I cannot for the life of me understand why this is considered one of the best Kirby games. The main mechanic gets old after 5 minutes, the level design ranges from mediocre to absolutely awful, the music is not the best, and the entire thing is just...not comfortable to play. Epic Yarn remains unbothered.
This game is not perfect and controlling it is a little squirrelly but god I loved playing it anyway. What a fun little game. I actually managed to 100% this bad boy and I had a file with all the cool unlockable characters and lines and such.
And then I let a younger cousin borrow it and he overwrote the save file. This is a lesson to us all: never be nice to your younger cousins. Anyway I tried it again more recently and didn't like playing it half as much, which I guess is part of getting older. Still, I'll always have those memories...
And then I let a younger cousin borrow it and he overwrote the save file. This is a lesson to us all: never be nice to your younger cousins. Anyway I tried it again more recently and didn't like playing it half as much, which I guess is part of getting older. Still, I'll always have those memories...
If Canvas Curse released at any other time other than the launch window for the DS, I doubt it would be looked at as a good game. Its fairly average, and makes a simple task of getting from point A to point B into a bit of annoying one using unusual means of guiding Kirby through the level. It certainly isn't as bad as I make it out to be, but it really doesn't deliver much to the Kirby series aside from having a fairly large amount of content and good soundtrack. Overall Canvas Curse is a product of its time than anything else.
Best kirby game. Its amazing how innovative and fun this game was. Its just a delight to play. The mechanics are well designed and works great with the ds stylus. Sharp level design , loads of collectibles and a hefty challenge awaits. Easily one of the best gimmick games on the DS and one of the best nintendo games of that generation.
Canvas Curse é uma experiência bem diferente de Kirby tradicional. O gameplay é quase que completamente diferente, emprestando alguns elementos do modelo base da franquia. A mecânica principal é desenhar com a caneta um caminho que será seguido pelo personagem, que nesta experiência não tem movimento livre, mas sim automatizado, praticamente "on rails", mas você que desenha os trilhos.
É uma experiência bastante criativa e inovadora, mas que infelizmente morre na praia da repetição e marasmo. É sem dúvida mais desafiador que a série padrão, e apesar das limitações impostas é bastante feliz em adicionar mecânicas extras que tornam o gameplay mais interessante.
Infelizmente não o suficiente pra me segurar.
É uma experiência bastante criativa e inovadora, mas que infelizmente morre na praia da repetição e marasmo. É sem dúvida mais desafiador que a série padrão, e apesar das limitações impostas é bastante feliz em adicionar mecânicas extras que tornam o gameplay mais interessante.
Infelizmente não o suficiente pra me segurar.