Never played the original, so this is like a brand new game to me.
This game oozes personality. The stages are beautifully done, letting you feel like you're actually racing in these unique themed areas, rather than just a generic racetrack with a themed backdrop. The roster is varied and full of life.
The customisation stuff really adds life to everything, I especially love that the legendary skins give new podium animations (another little addition that adds to the games charm).
This game is well known for its pretty big skill gap compared to other kart racers. While I can respect that, I found that it clashed too much with the mechanics that still make this game, well, a kart racer. The constant item spam is still a thing, so the idea of thinking of this as competitive flies in your face (literally) when you get hit by 10 items in a row.
The drifting mechanic never felt good to me even after I got used to it. The amount on focus needed on it all race makes it feel less fun and more stressful to get the perfect timing constantly, forcing me to ignore the gorgeous levels. The drifting itself felt off to me, with the little jump needed to be done before drifting, so the timing was often off, I'd drift too late, turn too early throwing my angle off, or I'd turn too late after I landed and not end up drifting at all. There were certain times I wasn't even sure if I had managed to hit the drift, because the feedback for doing so is pretty subtle.
Single player mode is fine despite its simple plot, it's got some cutscenes that are fun. It's super short though, so they pad this out by making you do every track 4 times for 100% (6 times if the track is a boss race track!).
Online is bare bones as all heck. There's no kind of ranking or rating system, so every race is basically just a one-off and you move to the next one, never feeling like you're earning anything. The race also ends 20 seconds after first place crosses the finish line, and thanks to the immense skill gap this game has, a player in first can easily finish 30+ seconds ahead of everyone else, especially since the items in this game aren't great for catching up to anyone too far ahead. But if you're in the back with the others then the items will only make sure the person in first just gets a bigger and bigger lead.
An overall fun kart racer, but once you've done the short story, unless you really want to master this game via the time trial ghosts and relics, and are content playing single races online, there's not much to keep you drawn in.
This game oozes personality. The stages are beautifully done, letting you feel like you're actually racing in these unique themed areas, rather than just a generic racetrack with a themed backdrop. The roster is varied and full of life.
The customisation stuff really adds life to everything, I especially love that the legendary skins give new podium animations (another little addition that adds to the games charm).
This game is well known for its pretty big skill gap compared to other kart racers. While I can respect that, I found that it clashed too much with the mechanics that still make this game, well, a kart racer. The constant item spam is still a thing, so the idea of thinking of this as competitive flies in your face (literally) when you get hit by 10 items in a row.
The drifting mechanic never felt good to me even after I got used to it. The amount on focus needed on it all race makes it feel less fun and more stressful to get the perfect timing constantly, forcing me to ignore the gorgeous levels. The drifting itself felt off to me, with the little jump needed to be done before drifting, so the timing was often off, I'd drift too late, turn too early throwing my angle off, or I'd turn too late after I landed and not end up drifting at all. There were certain times I wasn't even sure if I had managed to hit the drift, because the feedback for doing so is pretty subtle.
Single player mode is fine despite its simple plot, it's got some cutscenes that are fun. It's super short though, so they pad this out by making you do every track 4 times for 100% (6 times if the track is a boss race track!).
Online is bare bones as all heck. There's no kind of ranking or rating system, so every race is basically just a one-off and you move to the next one, never feeling like you're earning anything. The race also ends 20 seconds after first place crosses the finish line, and thanks to the immense skill gap this game has, a player in first can easily finish 30+ seconds ahead of everyone else, especially since the items in this game aren't great for catching up to anyone too far ahead. But if you're in the back with the others then the items will only make sure the person in first just gets a bigger and bigger lead.
An overall fun kart racer, but once you've done the short story, unless you really want to master this game via the time trial ghosts and relics, and are content playing single races online, there's not much to keep you drawn in.
The N. Sane Trilogy made the decision to keep the controls as close to the originals as possible. While I think those still feel okay, they are not as good as something you'd get from a modern game.
CTR Nitro Fueled seemed to stick pretty similar to the original CTR as well. The benefit here is CTR still feels great to play. This time, though, we've got more characters added to the roster (even ones from Crash games I didn't like, but I'd be an ass to complain about them being added), and thankfully none are locked to a specific stat type, which can be selected on its own. New tracks have made their way in too, as well as online multiplayer.
If you're into arcadey racing games, obviously as well specifically kart racers, this is the definitive title.
CTR Nitro Fueled seemed to stick pretty similar to the original CTR as well. The benefit here is CTR still feels great to play. This time, though, we've got more characters added to the roster (even ones from Crash games I didn't like, but I'd be an ass to complain about them being added), and thankfully none are locked to a specific stat type, which can be selected on its own. New tracks have made their way in too, as well as online multiplayer.
If you're into arcadey racing games, obviously as well specifically kart racers, this is the definitive title.
Crash team racing was one of my favorite games from the ps1 era and was something i was eager to play, i was delighted when nintendo realeased the trial for the game so i finally would be able to play it.
The thing is, it was really disapoiting, surely the game is pretty and the music is still a blast, but the campaign is really not that good because of what they did with the ai.
In this version, even in normal mode, to win the races you need to be picture perfect with your drifts, so that way you can get ahead, except that even after that the ai can get to you like magic. In other kart games, and even on the original version, you can get last by random stuff, but you can also get back in first by that.
Here if you missed a turn, might aswell restart, and if you are in the last lap and did everything correct, make sure to have a missile or something, because someone will show up outta of nowhere.
Not to mention the bosses, that all throw things behind them, so you must be thinking that if you pass them you can win easily , right? Wrong. they magically teleport to pass you. I left the game on the last boss because of that.
Sure the online can be fun with friends, but i cannot convince someone to buy this game and learn on the campaign, so yea, it's a disappointment, some bits of nostalgia but that was it for me
The thing is, it was really disapoiting, surely the game is pretty and the music is still a blast, but the campaign is really not that good because of what they did with the ai.
In this version, even in normal mode, to win the races you need to be picture perfect with your drifts, so that way you can get ahead, except that even after that the ai can get to you like magic. In other kart games, and even on the original version, you can get last by random stuff, but you can also get back in first by that.
Here if you missed a turn, might aswell restart, and if you are in the last lap and did everything correct, make sure to have a missile or something, because someone will show up outta of nowhere.
Not to mention the bosses, that all throw things behind them, so you must be thinking that if you pass them you can win easily , right? Wrong. they magically teleport to pass you. I left the game on the last boss because of that.
Sure the online can be fun with friends, but i cannot convince someone to buy this game and learn on the campaign, so yea, it's a disappointment, some bits of nostalgia but that was it for me
Crash Bandicoot’s time away from the spotlight also meant he spent time away from the stoplight. His post-PS1 descent into obscurity meant that most players weren’t as likely to remember that the famed bandicoot was also as strong behind the wheel as he was behind a pair of platforming jorts. Vicarious Visions gave him back his jorts and naturally it’s now Beenox’s turn to renew his license with Crash Team Racing Nitro-Fueled. While the N. Sane Trilogy revealed an archaic skeleton beneath its new coat of fur, Nitro-Fueled shows how strong the engine in this kart was and continues to be.
Read the full review here: https://www.gamerevolution.com/review/557573-crash-team-racing-nitro-fueled-review-ps4-xbox-one-switch
Read the full review here: https://www.gamerevolution.com/review/557573-crash-team-racing-nitro-fueled-review-ps4-xbox-one-switch
Great remake of the best kart racer of all time. It feels different than the original but thats ok. The addition of the handbreak jump turn and the ability to keep the blue fire adds more depth to the game but it also makes it impossible to come back into an online race when you make a mistake.
Other bad things about this game are the 30fps framerate and never ending loading screens
Other bad things about this game are the 30fps framerate and never ending loading screens
No other kart racer matters now that this game has completed its Grand Prix seasons. Nearly a year of free DLC (which included new maps, characters, karts and various skins/paint jobs/tires) included with the base game on top of the already wonderful Adventure mode PLUS all the tracks from Nitro Kart all redone in a beautiful HD environment with some of the best kart racing physics/item usage in a game like this makes this the best kart racer I've ever played and puts the rest of the genre to shame. Comparing it to Mario Kart which has the obvious catch up mechanics with items, items here can be obtained all over the place so if you're good, you can really shine without getting hit by some bullshit red/blue shell while you're owning.
This is bar none the best kart racer ever made. I never really have been able to find a remake of a classic game that surpasses the original, but this does it. Controls, new tech, customization, new tracks, characters, online, everything hits the nail on the head perfectly like no other kart racer could.
I'm not very good at this game compared with Mario Kart. The graphics were nice, the story mode was fun, controls were a little slippery but I think that was the point so that's more of me thing.
overall I really enjoyed my time with this game.
If it didn't turn into a live-service mess post-launch I'd probably give it a higher score but oh well.
overall I really enjoyed my time with this game.
If it didn't turn into a live-service mess post-launch I'd probably give it a higher score but oh well.