Reviews from

in the past


Carnate Island lore > Lord of the Rings

-The gameplay is fucking amazing. It is the basic, early 00s TPF gameplay but it's enjoyable nevertheless. The guns and the melee weapons are well responsive and they are all pretty damn strong; so you wouldn't be in much trouble killing enemies. You can also play the game in first person but I didn't even try it. I'm sucker for this kind of third person shooters.

-The Story and the Carnate Island lore is possibly the best part of the game. You are a inmate who is to face execution for murdering you own sons and wife (even though you don't remember it); but as soon as you arrive at the prison, everything gets fucked up. In the game you face characters who need help which you can help or kill so they wouldn't be a problem. You can hear your inner voice telling you to kill them and your wife's voice that tells you to help them; the choice is yours. The whole island (prison is only a part of it), and the enemies have a back story as well. One thing I really loved was the fact that each enemy was based on a horrible way of dying; getting cut into pieces, being buried alive, etc.

-The level design is very good but some times it can be a little confusing specially in the buildings. The game doesn't exactly tell you what to do; you should guess it or find it out by paying attention to the dialogues. So as a result, sometimes you might find yourself walking through the halls and rooms hoping that you are where you should be.

-The Visuals are surprisingly good. Most of it is because of the design of the places and the enemies. They are all lore-connected, and it happens very rarely to find yourself in a place that doesn't feel new. From the technical perspective, it is just fine; It wouldn't stand out in the 2004 games because of the technical achievements.

-The Soundtracks... They are fine; nothing more to it. Although I had to remove some sound files to stop the game from constantly crashing, and because of that the second half of my playthrough had half-ass sounds.

-CRASHING... The game crashes SO FUCKING MUCH. The game crashes every 10-15 minutes until you remove some sound files; so you should get rid of some soundtracks for the game to run. But that doesn't last long either; the game might decide to crash on the loading screen of a specific chapter and you have to install a patch for that which might also fuck with your saves. This is seriously the biggest problem of the game; I might have given it a 4.5 if it wasn't because of these technical issues.

The Suffering is basically Max Payne + Silent Hill. It aimed for a bigger audience but it's not as good as it should be. I loved the game nevertheless; great story, great gameplay, great atmosphere... If only it wasn't for those DAMN BUGS.

A third person action-horror shooter beat em up (phew) with a great story, a powerfully crafted atmosphere and soundtrack, lots of gore, and a nasty thematic throughout about human atrocity, as well as forgiveness for the 'damned'.

The true 'suffering' is having to keep the NPCs alive for the good ending. The neutral ending is also weirdly more brutal than the evil ending.

Neat feature of this game is it has both a first person and third-person character controller, that you can freely switch between. They work slightly differently and have different hitboxes and animations.

Great game until you leave the prison, then it's kinda boring. Enemies become more annoying, you stop running into as many people, and the story gets confusing. Still though they had me at the first half.

Um ótimo survival horror, com ótimos elementos até hoje. Para quem é fã do gênero vale apena dar uma olhada

Gameplay e história são bons ate hoje


I ironically had fun playing this game, even if it has its flaws. The tension and level design mixed produce a great setting for this horror game. Lovely music and visuals, and a mechanic that will definitely make you replay it. It suffers (lol) a lot from the jank controls used to have, and it can get tiring to get a few jumpscares that repeat themselves a lot. Nevertheless this game kept me engaged, since the variety of weapons and attacks you have keep it from getting dull fast.

scaryiest part of this game is not being able to see anything

A really good horror shooter great atmosphere and scares but the performance on ps2 was so bad and was falling apart by the end

best episode of prison break while posers get filtered by everything

This is what prisons like I guess?? an escort yelling at you every 5 seconds that you need to hurry to the next area?

Gameplay: Great
Story: Good
Controls: Good
Graphics: Good (for its time)
Length: Good

I remember watching my uncle play this when I was way younger and after playing it for myself, it was quite an interesting playthrough, I can see it was gruesome, but not necessarily a "scary" game I did enjoy the gameplay a good bit. I honestly feel as though the game dragged on a little bit too long for my taste with what was offered. Still a fun playthrough for fans of these types of games and I'm looking forward to see how the sequel holds up. Neat last boss fight too!

The Darkest side of humanity

The Suffering es de esos títulos que el tiempo enterró aun si realmente era bastante bueno como productos de un tiempo mucho mas salvaje como 2004.

Es un survivar horror competente, con mas bases del tipo Max Payne pero mejorado al variar mas con sus armas y atmósfera aterradora. Detesto el uso de Jumpscare pero ademas de eso la banda sonora mucho mas metálica funciona excelentemente para el sentimiento de infierno carcelario.

Adoro el diseño de la cárcel y todo los alrededores aun si se repiten (Mas en el final) pero es mucho mas orgánico y completo en conjunto. Mi favorito fue la casa empujada de Dr. Killjoy por todo el juego con los proyectores pero también me gusta la cárcel.

El diseño de las criaturas es increíble y algo que no he visto utilizarse en medio diferentes aun utilizando la misma estructura entre: Enemigos con cuchillos, enemigos gordos, que usan explosivos etc.

Saque el final de niño malo mas por intentar pasarlo rápido que realmente tener la intención de ayudar a la policía o el resto de carcelario muchas veces. Igualmente veré si en la secuela se puede remontar a ser un niño bueno. Todo queda en buscar finalmente la redención de Torque.

Es hora de ir a Ties That Bin- ... ¿¿¿COMO QUE CERRARON CDROMANCE?? PUTA MADRE.

The title goes a bit too hard, imo. But then again, the game does too.

This review contains spoilers

The Suffering was cool at the start, being a death row inmate trapped on a prison island with various monsters and spirits. Then it quickly became boring, repetitive, and a lil frustrating. I appreciate that for a survival horror game, that it throws so much resources at you, but I realized that it gives you so many resources because the enemies seem to endlessly respawn or just come back to life right in front of me. So at the end of the game, where they really amp up enemy spawns, I found myself quickly running out of ammo and healing items.

The story is a lil head scratch to me, so I'm gonna post spoilers here in this paragraph. The game is centered around "T", a death row inmate that blacked out and killed is wife and two kids. Now, there is a morality system in this game, and I'm not sure how much it affects the dialogue/story, but as you progress, T gets lots of visual/auditory hallucinations of his wife and kids. I went the "evil" route because I didnt really want to spare the dirty pigs that are the police of the island or the inmates that were most likely there for a good reason? Every choice you make your dead wife makes a comment about it. Also these premonitions are annoying as fuck. The wife and kids are just so whiny and guilt trippy. Like yeah, I killed you, get over it already. I dont need to be reminded every time I walk into a new room. Another key story element is that there are 3 ghosts there that fuck with you and eventually become boss fights. I like the puzzles that these boss fights bring. But they feel pointless? The ghosts dont die or disappear. They are still there! I guess they are testing "T"? But it just feels pointless??? The ending felt so anticlimactic to me as well.

I dont know, I didnt really enjoy this game much. I liked the puzzles, the beginning was promising, but killing the same 3 enemies 80% of the time then getting 2 new surprise enemies towards thge end that take a lot of resources to kill and the difficulty ramp didnt help. The noosemen were funny though. Nice jumpscares from them.

Played it with:
The Suffering Series AiO Patch
and tweaked some files for sound problems

A well-made horror-themed Max Payne clone that's able to overcome most of its flaws through its spooky atmosphere and gripping narrative.

This review contains spoilers

I love everything about this game, the story of the character and island, the monsters being manifestations of prison executions, very dark and gritty like most 2000s horror games. I hate the lethal injection monsters tho so -.5 stars

A prison is an interesting setting for an action-horror game, one that you don't see very often. I like how most of the enemies you encounter are meant to be manifestations of various crimes and vices. The game maintains a creepy atmosphere throughout, but I wouldn't call it scary. It's an action game throughout, and you have more than enough weapons to handle anything the game throws at you.

There's also a morality system at play that affects the ending you get. I found that it's much better to be moral (good) during your first playthrough, as the NPCs you save can come in handy.

You can also switch between first and third person at will and play the entire game in either perspective, which is a nice touch.

What I didn't like were the often lengthy enemy encounters. It doesn't help that most enemies, even the weak-looking ones, are bullet sponges. I'd strongly recommend playing on easy difficulty to make the combat more satisfying.

And as always, be sure to check out the PCGamingWiki for troubleshooting common problems, as this game is prone to crashing on the PC.

Um jogo divertido com uma boa historia e level design, o design dos inimigos são bem feitos e criativos, um final meia boca e uma gameplay também meia boca

The Suffering is playing this game.

The real suffering is playing this game. it is really bad compared to other ps2 games even ps1 lol. There are no horror btw

Every time I add another PS2 game, I saw that I barely reset the games. I need to reset them all before going back to modernity.


You wouldn’t expect max Payne mixed with silent hill and half life to be very good but it’s a very fun horror action game.

I really liked the underlying themes regarding the penitential system in the USA. Story and gameplay were also really satisfying.

My only issue is the lack of official support. Run into a nasty bug that forced me to track down a save file that was not in accordance with my in-game choices. Hopefully/maybe it will get resolved in the future.

My review for the French people (along with its sequel Ties That Bind)

https://lacritiquedumoment.wordpress.com/2022/11/10/the-suffering/


feels a bit worse than i remember but great

Remember playing this and manhunt on my ps2 as a kid. Extremely scary for its time