This review contains spoilers
"I saw the traveler make his way toward the monolith..."
So we venture forth, braving the tower regardless of its intimidating presence and pleas not to.
"...that thin gash amidst the clouds; an open seam between heaven and earth that eluded the eye of God."
Upwards we go with our freedoms stripped away, persevering in spite of it.
"Or perhaps it had not; perhaps it beckoned from one realm to the other, wedded and ruled as one..."
Ethereal and otherworldly, making contact with our world seemingly of its own grace yet fraught with grievance.
"...for look how clean it splits the horizon 'twain."
It stood beautiful and terrifying in equal measure, but it could not last.
"A tower of heaven.
-Journal of an unknown traveller."
- - - - -
So short and yet it left me thinking deeply about it, and what it could mean. Not everything needs to spend over a dozen hours to lay down groundwork for mystique. Excellent soundtrack and it all punches far above its weight.
Estimated playtime <30m, playable either standalone or via Flashpoint.
So we venture forth, braving the tower regardless of its intimidating presence and pleas not to.
"...that thin gash amidst the clouds; an open seam between heaven and earth that eluded the eye of God."
Upwards we go with our freedoms stripped away, persevering in spite of it.
"Or perhaps it had not; perhaps it beckoned from one realm to the other, wedded and ruled as one..."
Ethereal and otherworldly, making contact with our world seemingly of its own grace yet fraught with grievance.
"...for look how clean it splits the horizon 'twain."
It stood beautiful and terrifying in equal measure, but it could not last.
"A tower of heaven.
-Journal of an unknown traveller."
- - - - -
So short and yet it left me thinking deeply about it, and what it could mean. Not everything needs to spend over a dozen hours to lay down groundwork for mystique. Excellent soundtrack and it all punches far above its weight.
Estimated playtime <30m, playable either standalone or via Flashpoint.
MMG DAY 7: Tower of Heaven
I shouldn't really be getting disappointed by 30 min long games, but here I am. I was interested in the concept of introducing new laws which you have to obey and where it could go from there, but it just kinda stopped. I suppose I would like an alternate mode where all the laws are intact from the start, including at the final level, but it isn't really necessary, it's just a game that you play for 30 minutes at the end of the day
I shouldn't really be getting disappointed by 30 min long games, but here I am. I was interested in the concept of introducing new laws which you have to obey and where it could go from there, but it just kinda stopped. I suppose I would like an alternate mode where all the laws are intact from the start, including at the final level, but it isn't really necessary, it's just a game that you play for 30 minutes at the end of the day
cool, VERY short (<30 minutes) platformer that periodically changes how you're allowed to progress
the entire OST is just one song and a couple remixes of that song
but goddamn, it do go hard doe. luna ascension in particular changes lives.
Edit: nvm about the remix thing, just learned what a leitmotif is
the entire OST is just one song and a couple remixes of that song
but goddamn, it do go hard doe. luna ascension in particular changes lives.
Edit: nvm about the remix thing, just learned what a leitmotif is
I wasn't expecting to fall in love this hard with this game to be honest. It's probably the first game trying to appeal to Game Boy nostalgia i actually enjoy; a unique and intriguing concept accompanied by great art and a short but iconic sountrack with a leitmotif that fits the game atmosphere perfectly. The devs also knew the moment to stop instead of prolonging a gameplay that doesn't have much to offer long term, i feel like if the game extended too much i would probably not like as much as i did. May heaven grant you fortune.
I wish I had played this when it came out, but for now Tower of Heaven is a worthwhile little game.
Little isn’t a slight, in fact I’d rather the experience be brief than bloated, but I don’t feel like the game lived up to its full conceptual potential. Tower of Heaven left me not exactly wanting more, but wishing it had been. Even the narrative is prototypical and stripped-down to essentials, but it’s justifiably and inextricably tied to the gameplay. Through no real fault of this game’s own, I wasn’t wowed by the conceit; I suppose in the context of the time in which it released it might have been more groundbreaking.
The level-creation suite unlocked upon completion reminded me of a bygone Conman era, when I constantly play flash games and was positively ravenous to make levels. I say bygone, but I did make an entire Super World in Mario Maker 2 within the last couple years. That fire burns within me, but not this day, and maybe not with this game... but it would have at the time.
I think you should give this a shot if you haven’t played it, as I got through it in about a half-hour and since I thought it was good you will too. Obviously.
Thanks to MendelPalace for the recommendation!
Little isn’t a slight, in fact I’d rather the experience be brief than bloated, but I don’t feel like the game lived up to its full conceptual potential. Tower of Heaven left me not exactly wanting more, but wishing it had been. Even the narrative is prototypical and stripped-down to essentials, but it’s justifiably and inextricably tied to the gameplay. Through no real fault of this game’s own, I wasn’t wowed by the conceit; I suppose in the context of the time in which it released it might have been more groundbreaking.
The level-creation suite unlocked upon completion reminded me of a bygone Conman era, when I constantly play flash games and was positively ravenous to make levels. I say bygone, but I did make an entire Super World in Mario Maker 2 within the last couple years. That fire burns within me, but not this day, and maybe not with this game... but it would have at the time.
I think you should give this a shot if you haven’t played it, as I got through it in about a half-hour and since I thought it was good you will too. Obviously.
Thanks to MendelPalace for the recommendation!
Any modern man that cannot fondly recall blatantly ignoring a droning high school teacher while covertly playing a flash game on browser cannot ever grasp the zeitgeist. Tower of Heaven was a true peak among mountains in the world of internet games; with Flash dead it will likely now go unplayed and underappreciated. Countless other stellar gems that were on Flash will also be forgotten, but that is time, and that is the internet.