Had an absolute blast playing through Miitopia over discord with a bunch of internet friends. Stories that developed at random included many love triangles, one of our buddies having a strange penchant for sneaking bananas into people's pockets, and two members of our party getting sick almost every day.
This is a fantastically off-beat game that knows how to set up strange scenarios in just the right way so that the players can find their own fun.
This is a fantastically off-beat game that knows how to set up strange scenarios in just the right way so that the players can find their own fun.
You, Mii, and my friends against a dark lord who looks like Ronald Mcdonald or Tom Cruise.
Miitopia is very creative for the customization of Miis who plays the rolls of this world. Letting you to create a mii to go on a wacky adventure playing as the hero to save everyone. It doesn't have to be you it could be someone completely made up or someone from a tv show or movie doing this quest.
miitopia has a variety of jobs that you can give your mii. they can be a warrior, mage, to even being a pop star or a cat with different abilities. once the mii enter a fight you can't control on what they do. you can heal or help them but most of the fighting is up to the miis. sometimes they will attack, or they will be standing around doing nothing but using healing items. this could be frustrating to some people but be funny to others.
I recommend this game if want a creative and sometimes random time.
Miitopia is very creative for the customization of Miis who plays the rolls of this world. Letting you to create a mii to go on a wacky adventure playing as the hero to save everyone. It doesn't have to be you it could be someone completely made up or someone from a tv show or movie doing this quest.
miitopia has a variety of jobs that you can give your mii. they can be a warrior, mage, to even being a pop star or a cat with different abilities. once the mii enter a fight you can't control on what they do. you can heal or help them but most of the fighting is up to the miis. sometimes they will attack, or they will be standing around doing nothing but using healing items. this could be frustrating to some people but be funny to others.
I recommend this game if want a creative and sometimes random time.
A surprisingly fun RPG. Being able to create mii’s to fill roles in an RPG is really fun and can lead to absolutely hilarious scenarios. My only major is issue is the combat. It gets repetitive after awhile and it doesn’t help that your main party can have arguments with each other which gets annoying after awhile. Overall I enjoyed it for what it was.
RPG Speedball
oddly enough, probably one of my favorite rpg battle systems but ONLY while holding down the fast forward button at all times. the fact that it's 75% autobattle combined with how fast every animation goes makes for a wholly unique experience that i keep coming back to. for a game that is pretty much entirely built on speed, my issue is every form of tedium that comes up within the game. there are rpgs that are nothing but grinding that i have zero issues with but i cant help but groan every time i see a triple branching path, moreso if it has 6 options. the lategame is also a struggle to get through, but the game's humor helps in keeping me entertained enough. highly recommend.
oddly enough, probably one of my favorite rpg battle systems but ONLY while holding down the fast forward button at all times. the fact that it's 75% autobattle combined with how fast every animation goes makes for a wholly unique experience that i keep coming back to. for a game that is pretty much entirely built on speed, my issue is every form of tedium that comes up within the game. there are rpgs that are nothing but grinding that i have zero issues with but i cant help but groan every time i see a triple branching path, moreso if it has 6 options. the lategame is also a struggle to get through, but the game's humor helps in keeping me entertained enough. highly recommend.
This version of Miitopia is a new revision of the original for the Nintendo 3DS, that adds tons of new customization for the miis such as makeup, wigs, and a lot of facial characteristics.
Even if it's a good "remake", the features added make you wish they remade Tomodachi Life instead of this, as it would've been better if they added more levels, roles, harder difficulties and more.
Even if it's a good "remake", the features added make you wish they remade Tomodachi Life instead of this, as it would've been better if they added more levels, roles, harder difficulties and more.
I haven't actually played this myself, but I've been watching the boy go through it and it just seems like a real good fun time. Simple snappy combat and menus, streamlined progression, weird emergent mini-narratives, flashes of Miitomo and Tamagotchi Life.
My 6yo played and finished a JRPG starring himself, his family, Mario, Minecraft Steve, Admiral Ackbar, various other Miis we managed to drag over from the Wii U, and he's still having a great time in the post-game. A triumph.
My 6yo played and finished a JRPG starring himself, his family, Mario, Minecraft Steve, Admiral Ackbar, various other Miis we managed to drag over from the Wii U, and he's still having a great time in the post-game. A triumph.
Finally beat the main game! If I had to put this on the same level as a movie, I'd say it's on par with Wallace & Gromit: The Curse of the Were-Rabbit. Just a really charming, funny, absurd experience that I thoroughly enjoyed from beginning to end! I will say I wasn't a fan of some of the repetitive tediousness the game had to offer, but I ended up getting used to it, especially with the help of the fast-forward button to speed things along. The amount of sheer creativity this game's Mii creator has to offer makes me so happy, and I love seeing familiar faces getting into funny scenarios, brought to life with just Miis. I kinda wished I got to play this game sooner, considering I could've gotten it for my last birthday, but then again, I got Undertale on my last birthday, and that ended up being my 2nd favorite video game of all time, so maybe it was for the best to hold it off. Overall, a really great game that I would highly recommend. I mean, what other game are you gonna find that has Bowler Hat Guy, Geno, Undyne, Marnie, and Rodney Copperbottom fighting alongside one another to defeat the Dark Lord Frisk Undertale?
Y'all are gonna kill me for this, but I think I like this more than Smash Ultimate.
Y'all are gonna kill me for this, but I think I like this more than Smash Ultimate.
It's a legitimately BAD game. Despite offering hilarious opportunities to put random people from your life as minor NPCs, it's the shittiest RPG ever since it literally plays itself. You can do nothing and still win by mashing A.
If this game had even a basic Dragon Quest battle system, I'd be happy, but it's Persona 3 style where your teammates play for themselves, but in a game with no challenge and almost zero variety or strategy.
It actually, totally sucks. Even a kid would get more mileage out of Dragon Quest 11 or a Mario RPG.
If this game had even a basic Dragon Quest battle system, I'd be happy, but it's Persona 3 style where your teammates play for themselves, but in a game with no challenge and almost zero variety or strategy.
It actually, totally sucks. Even a kid would get more mileage out of Dragon Quest 11 or a Mario RPG.
The Switch release of Miitopia features the greatest Mii customisation ever, and combined with the relatively hassle-free process of finding Miis you may want, makes for one of the most uniquely charming experinces around. I'd love for this level and depth of customisation to go on to appear in a future Tomodachi Life game, or just be incorporated into the Switch's base Mii maker.
It's just unfortunate it's attached to Baby's First JRPG.
It's just unfortunate it's attached to Baby's First JRPG.
The amount of creativity and customization available is amazing, and really adds a lot to the game. However, not much has been done to fix some of the more annoying aspects of the 3DS original. All but one party member is AI controlled, without even as much as a tactics menu to help guide them in the right direction. Expect lots of frustration directed towards party members inflicting unwanted statuses on eachother, wasting their turns on useless moves, wasting their turns on unwanted healing, and not healing in vital moments. This, combined with a difficulty primarily consisting of unavoidable OHKO attacks spells a recipe for disaster in the more challenging areas of the game. The game has practically zero replay value outside of the first playthrough, and postgame is more artificially difficult than anything else.