I played this game a few weeks after I was fired from my job and at one of the lowest points in my life. The game is not difficult, it is not mechanically complex, and it doesn't have a grand moral message to share. It's just a nice, simple game about taking photos and learning about the beauty of the world around you and the home that you leave behind. It made me feel a lot better about the future and I can't thank it enough for that.
Cool little game with extremely chill vibes and an emphasis on exploration. It does a lot with very little, and its few environments all get a moment to shine. The main mechanic, taking pictures, could be a little better implemented, as it basically never asks more of you than to simply press a button, no angles or perspectives or the like. And while the aesthetics are sweet and tender, they never quite clicked with me. Not that it’s generic, far from it, it just couldn’t reach its potential, but that’s cool, it is still a fine game.
Curtinho, mas muito cativante! TOEM tem um estilo de arte incrível, personagens e missões muito interessante e uma gameplay diferenciada! A mecânica de tirar fotos, que é a principal do jogo, é simplesmente incrível e torna a jornada de cada um única. Os puzzles são bem fáceis mas não deixam de ser divertidos e os cenários são belíssimos!
Mais um indie lindo, curtinho e divertido pra zerar num domingo.
Mais um indie lindo, curtinho e divertido pra zerar num domingo.
Sights & Sounds
- Hope you like grayscale, because you're going to spend the majority of your time (outside of one key moment), you're going to be looking at a lot of shades of black and white. It's a neat, if not totally original, aesthetic that lends to the game's charm
- The characters and environments are all very consistently cutesy
- The music blends right in with the visual design. Toem's soundtrack is full of calming piano and synth to hammer home the fact that this is a game meant for relaxation
Story & Vibes
- Adding to the relaxation theme is the fact that your unnamed player character spends the entirety of the game on vacation. At your Nana's request, you set off on a photographic journey of personal growth and experience to experience the mythical event known as Toem
- That's the basic thrust of the narrative. There's not much more to dip into. Just travel to new locales and take pictures of the things you see there
- If it isn't glaringly obvious at this point, Toem is one of those relaxing, cute, "cosy" titles for those times that you just need a mental escape without much stimulation or activity
Playability & Replayability
- The central gameplay loop of Toem involves traveling to location, obtaining a to-do list, completing enough of the checklist items to earn free bus fare to the next location, and repeating the process. This is basically all you do
- Fortunately, there are a couple of camera abilities and pieces of equipment you automatically obtain as you complete the story that factor into some very light puzzle solving. Ultimately, these puzzles just serve as minor speed bumps on your way to taking more photos for your to-do list
- There's also collectibles in the form of animal photos and clothing. Some of the clothing is actually functional and needed to advance
- I 100%ed the game, so I don't think I'll be back for a replay. I don't think there's anything to incentivize a return to Toem unless you played it before the free content update
Overall Impressions & Performance
- While not without its charm, I finished my time with Toem feeling a little unsatisfied. Sure, it was a relaxing experience, but additional characters, more puzzle mechanics, or at least a little challenge would have made the experience more enjoyable
- This isn't the sort of game that will require much juice to run. I played it without issues on the Steam Deck
Final Verdict
- 6.0/10. Some bonus points for the free content update (which features the best area in the game), but Toem is a title you can safely miss unless you're desperately in need of some time to chill out
- Hope you like grayscale, because you're going to spend the majority of your time (outside of one key moment), you're going to be looking at a lot of shades of black and white. It's a neat, if not totally original, aesthetic that lends to the game's charm
- The characters and environments are all very consistently cutesy
- The music blends right in with the visual design. Toem's soundtrack is full of calming piano and synth to hammer home the fact that this is a game meant for relaxation
Story & Vibes
- Adding to the relaxation theme is the fact that your unnamed player character spends the entirety of the game on vacation. At your Nana's request, you set off on a photographic journey of personal growth and experience to experience the mythical event known as Toem
- That's the basic thrust of the narrative. There's not much more to dip into. Just travel to new locales and take pictures of the things you see there
- If it isn't glaringly obvious at this point, Toem is one of those relaxing, cute, "cosy" titles for those times that you just need a mental escape without much stimulation or activity
Playability & Replayability
- The central gameplay loop of Toem involves traveling to location, obtaining a to-do list, completing enough of the checklist items to earn free bus fare to the next location, and repeating the process. This is basically all you do
- Fortunately, there are a couple of camera abilities and pieces of equipment you automatically obtain as you complete the story that factor into some very light puzzle solving. Ultimately, these puzzles just serve as minor speed bumps on your way to taking more photos for your to-do list
- There's also collectibles in the form of animal photos and clothing. Some of the clothing is actually functional and needed to advance
- I 100%ed the game, so I don't think I'll be back for a replay. I don't think there's anything to incentivize a return to Toem unless you played it before the free content update
Overall Impressions & Performance
- While not without its charm, I finished my time with Toem feeling a little unsatisfied. Sure, it was a relaxing experience, but additional characters, more puzzle mechanics, or at least a little challenge would have made the experience more enjoyable
- This isn't the sort of game that will require much juice to run. I played it without issues on the Steam Deck
Final Verdict
- 6.0/10. Some bonus points for the free content update (which features the best area in the game), but Toem is a title you can safely miss unless you're desperately in need of some time to chill out