Reviews from

in the past


Play Ninja Gaiden Black if you can otherwise it's better than nothing

pretty fantastic and challenging action 3D game.

smooth and visceral combat-system with lots of satisfying weapons and interesting movesets, good looking graphics and animations, suprisingly good level-design throughout and an very good challenge.

some levels and puzzles required a lot of backtracking and the camera is very clumsy sometimes, Rachel's levels were a bit pointless and I think it was only included to "spice" up the game a bit but they kind just ruin the pacing this game could have had. I might play the other versions to see how the game plays though, Sigma apparently is very different.

It's NG, so it's still good, but they have really altered the soul of what makes Ninja Gaiden so compelling. I know the adventure elements are controversial, but they kind of define the experience of NG, that Ryu isn't just a human blender but also intelligent and quick on his feet. While QoL changes like in-air bow shooting is a welcome change, I just couldn't recommend someone play this over Black.


Ótimo jogo, boa gameplay, bons cenários, bons chefes, ótima variedade de inimigos e ótimo sistema de dificuldade com várias mudanças de uma dificuldade pra outra, únicas coisas que eu n gostei foi o fato do jogo se arrastar muito pro final e a movimentação quando vai subir nas paredes, de resto é um ótimo jogo

Infelizmente, um BDSM mais injusto do que dificil se comparado a dark souls, quem tiver culhões pra tankar esse jogo que não tem autosave e precisa ficar salvando toda hora, vai que vai.

Having been trying out the higher difficulties on this version I have to lower by half a star. If you can beat Master Ninja on the PS3 with THAT controller you are a gaming god. That shit is just not made for Ninja Gaiden. The PS3 controller was already a big piece of crap on release but rotate-Y is going to shred your analog stick.

Also it's interesting how almost every new addition to Sigma is terrible on the enemy front. There's a second, terrible Dynamo fight, a Gamov fight that sucks, motorcycle guys, and fucking mermen. It's no wonder that the director of Sigma would direct NG3 because he is bereft of any good ideas.

why the fuck are there loading screens in middle of levels

the new forced segments are kinda lame and break up the pacing of the original in a bad way

Um jogo incrível que tem uma história não tão interessante, mas que compensa por MUITO conteúdo, variação de cenários e inimigos e principalmente por sua dificuldade. Esse game no normal pode acabar virando um caos se você não for esperto. O jogo tem uma gameplay um pouco travada e lenta, mas compreensível por causa da época que foi lançado, tem algumas missões com a Rachel, ela parece uma boneca inflável então não gostei nada do Design dela, além de que ela é um pouco lenta nos golpes. Não posso comparar com o original pois não tive a oportunidade de jogá-lo, mas acredito que essa versão seja mais completa. Algumas vezes, por causa da dificuldade, senti que o jogo é um pouco arrastado e que poderia ser mais rápido, também acredito que seja do back tracking já que alguns cenários você tem que acabar visitando pra poder chegar em novas áreas. Eu não curto muito os design de inimigos, mas o bosses são gloriosamente difíceis e belíssimos, divertidíssimos que cobram do jogador esperteza pra poder avançar. É um título praticamente obrigatório pra quem curte Hack'n Slash, não recomendo pra pessoas que não curtem dificuldade elevada ou uma gameplay um pouco complicada de se acostumar.

this shit is fuckin hard. if i dont use cheats i cannot completed. it should be illegal to make a hack n slash game this fast and hard. Controls are clunky btw

great game, but the controls are so clunky and the game is a bit hard for my taste. but combat is excellent and that's what matters ig

If you can play NGB, I wouldn't recommend this. Most changes are stupid.
But if you don't have an XBOX or don't want to use an emulator, it's still worth a try. There are some user-friendly improvements as well as resolution enhancements.
7/10 for PC action game fans.

Is revolutionary in character action game genre. Fantastic gameplay, but the game is too long and drags in middle. Also way too punishing and just ends becoming tedious at points. Story sucks too, but not really what you come to character action games for.

A very good (much better than people give it credit and certainly much better than the Sigma version of Ninja Gaiden 2) version of Ninja Gaiden that makes a few mistakes in regards to pacing by adding a couple of levels where you play as another, much less interesting character. If you have the choice, absolutely play Ninja Gaiden Black over this, but regardless of the missteps this version of the game makes, the core combat is still absolutely stellar and well worth your time.

Joyfully tasteless like a massive fart that begins with an explosion of pure chaos, gradually receding as it fills the room with its stench, petering out into nothing but laughter and disgust. I know people get angry hairs on the backs of their necks when others compare video games to movies and use words like “auteur”, but I think it’s fair to say that Tomonobu Itagaki filled a role in the 2000s Gamerworld that was similar to that of Michael Bay’s in the the 2000s Movieworld: all stops pulled out at expense of any pretentious good taste, maximising the potential of computers to delight insane teenage boys worldwide. The inclusion of Playable Rachel in Sigma somehow finds a way to crank the dial on what was already there, allowing you to control a bikini sexbot of the classic Dead or Alive inflatable mold, strutting around The Vigoorian Empire with an iron thong up your arse that makes your walk cycle look like you shat yourself, balloon boobs flailing in wildly different directions every time you land a mechanically-sound-and-tactile Square, Square, Square, Triangle ground combo. This shit is practically gift-wrapped for a painfully horny kid on their 14th birthday, lol. Painfully, painfully awkward to be seen playing this edition, a mortifying ordeal of being known. Imagine showing the tentacle boss to your grandmother! It would fucking kill her on the spot, right? Big jets of polygonal blood spraying all over your shame. Game Over.

Still absolute mad fun to play, though. Don’t get me wrong.

Ele envelheceu meio mal, mas eu achei uma experiência interessante ver um character action antes de tomar forma. É muito único o gameplay ainda, é rápido e cadenciado. A história é uma grande COOL 😎 bem anos 2000 assim como o visual e a trilha. Nao sei se recomendo, não sei se gostei de fato mas me prendeu até o fim. Aliás, o penúltimo boss é MUITO divertido, que ideia boa.

Rachel: a smile would be nice
Ryu: nothing to smile about in my life

The opening segment is pretty great and full of iconic ninja imagery and vibes. I've played through that opening a half dozen times, but always lost interest with the game shortly thereafter once the map widens and starts requiring a ton of backtracking

This game makes Dark Souls look like a baby's first hard game.

sigma ma balls HAHAHAAHAHAHAAHAHAHAAHAHAH
crowd laughing
gun shot
body falls to the ground
crowd laughing harder


Regardless of what people tend to regurgitate, I welcome most of Sigma's changes, making the game flow more seamlessly and putting a focus on the combat itself by streamlining the boring puzzles of the original, it's a better experience through out.

Even then, the game fundamentally has aged and it shows, the camera is really janky and most of the time you'll be looking at Ryu's shiny ass and in tight rooms especially it's super prominent and just adds another hurdle to the already difficult game.
The game also does a poor job at telegraphing some enemy attacks making them feel like cheese because they're just a blatant knowledge check rather than any mechanical skill, but overall it's still a great game, with a super satisfying combat system and it made every weapon feel necessary at some point as they're better at certain types of enemies.

It's the less acknowledged fellow pioneer of the Character Action genre next to DMC but I do think it has aged a tiny bit better in comparison, granted it's also a bit newer.

Its over....

Turns into a bird

This game is sweet, but I think I hate it? Or love it? Or maybe I hate how much the game hates me? Weird Checkpoints, inconsistent boss blocking, BS grabs, awful camera, and Rachel's sections. The list goes on. Yet, the combat and the movement are so freaking good, especially when the game finally clicks. The difficulty, however, is really inconsistent, where I was able to beat the final boss on my 3rd go, but two bosses before that almost made me break my PC.

I never played Black, so I have no grounds to talk on the changes, but aesthetically, Black seems much more interesting. (UI, Combo Counter, etc.) A frustratingly enjoyable game that tends to show its age a little too much, and I think Sigma's more polished look really tries to hide that at its core, this is a Xbox game from 2004...

7/10

Didn’t really vibe with this one, but I’m willing to go back to it at some point.