Its because of this game that I've lost all interest in 2D Mario. Completely bland and basic level design and barely any challenge to boot. There were at least alternate level exits and hidden worlds to find, which is probably the only plus I can give it. And holy shit, those freaking 'Bahs' all throughout the ost. Awful.
New Super Mario Bros. is what we can wait from a 2D platformer Mario game based on the mechanics from the original Super Mario Bros. It is very simple and focused, making it a good playthrough. The soundtrack isn't bad, but could be better, when we compare to the other games in the series. I liked it overall, it paved the way to the better games in the New franchise.
This is a game I've played through many, many times, and when I now returned to it, I had a lot of fun with it. It's not really a difficult game, so my goal became to collect 99 extra lives before completing the game. While I only got to 88 in the end, it was a nice journey. The soundtrack is not that special, but it works well for the game.
Game 12 of Mario Marathon
I was so excited to play this game when I bought a DS. I remember seeing Mario just turn giant in advertisement and was instantly sold, but this one always dissapoints. It's not really a bad in a frustrating way Sunshine is, but it's so generic. This is a problem for all New Super games but this one is definately the worst of the bunch. There's just not a lot of ideas going on in this one outside of introducing the wall kick to the 2D games. This is as bland as Mario has ever gotten other than maybe The Lost Levels.
There is a better version of this game in a romhack called Newer Super Mario Bros DS. It is amazing what they did with this game, creating whole new worlds, powerups, and mechanics that give this game a whole new sheen. I would check that out over playing this one ever again.
I was so excited to play this game when I bought a DS. I remember seeing Mario just turn giant in advertisement and was instantly sold, but this one always dissapoints. It's not really a bad in a frustrating way Sunshine is, but it's so generic. This is a problem for all New Super games but this one is definately the worst of the bunch. There's just not a lot of ideas going on in this one outside of introducing the wall kick to the 2D games. This is as bland as Mario has ever gotten other than maybe The Lost Levels.
There is a better version of this game in a romhack called Newer Super Mario Bros DS. It is amazing what they did with this game, creating whole new worlds, powerups, and mechanics that give this game a whole new sheen. I would check that out over playing this one ever again.
My childhood mario title. Unfortunate that it defined the newer mario titles, but I still like replaying this game. I am so conflicted with the new blue shell power up because it both the worst power up and best power up. What was pretty annoying though is the requirement of the mini mushroom, the worst powerup to ever exist, and use it to unlock other worlds by defeat certain bosses with it. The mega mushroom was fine I guess, it was only used to obtain more 1ups and pretty much it. Overall, the game is alright and a relaxing breeze for a playthrough for the most part.