uma atmosfera fenomenal!
É uma gameplay obrigatória para todo fã de Metroid - além de uma forte recomendação para todos que gostam de plataforma e exploração.
this went by really fast. its a complete breeze, yeah its a little linear and some bombable tiles blend in with the rest of them, but it's okay. Combat was snappy and cool, the animations are also really awesome (U can hold onto the ledge and aim and shoot. Tell me that isnt the most badass thing ever!! :D) The movement options are pretty fun but i never really got a hold of them lol. I also think this is the first instance of a stealth part of a non stealth game that i actually really enjoyed. Also wanted to give a shoutout to the metroids for being insane in this game. In metroid prime they're not much other than a nuisance but in this they're genuinely terrifying and intense when you fight them. More than one? omg. And then there was one part where i messed up and I had 5 on me at the same time? and I CAME OUT ALIVE!! WOOHOO!! it felt like doom eternal down there man. Yea, fun game and i am prob gonna play am2r next. cus the other options are either old or i have to go to a store and buy a 3ds game... yuck
Zero Mission is a well-made remake of the first NES Metroid game. Aside from the much-improved graphics (similar to the SNES Super Metroid), this new version includes welcome quality-of-life improvements over the original, such as a map and much more responsive controls, which are welcome additions. And, for the purists, once you beat the game, you'll discover that the original NES Metroid can be played from the options menu. This game is a great addition to the Metroid franchise.
This game fucks.
Pretty intuitive for exploration except for one part.
The chozo statues telling you where to go helps a ton for my linearity and easy to get lost brain, while not detracting from the exploration sense, adding power ups like the speed boost to it and making it fit so well with the level design is awesome.
While bosses are a thing that shall not be mentioned, the rest of it is so good, and the OST also is very good.
Slightly prefer Fusion, but omg, this game's so awesome.
Pretty intuitive for exploration except for one part.
The chozo statues telling you where to go helps a ton for my linearity and easy to get lost brain, while not detracting from the exploration sense, adding power ups like the speed boost to it and making it fit so well with the level design is awesome.
While bosses are a thing that shall not be mentioned, the rest of it is so good, and the OST also is very good.
Slightly prefer Fusion, but omg, this game's so awesome.
I got recommended to play Super before Zero Mission, which I would suggest against. ZM it's pretty much on par, but more accessible, less clunky, and shorter. And in terms of gameplay, I think it's just as fun, even though easier. But what I'm missing is the unique atmosphere of Super and the little moments that added to the story and overall impact of the game (like Crocomire and a certain cute interaction at the end). So overall, I don't have much to say about ZM. It's a decent Metroid, but not as memorable for me.
Much of the original game's intent is lost in translation, and the addition of a map and objective markers betrays a large part of what makes the NES game so compelling, but Zero Mission is an interesting design exercise if nothing else.
While it strikes a better balance between open exploration and handholding than its disappointingly patronizing predecessor Metroid Fusion, the edges have been sanded down to a fault. The easy breezy linear design offers practically no resistance; this game is the polar opposite of the brutally unforgiving NES original. However, there's no denying how meticulously designed and polished the game is on its own merits.
Zero Mission is a very good modernized Metroid experience, but the idea it's the definitive version of the first game is an insane notion.
While it strikes a better balance between open exploration and handholding than its disappointingly patronizing predecessor Metroid Fusion, the edges have been sanded down to a fault. The easy breezy linear design offers practically no resistance; this game is the polar opposite of the brutally unforgiving NES original. However, there's no denying how meticulously designed and polished the game is on its own merits.
Zero Mission is a very good modernized Metroid experience, but the idea it's the definitive version of the first game is an insane notion.