I quite enjoyed it, even if didn't play as much as I wanted. Really liked the historical and survival aspect of it, that requires a different mindset from the usual city builders. Without mods is a bit sparse in terms of content with very few available buildings and a lot of limitations on where to put them in the terrain (structured in a very rigid square based placement). But like I said, I enjoyed it and it's really unique in the market. Recomended.
This is the kind of game that you come back and play once a year or so. This is the comfortable pajamas of video games. You take on keeping a group of settlers alive in a medieval setting, with no combat at all- but plenty of ways to lose your people. Starvation, illness, and the elements will steal your workers away from you if you aren't careful, but once you find a balance and learn how to get over the initial difficulty, it becomes very rewarding to watch your village grow and collect more resources for them.
There's tons of mods for this also, adding all kinds of new buildings and jobs for your settlers, so there's plenty to do. The music and sound effects are very mellow, and while the graphics are nothing special, they're not ugly either. A recommended play if you just want to sit and chill.
There's tons of mods for this also, adding all kinds of new buildings and jobs for your settlers, so there's plenty to do. The music and sound effects are very mellow, and while the graphics are nothing special, they're not ugly either. A recommended play if you just want to sit and chill.
This game is so stressfull but in a fun way. The biggest flaw of the game is that it becomes less fun the deeper you get into a playthrough, because nothing is quite as fun as the initial struggle to stabilize.
Oxygen Not Included is pretty much a superior survival game disguised as a city builder, unless you prefer the setting of this one I guess.
Oxygen Not Included is pretty much a superior survival game disguised as a city builder, unless you prefer the setting of this one I guess.
I can see the reasons why this game is so highly regarded, but I think the AI problems are massively downplayed. I started the genre recently with Wandering Village and went from there to the more known/well received. For this one, I've already went through 3 different attempts and they all failed for the same reason. Duke Nukem knew what sex is, and he didn't tell ANY of these motherfuckers. Keeping happiness high, health high, stocking up on food, good stock of tools and clothes, none of these are what actually makes the population grow. It's a specific set of actions at the right time and the hope that they'll not screw up the family distributions once you start building or upgrading houses.
And my God this game is slow. It's the only one I've seen with a 10x speed and somehow it feels even slower than other city builders at 2x. It's a good game on theory. On practice it's one of the most boring games I've ever played and if it was the one recommended to me as "beginner friendly" I would've given up on this genre altogether. At the very least it made me appreciate the Londoners more because, as annoying and disruptive as they are, they still do their fucking job and only ruin a run if you actually screw up.
"The townspeople of Banished are your primary resource." And by far the most whimsical to manage of them all...
And my God this game is slow. It's the only one I've seen with a 10x speed and somehow it feels even slower than other city builders at 2x. It's a good game on theory. On practice it's one of the most boring games I've ever played and if it was the one recommended to me as "beginner friendly" I would've given up on this genre altogether. At the very least it made me appreciate the Londoners more because, as annoying and disruptive as they are, they still do their fucking job and only ruin a run if you actually screw up.
"The townspeople of Banished are your primary resource." And by far the most whimsical to manage of them all...
It's alright but this is REALLY a survival game over a city builder, this has absolutely nothing to do with making anything look a certain way which is really the downfall for me at the end of the day. but if you like a challenge and like survival then this is simple and fairly repayable but easily gets old after a while
People bash it and i can see why but let this get on the way considering that THIS IS THE GOLDEN STANDARD for Colony Builder games, the game shows its age but up to this day there are projects that have been in active development for almost half a decade and have NOTHING to show for it, vs banished's 2 year development, anything better than this is a great game, if it cant match Banished it is a waste of time,even now i still come back to this game just to have a good old time, cant say i do the same for some of its competitors,COMPETITORS THAT SOME HAVE COME OUT THIS AND LAST YEAR MAY I ADD