Reviews from

in the past


Coffee Talk 2 is mostly on par with the first game. I still liked it, but part of me thinks it could have been better.

This feeling mainly stems from the main story lines in this game, the highs do feel higher here but the lows feel a lot lower. It’s never bad, but I think tweaking some of the weaker plot lines or maybe not even including them would make this game a lot more balanced and probably better than the original.

Story is continuing and chill as former one.

This was a really calm and relaxing game. I liked that it took what it did with the first game and extended it with more characters, but also did it without needing to know what happened in the first game completely (tho it is a better experience after playing the first one)

This review contains spoilers

R.I.P. Mohammad Fahmi


More of the same but also worse. The art, atmosphere, music and drink system remain strong but the writing didn’t manage to be interesting at all. A shame because I really liked the concept and art of the new characters but I couldn’t be less interested in a character talking about first-world influencer problems for 5h, for example. Give me more lore of the world, and the struggles of the multiple races, or just let me explore more variety in the drinks system.

Muito bom e relaxante assim como o primeiro, e com uma linda homenagem ao criador que o eternizara em nossos corações.

This is generally written better with more interesting things to say and do than its predecessor but actually had more flaws at the same time for me. Some inconsistencies with the first game especially with Silver who supposedly never left Seattle but in the first game we know he took a trip to New York? Regardless that sort of thing aside there’s more going on with the initial story being told that fills in as time goes on compared to what binds Coffee Talk 1 with Lua and Baileys. It feels a little short though for what it does unlike the first game which took some time to set up characters and have some minor moments like with Gala. Here in the sequel we’re familiar with a lot of the cast but don’t see enough of them even the new characters (which are done well) don’t feel like they’re serviced enough. With a better fleshed out story concept it seems a shame it doesn’t fill out more time with events relevant to it. I suppose there’s only so much that can be done being limited to Coffee Talk’s building. The quality of writing and world building being that much better here I wanted to take off my barista mantle and see what was happening for myself. There’s an opportunity to use the blank space that happens every time the screen goes black to close out time or story but it never comes unfortunately.

Fico feliz que os pontos mais fortes do último jogo se manteve nesse mais fortemente.
Uma história muito gostosinha de se acompanhar e com ate um mistério muito interessante, e os dialogos mantem sendo tão bom quanto o primeiro.
Os fregueses que ja conhecemos tem um desenvolvimento melhor em certas partes como o policial e o vampiro, mas as novas adições foram bem vindas e deram tbm um ar novo, e novos problemas e fofocas também.
E nem preciso dizer que a trilha sonora esta tão calma e tranquila com o lo-fi de sempre mas adicionado a chuva que esta ocorrendo no fundo.
Se vc gostou do primeiro irár adorar o 2 matem toda a vibe boa que a 1 mantem, e to pensantivo ainda se e bom ou ruim pois para platinar o jogo e bem mais demorado que o primeiro.
Se você não estiver com sono e queirar saber das fofocas dos outros esse e um jogo prato cheio.
E sim eu quero um episódio 3 agora !!!

Não é tão interessante quanto o anterior

Just more Coffee Talk, even with its previous flaws and strengths. The returning cast is welcomed alongside the new characters, although it helps with the feeling that there's nothing much new to enjoy in this title.

As with cozy games like this, it all depends on the mood you are in when playing and this was a perfect two nights game.

Aconchegante e visualmente magnífico. Quase da pra sentir o cheio do café.

Uma ótima sequência que traz novidades onde deveria e introduz novos personagens super interessantes, além de deixar os que já existiam ainda melhores.

Um dos melhores do gênero dele

I loved it, and at the same time I wished it had more. Just a lovely experience, as it was the first one.

I loved it, but I had a bug that changed the ending and it made no sense. It also has some translation errors (I played it in spanish). These things tarnished the experience for me, and that sucks. It's a shame because aside from this, it's my favorite of the year so far. The first one was one of my surprises the year it came out and I had high expectations for this one, and it was meeting them until the end. The story is a 10/10, the new features are really cool, less linearity, the new characters are very good... it's a pitty. Anyways, if you liked the first one, it's a mandatory play.

Prefiro o primeiro, mas esse continua ótimo, linda homenagem ao criador.

Coffee Talk 2 assim como um 1 foi uma boa experiência, pessoalmente curti mais o 1 pelo ar de novidade e por curtir mais a história dos personagens mas a continuação faz bem o papel trazendo aquele ar especial que o anterior trouxe com continuidade da história de vários personagens e alguns novos, além de algumas mecânicas novas como um achados e perdidos e novos ingredientes para mais variedade de bebidas, vale a pena se curtiu o 1.

[got best ending w/ guide but cant be assed to do the rest]

Played from – to: (2023-10-01 – 2023-10-07) – PC keyboard.
‣ 8/10 – A cozy sequel.
‣ Thoughts: Coffee Talk Episode 2 is a chunky sequel that introduces new drinks, gameplay iterations and characters. The whole experience felt almost identical to the first game, however, I enjoyed it more for a few reasons. Firstly, having the context of most character backgrounds in mind made the conversations feel even more interesting and fulfilling. Seeing their stories conclude gave me more satisfaction than the first game did even if the stories themselves were in ways more basic then before. Mixing up flashy and colorful new drinks made me only wish the cups that I served reflected that, because they were truly beautiful and fancy. Sadly, visually the game barely changed. Besides that, I really enjoyed the added burden of items that I must give to specific customers on specific days to achieve the best endings. That added extra pressure but was a very welcome addition to what I would call very basic gameplay mechanics. All in all, the game mixes things up just enough to feel like a sequel and kept me interested the whole way. I must admit I did not expect the entire journey to take twice as long as the first episode did, but it was a good addition. If anything, I’m left with many questions on the lore of the coffee shop itself and the barista that we play as and can’t wait to see where the story goes on its 3rd episode if that ever comes out. P.S The Darkside Detective easter egg was cute.

I write this review from my bed as a few days ago I had one of my teeth ripped out by a dentist due to it being cracked. Deep root, firmly in molar. A nurse literally had to hold my head whilst the dentist got bigger pliers to pull it like in a cartoon. Most pain I've ever been in both before and after. This has hampered my gaming as I can only play in short bursts whilst holding my swollen face feeling sorry for myself.

The thing is that Coffee Talk 2 is a perfect pick up and play game for this just like it's predecessor. It's a Mythpunk visual novel where you are an enigmatic late night coffee shop owner serving drinks to elves, orcs, vampires, banshees and an assortment of other creatures as you learn about their lives and troubles. It's minimally interactive with only making correct drinks or handing items over the bar effecting the slice of life stories for the endings you get.

The game just works though. It's wholesome, chill with fantastic pixel art and character designs supported by the sort of pleasant music you'd find in a nice cafe or an elevator. I would recommend playing the original game first as characters and subplots do progress through and it plays with your assumption of that knowledge.

Recommended.

+ Very relaxing.
+ I like the characters and their lives.
+ Lovely visuals and music.

- Drink making is still semi guess work.

Tan bueno como el original. Una historia de conversaciones sobre el amor, el éxito, el trabajo, el mundo, el tiempo... todo con una buena pluma detrás de cada palabra y con un ambiente relajante excelente.

Essa sequência manteve o nível de qualidade, o que já é algo de se admirar, as musicas e gráficos são os mesmos do 1 jogo, mas o que é uma novidade interessante, é a história desse jogo e os personagens inseridos nela, bem bom.

Se mantém agradável do ponto de vista "ser um jogo relaxante e reconfortante", mas dá um passo para trás no quesito continuidade.

Coffee Talk me conquistou pela sua forma simplória mas ao mesmo tempo complexa de se expressar. Através da perspectiva de um barista, ouvir as histórias de vida de cada um dos personagens que conhecemos é engajante, trazendo consigo diversos ensinamentos e visões a respeito de questões principalmente sociais e éticas que me fizeram refletir bastante sobre tudo, em meio as noites chuvosas ao som de uma rádio lo-fi.

Cada cliente possui sua própria história, seus próprios problemas, suas próprias personalidades, e a forma com a qual acompanhamos a trajetória de cada um deles enquanto lidam com essas questões faz com que nos aproximemos dos mesmos.

Nessa sequência, a turma presente no primeiro jogo está presente, trazendo um sentimento nostálgico enquanto descobria como cada um deles seguiram com suas vidas, mas também chegaram novos clientes, clientes esses que eu não consegui me conectar da mesma forma.

Não são personagens mal construídos ou desinteressantes, longe disso, mas chega a ser discrepante o quão longe eles se encontram em comparação aos personagens "originais" por assim dizer.

Talvez a ausência de uma base narrativa consistente tenha feito muita falta, foi o que eu senti. No primeiro jogo, por exemplo, ajudamos Freya a escrever sua história, que é inspirada justamente por tudo que aprendemos com as histórias de vida de cada um dos clientes. E aqui, nos contentamos com casos misteriosos de vandalismo numa rua antes movimentada, que agora se encontra deserta por motivos sobrenaturais.

Concentrar a experiência numa sequência narrativa esquecível faz com que o foco seja alterado, o levando para a vida de vários personagens ao mesmo tempo, e tirando assim o fator "pessoal" que ajuda a se conectar com cada um deles.

Apesar desses problemas, pode-se dizer que o propósito principal foi cumprido. A fórmula que deu certo anteriormente permanece inalterada, e é uma boa pedida pra investir algumas horas, mas definitivamente, existir ou não existir não faria diferença para Hibiscus e Butterfly.

After playing the first game, I won't lie and say I was looking forward to the next one as the first, while good, didn't really capture me in how I think it wanted to, same goes here. Coffee Talk 2 is good, undoubtedly better than the first in quite a lot of ways, but I wouldn't say it was significantly improved, some visuals were enhanced, writing was more unique and interesting, characters were good, and it was clear that this game stood on it's own outside of the first, but compliments the first. However, I got about halfway through the game and didn't find that it really kept me as engaged as the newness of the first did, and it wasn't something that is generally in my genre in the first place.

It's a worthy sequel, but doesn't try to expand much on the first, making it a solid continuation of the first game without any elements in particular that make it stand out. Good game nonetheless.

cute and cozy but once again lacking in depth whether in regards to the gameplay or the narrative and characters themselves.

i'll happily check for another game along these lines, sequel or not (especially if it launches or shows up otherwise on game pass) but there's going to need to be something more to it for me.

    This sequel was not dissimilar to the first one, so I don't have a lot to say. But there were some differences and thoughts I had so I'll write them down.

    Firstly, I think there were a few improvements to the first game. For starters, they added more to the gameplay aspect, making the drinks that you had to make not so obvious and also adding slightly more variation to them. They also added the feature of items that you could receive and give to the characters. On top of this, the social media feature was added to, giving a feed to tell you what the other characters are up to. So, overall, the gameplay had an upgrade.

    There were also improvements to small things such as the GUI. In the first game, the chat logs were a bit buggy and inconvenient. For example, when I would open the chat logs I'd have to scroll up a bunch before I even get to where the dialogue is. Here, the logs are much cleaner and operate better, which I appreciate. Also, they gave us a fresh new soundtrack, which is, needless to say, a banger like the first game's was. 

    Only a few new characters were added, and to be honest, I appreciate this decision as I think it fits the setting of a coffee shop well. Instead of making every encounter exciting with new people every time, having familiar faces and casual conversation is definitely where the appeal of the game is for me. And because of this, I like how there were only two major characters added, whilst the other characters were built on further instead, really fleshing them out. One thing I wasn't happy with, though, is the lack of Freya. She is probably my favourite character so having her appear the least made me sad, but it did give room for the other characters to develop more so I understand the decision. 

    Overall, it was a satisfying continuation, making me like it for the same reasons I liked the first game. It tied up loose ends, cleaned up some of the rough areas and in general was a very pleasing sequel. Here's to hoping for a part 3!


Coffee Talk 2 offers an experience that is as cozy, relaxing and enjoyable as the first game. We see many of the characters we are familiar with from the first game in the second game and once again witness the stories they went through and the developments in their lives after years passed. The newly added characters to the story also have very nice stories. The game is basically the same in terms of gameplay, only as the name of the game suggests, there are 2 new tea types named hibiscus and blue butterfly and brand new tea combinations that we can make with these teas. There is also a new system where we have to return or forward some dropped or forwarded items to the correct customers. It was added as an important detail in order to complete some hidden parts of the story and the stories of the characters. Although it does not promise much innovation in terms of gameplay, since the game is a visual novel game, the gameplay is usually the last thing I look at. In terms of game music, it also contains many new, relaxing songs. I expected to see some of the characters much more, and I can say that I was a little disappointed in this regard. Without going into spoilers, it was sad to see that a very important character from the first game was seen very little, and after all these years, I saw almost nothing about the character whose story I was most curious about. But in any case, seeing some characters have happy endings and some characters setting off on new journeys made me leave the game satisfied. The game very successfully allows the player to connect with the characters, it is impossible not to get emotional at some points. As for the conclusion, Coffee Talk 2 is as good as the first game, longer in terms of gameplay and with much more recipes and stories, it definitely provides a satisfying experience. If you played the first game and like visual novel games, I definitely recommend you try the second game.

i’m currently grinding away to get the last few achievements, but i’ve played the game more than once and I feel comfortable reviewing it now.

this is probably the purest sequel to exist. it’s “safe” in that the only gameplay changes are adding two, new drink bases, the ability to give some items to customers, and most of the original cast returns with a few new faces. that “safe-ness” is not a bad thing though! it’s familiar and the game leans into the theme of change, but wanting stability. big fan of this. guess i’ve been burned by bad sequels too many times lol.

new characters are cute ‘n fine. jokes and story maintains the quality of the original. music is still fire.

i really don’t have any critiques for this game, but it doesn’t hugely innovate. it does everything well like it did in the first one which is all i could’ve asked!

Wanted to skip waaaaay too often
(And I did it with no regrets)

A direct continuation of the prior title with very little to separate the two in my mind. An additional mechanic of giving misplaced items is introduced but otherwise this plays exactly the same as Ep 1. The plot payoff for some of the legacy characters is great even if the new customers introduced aren't as memorable. The soundtrack however still slaps.