I really don't want to be too mean to this game.
To give the game the most credit firstly, the atmosphere is solid. Gorgeous aesthetic with really strong environment design, models, sfx, music, all really capture the Star Wars feel and the stormtrooper squad. At some points it's even badass with giving commands to your squad.
Unfortunately that appeal lasts a solid 30 minutes in my opinion before it just goes to really middling shootouts, boring corridors, and run-ins with several several spongey enemies. You strafe, shoot, revive someone if you need to, repeat ad nauseum. There's just too much combat to justify this shit, and it extends to 9 entire hours apparently.
Not my cup of tea, but who knows the aesthetic could sell someone on the entire thing but I reckon you need some high tolerance for it. It's ok for what it is, it's just average nothing more. (5/10)
To give the game the most credit firstly, the atmosphere is solid. Gorgeous aesthetic with really strong environment design, models, sfx, music, all really capture the Star Wars feel and the stormtrooper squad. At some points it's even badass with giving commands to your squad.
Unfortunately that appeal lasts a solid 30 minutes in my opinion before it just goes to really middling shootouts, boring corridors, and run-ins with several several spongey enemies. You strafe, shoot, revive someone if you need to, repeat ad nauseum. There's just too much combat to justify this shit, and it extends to 9 entire hours apparently.
Not my cup of tea, but who knows the aesthetic could sell someone on the entire thing but I reckon you need some high tolerance for it. It's ok for what it is, it's just average nothing more. (5/10)
Real bummer the squad shooter genre has fallen by the wayside, because Republic Commando does a ton of cool stuff and I would love to see a real version of it (even without the Star Wars trappings) in 2020 with better allied AI and years of level design innovation in the intervening years. Still, other than visually I think this game really does hold up as a rock solid fps campaign and I wish the multiplayer was still playable.
Dope ass game, way ahead of its time in terms of the squad command system, you really feel like a team, you all fight as one, you can’t just run and gun by yourself like in halo or cod, you must move up with ur squad, issuing commands and covering ur fellow pod brothers as you work together against impossible odds. Delta themselves are also a really fun bunch of characters, their banter feels authentic and they are ACTUALLY funny.
The music and Star Wars atmosphere is awesome too, if this wasn’t Star Wars it would probably go down a whole star for me but it’s just a really solid franchise fps that still holds up, the controls are still really strong and easy to learn. The feel and look of each weapon is also really cool too, the shotgun u get in the second area is amazing and the DC-17 with all the different attachments u can switch out on it is also a really mfing cool idea.
The main “commando” theme track is like fucking great too, very Star Wars, very epic.
Solid ass game that I’ve been wanting to play for years, like literally used to watch trailers for this game when I was like 9.
The music and Star Wars atmosphere is awesome too, if this wasn’t Star Wars it would probably go down a whole star for me but it’s just a really solid franchise fps that still holds up, the controls are still really strong and easy to learn. The feel and look of each weapon is also really cool too, the shotgun u get in the second area is amazing and the DC-17 with all the different attachments u can switch out on it is also a really mfing cool idea.
The main “commando” theme track is like fucking great too, very Star Wars, very epic.
Solid ass game that I’ve been wanting to play for years, like literally used to watch trailers for this game when I was like 9.
I am going to go through the past year or so's worth of games that I have been systematically tracking and working my way through, though I haven't been logging or reviewing them anywhere until now. This was the first on my list that I checked off, and I'll be going through chronologically until I catch up to where I am now. Hokay!
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Republic Commando is a treat. I never did beat it all those years ago on Xbox, since I was borrowing it from someone back then and had to give it back. A sailor on my last ship told me it was on the Xbox store for like $5 or something, so I snatched it up and finally put it to bed.
It's a great game! The graphics were more dated than I remembered, but they hold up fine. The character models look pretty good and animate well. I love the visor effects a la Metroid Prime, whether it's rain or blood after taking your wrist blade to a Geonosian.
Some things left me wanting a little more this time around. The squad mechanics/orders are kind of light. You get the option of telling them if you want them to breach a door loudly or quietly, but you have no real incentive to pick one or the other in a given situation, and if there ever is a reason to pick one or the other, the game doesn't really tell you.
Otherwise, you get into some pretty insane arena firefights as the game progresses, and you get some more flexibility about how you want to employ your troopers. I didn't get the sense that the battles would unfold one way or the other based on whether I had someone sniping from this position vice that position, or sitting on a turret vice hunkering down with their grenade launcher or whatever. You can also just order them to stand in and secure specific locations, but I guess at the end of the day, I wanted some Rainbow Six or Ghost Recon levels of control that you don't really get. (Though Rainbox Six Vegas has limited options as well, come to think of it.)
The guns are generally fun to shoot, but the main rifle feels weak and the laser bolts can be tricky to aim at moving targets because they fly somewhat slowly. Anyone that's played it or spends enough time on Star Wars meme pages knows the super battle droids are extremely hard to take down in this game, but they weren't as frustrating as I remembered them being. The main problem is I just feel like a pansy whenever I'd fight one. You hunker down behind cover, throw grenades, and dump endless mags into them until they fall. It's not very dynamic shooting, so it kind of slows the pace down somewhat.
It might sound like I'm ragging on the game a lot, but the voice acting, writing, and story are all super solid. The characters are ultra memorable and funny. The gameplay is generally tight if a bit lacking by 2020 Brent's standards, but for what the game offers, it's executed very well. It's still a shining example of a really good franchise game with a lot going for it. Republic Commando is better than it has any right to be, and it's a crime against humanity that they never mined this for more games.
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Republic Commando is a treat. I never did beat it all those years ago on Xbox, since I was borrowing it from someone back then and had to give it back. A sailor on my last ship told me it was on the Xbox store for like $5 or something, so I snatched it up and finally put it to bed.
It's a great game! The graphics were more dated than I remembered, but they hold up fine. The character models look pretty good and animate well. I love the visor effects a la Metroid Prime, whether it's rain or blood after taking your wrist blade to a Geonosian.
Some things left me wanting a little more this time around. The squad mechanics/orders are kind of light. You get the option of telling them if you want them to breach a door loudly or quietly, but you have no real incentive to pick one or the other in a given situation, and if there ever is a reason to pick one or the other, the game doesn't really tell you.
Otherwise, you get into some pretty insane arena firefights as the game progresses, and you get some more flexibility about how you want to employ your troopers. I didn't get the sense that the battles would unfold one way or the other based on whether I had someone sniping from this position vice that position, or sitting on a turret vice hunkering down with their grenade launcher or whatever. You can also just order them to stand in and secure specific locations, but I guess at the end of the day, I wanted some Rainbow Six or Ghost Recon levels of control that you don't really get. (Though Rainbox Six Vegas has limited options as well, come to think of it.)
The guns are generally fun to shoot, but the main rifle feels weak and the laser bolts can be tricky to aim at moving targets because they fly somewhat slowly. Anyone that's played it or spends enough time on Star Wars meme pages knows the super battle droids are extremely hard to take down in this game, but they weren't as frustrating as I remembered them being. The main problem is I just feel like a pansy whenever I'd fight one. You hunker down behind cover, throw grenades, and dump endless mags into them until they fall. It's not very dynamic shooting, so it kind of slows the pace down somewhat.
It might sound like I'm ragging on the game a lot, but the voice acting, writing, and story are all super solid. The characters are ultra memorable and funny. The gameplay is generally tight if a bit lacking by 2020 Brent's standards, but for what the game offers, it's executed very well. It's still a shining example of a really good franchise game with a lot going for it. Republic Commando is better than it has any right to be, and it's a crime against humanity that they never mined this for more games.
This game is a fun enough time. The guns feel pretty good, and there's enough of a challenge that creates a tension and fits with the universe. Jedi's had it "easy" against droids, clones less so. The tactical system works but isn't super in-depth; mostly it's just assigning areas as you see them, with the occasional fight where you have to figure out which position is the best. The game only has three missions so it's pretty short overall, but the missions themselves do go on for quite a while, again giving a good tension to the action as you're never sure when you're in the clear. The story is really just a vehicle for the action, the graphics look better than I expected and the sound is Star Wars.