My 2nd most nostalgic Spyro game and the very first one I played! And yeah, it's just amazing! There's so much to do in this game, so many characters to play as, and so many epic levels and objectives. Those thief chases for example. Best in the trilogy. I will always have an attachment to the 1st game most of all, but this is a very close runner up. My main downsides with this game is the characters can be especially annoying and the variety can be a little too much for me. And the completionism is a bit extreme, with you having to do more of what is normally required just so you can face the final boss or even progress through the game. But otherwise, a masterpiece.
It's hard for me to say why i don't like this one as much as 2. I guess it comes down to it feeling kind of bloated when compared to how concise 2 was. Like some of the new playable characters are fun but do they really feel like they add anything to the overall game? not really.
The story is also whatever, so was the one in 2 but at least the villain there felt like more of a threat, here the sorceress leaves literally no impression. Where Ripto felt like the villain in a spyro movie, the sorceress feels like the antagonist of one episode of the spyro cartoon, if that makes sense.
When looking at how huge of a jump Ripto's Rage was from Spyro 1 you can't help but feel a little disappointed in how blasé Year of the Dragon feels in comparison. there's no consistent through line from 2-3 like there was from 1-2. But with all that being said this is still one of the best collectathons on the PS1. Movement is so much fun, the themes of the worlds are dreamy & creative, collecting gems/eggs just feels good. I could never come away from this game feeling anything other than satisfied.
The story is also whatever, so was the one in 2 but at least the villain there felt like more of a threat, here the sorceress leaves literally no impression. Where Ripto felt like the villain in a spyro movie, the sorceress feels like the antagonist of one episode of the spyro cartoon, if that makes sense.
When looking at how huge of a jump Ripto's Rage was from Spyro 1 you can't help but feel a little disappointed in how blasé Year of the Dragon feels in comparison. there's no consistent through line from 2-3 like there was from 1-2. But with all that being said this is still one of the best collectathons on the PS1. Movement is so much fun, the themes of the worlds are dreamy & creative, collecting gems/eggs just feels good. I could never come away from this game feeling anything other than satisfied.
I really like Spyro 3, but I consider it a weaker game than its predecessor.
It feels almost pointless to talk about what I love in this game: Of course I love Spyro 3, everyone does. I could talk about imaginative level design, charming characters, wonderful music, and strong core gameplay; However, I feel like I would mostly just be rehashing my Spyro 2 review if I did that. So, this will be less of a review of Spyro 3 and more of a detailed explanation of why I prefer Spyro 2.
Let's not beat around the bush and instead just dive into Spyro 3's biggest problem, a lack of focus. There are seven playable characters in this game and 150 main collectables. The fact that you only play as Bentley four times in the entire game, and one of those four times his gameplay style is radically different shows how scatterbrained the experience can be.
Also, the overabundance of collectables makes their collection wane in satisfaction as the game goes on. Bianca appears before you at the beginning of the game and states she's hidden the eggs in places you'll never find in 1,000 years, you then turn around and there is an egg in a clearing right behind you. This seems like a minor grievance, but it is a perfect example of how far too many eggs are far too easy to find, and they stop being satisfyingly to collect after a while.
I have other, smaller issues with the game: the level themes aren't as unique as previous games, the main villain is pretty lame, the 100% completion reward is bad, and even the game's best levels usually have at least one lousy pace-breaking minigame which hampers the experience a bit. But far more important than all that, the game's two biggest issues: the scatterbrained gameplay and excess of collectables, can lead the game to feel disjointed and monotonous by the end. When this game goes out of its way to include a skateboarding minigame, a first-person shooter, a submarine minigame, and so many other gameplay styles I could see in so many other games, I can't shake the feeling it isn't celebrating what makes Spyro unique.
I've been pretty mean to this game, so let me reiterate: I love Spyro 3. There are many things it does as well or better than its predecessors. The soundtrack is on par with the others, the levels feel even bigger and grander than Spyro 2's, the base ending and epilogue are both delightful, and the gameplay is still really fun the majority of the time even if it can feel jarring. I'm hard on this game because I've come to expect great things from the purple dragon.
I will still happily recommend Spyro 3, just make sure you get the greatest hits version.
It feels almost pointless to talk about what I love in this game: Of course I love Spyro 3, everyone does. I could talk about imaginative level design, charming characters, wonderful music, and strong core gameplay; However, I feel like I would mostly just be rehashing my Spyro 2 review if I did that. So, this will be less of a review of Spyro 3 and more of a detailed explanation of why I prefer Spyro 2.
Let's not beat around the bush and instead just dive into Spyro 3's biggest problem, a lack of focus. There are seven playable characters in this game and 150 main collectables. The fact that you only play as Bentley four times in the entire game, and one of those four times his gameplay style is radically different shows how scatterbrained the experience can be.
Also, the overabundance of collectables makes their collection wane in satisfaction as the game goes on. Bianca appears before you at the beginning of the game and states she's hidden the eggs in places you'll never find in 1,000 years, you then turn around and there is an egg in a clearing right behind you. This seems like a minor grievance, but it is a perfect example of how far too many eggs are far too easy to find, and they stop being satisfyingly to collect after a while.
I have other, smaller issues with the game: the level themes aren't as unique as previous games, the main villain is pretty lame, the 100% completion reward is bad, and even the game's best levels usually have at least one lousy pace-breaking minigame which hampers the experience a bit. But far more important than all that, the game's two biggest issues: the scatterbrained gameplay and excess of collectables, can lead the game to feel disjointed and monotonous by the end. When this game goes out of its way to include a skateboarding minigame, a first-person shooter, a submarine minigame, and so many other gameplay styles I could see in so many other games, I can't shake the feeling it isn't celebrating what makes Spyro unique.
I've been pretty mean to this game, so let me reiterate: I love Spyro 3. There are many things it does as well or better than its predecessors. The soundtrack is on par with the others, the levels feel even bigger and grander than Spyro 2's, the base ending and epilogue are both delightful, and the gameplay is still really fun the majority of the time even if it can feel jarring. I'm hard on this game because I've come to expect great things from the purple dragon.
I will still happily recommend Spyro 3, just make sure you get the greatest hits version.
My absolute favorite of the 3 main games.
The variety of characters you get to play here is phenomenal and the objective of rescuing these eggs where the hatchlings come out to make some goofy stuff ist just adorable.
Just as in the 2nd game I love how Spyro's abilities are still there. He learned them in the previous games and so he still knows them, without it really making the game much easier. It feels so natural that Spyro still has all the knowledge of the earlier games and uses them from the beginning. A concept that so many other games tried to excuse with "amnesia" or other things in that direction.
Definitely one of the best series overall and one of my absolute favorite games ever.
The variety of characters you get to play here is phenomenal and the objective of rescuing these eggs where the hatchlings come out to make some goofy stuff ist just adorable.
Just as in the 2nd game I love how Spyro's abilities are still there. He learned them in the previous games and so he still knows them, without it really making the game much easier. It feels so natural that Spyro still has all the knowledge of the earlier games and uses them from the beginning. A concept that so many other games tried to excuse with "amnesia" or other things in that direction.
Definitely one of the best series overall and one of my absolute favorite games ever.
For some reason this is the first Spyro game I played, and I was shocked by its lenght, I remember unlocking the second world and being like "wait there's more?"
It's very fun, similar to Crash but the main character and world feels completely different.
My game crashed between worlds 3 and 4 I think, so I never got to complete it. Someday I'll play the remake.
It's very fun, similar to Crash but the main character and world feels completely different.
My game crashed between worlds 3 and 4 I think, so I never got to complete it. Someday I'll play the remake.
Spyro 3 is simultaneously the best and the worst in the classic trilogy. The good parts in this game are really good! This game delivers the most polished Spyro game, it adds improvements so strong that they're retroactively applied to the whole trilogy in Reignited, and it tells the best story with some of the best lines in the series.
Sadly, the game also uses the kitchen sink approach that plagued other games of this era like DK64 and Crash: Warped and a solid 30% of this game...I just don't really care for. Give me more of the good bits I already liked in this series, not a ton of variety that either lands perfectly or somersaults face-first into the pavement. All of my least favorite Classic Spyro missions and levels are bunched together in this game and it makes me dread replays of this game a lot more than the games that contain Tree Tops and the Breeze Harbor trolley.
...but despite all that I still give this game a 4 out of 5 because, even though I absolutely hate those speedway races and any time I have to play as Agent 9, the rest of the game is still very fantastic. The good stuff is just that good.
Sadly, the game also uses the kitchen sink approach that plagued other games of this era like DK64 and Crash: Warped and a solid 30% of this game...I just don't really care for. Give me more of the good bits I already liked in this series, not a ton of variety that either lands perfectly or somersaults face-first into the pavement. All of my least favorite Classic Spyro missions and levels are bunched together in this game and it makes me dread replays of this game a lot more than the games that contain Tree Tops and the Breeze Harbor trolley.
...but despite all that I still give this game a 4 out of 5 because, even though I absolutely hate those speedway races and any time I have to play as Agent 9, the rest of the game is still very fantastic. The good stuff is just that good.
SPYRO THE DRAGON!!! :D
(I prefer the first two entries to this one but it's still an amazing game that rounds out the trilogy nicely and shares the great soundtrack and art style of the first two games. Only gripe here would be the attrocious skateboard levels that detract from the fun core gameplay and dragonfly levels in addition to your usual flight levels which I found to be a great deal easier here. The only reason the skateboard levels don't bring this down half a star is that they can be cheesed heavily with glitches especially the last one, man am I glad I didn't have to do that one legitimately that would have taken forever and it wasn't even fun at that point, but the rest of the game is phenomenal and the animal buddy levels are fantastic, love this game.)
(I prefer the first two entries to this one but it's still an amazing game that rounds out the trilogy nicely and shares the great soundtrack and art style of the first two games. Only gripe here would be the attrocious skateboard levels that detract from the fun core gameplay and dragonfly levels in addition to your usual flight levels which I found to be a great deal easier here. The only reason the skateboard levels don't bring this down half a star is that they can be cheesed heavily with glitches especially the last one, man am I glad I didn't have to do that one legitimately that would have taken forever and it wasn't even fun at that point, but the rest of the game is phenomenal and the animal buddy levels are fantastic, love this game.)