You know what? This game was pretty cool, i really like how they took the cross species stuff from the first shitty film and really ran with it, making and teasing cool animal hybrid versions of beloved spiderman mainstays, as well as lesser know spiderman villains like the fucking iguana. The gameplay is fine enough, and the plot is alright, you could do alot worse. The sequel kinda stinks ass though. They namedrop Morbius in the the second level if that helps.
This review contains spoilers
This Amazing Spiderman game is not amazing, now I call that false advertising. The Story takes place after the film, which is fine, and has the lizard virus get out, Spiderman has to break out Dr. Connors to find a cure, for the infected, including Gwen Stacy, this is an alright story for Spiderman to handle, but the ending is weird, with Spiderman being called the city's savior when him being in Beloit causes the virus breakout in the first place, and 1 of the main characters feels off to me. The Characters are about the same as they are in the movie, with less time on them except Spiderman and the character of Whitney Chang is alright, but not as fleshed out as she can be in this story, like the rest of the cast, and the villain of Alistaire Smythe does nothing for me, he helps Spiderman out at first, and asks him to give him an antidote to save people, but when he tests it on himself and it causes his legs to fail him, he blames Spiderman and becomes the opposite of what he was until him losing to Spiderman reverts him back, and after the credits he asks 1 of his helpers to kill him instead of taking the cure, which felt stupid and pointless, and his whole story there felt like they had to force a final boss battle villain out of him for gameplay purposes. The Graphics are alright, but could be more textured, on models, but the world looks generic, and reflections are off. The Gameplay has you swing around New York and as the game goes on, solve a few repetitive the more you do them side crimes, and there isn't any feel of heart or passion to make the crimes want to be played over again, and collecting comics and taking photos isn't worth it either, also the combat is copied from the Batman: Arkham games and they can lead to fun moments, but don't feel like the fun combat fans of the franchise like to play, and takes over the regular one, and gets repetitive with little heart in its level design swinging can be fun at first, but over time does get repetitive with nothing to do much with it, and you can swing from nothing again, (whenever), the ability to target where to land is fun use, and the shots when you are on buildings are great to look at, but you also can't die from falling off a building, leaving no tense free roaming. Music is very boring and forgettable, you shouldn't remember it after you played it, not that I recommend you do. Amazing Spiderman is bad and feels it was done for money and obligation instead of heart and creative ideas, bringing no expectations for the next game.
Well we’re steadily approaching the final game in my Spider-Man series play through. It’s been a… well… if I’m honest… dull experience. But I’ll touch on that in my TASM 2 review.
The first Amazing Spider-Man video game is one that I finished when I was just an 11 year old boy. I had so much love for the character and I was so excited for the film that I blew through the game like it was dinner, and I had starved for weeks.
As a sequel to the film, it’s actually pretty good. The story was good for a movie game, a Spider-Man game, and well, just a game I guess. Somehow it also manages to capture the spirit and tone of the first film really well. It did what it needed to, and it was pretty satisfying overall.
There’s some decent Arkham style combat, but it pales in comparison to those of course. The swinging is a bit clunky, and the physics aren’t great, but it’s serviceable. The grinding in the open world is tedious, but the variety in things to do makes it tolerable. It just sucks that it’s so necessary.
Finding the hidden spiders and unlocking suits was a pretty fun addition. Watching the cities response to the events in the game was really cool. Especially adding that to the waiting screens. It made the world feel more authentic… though the open world isn’t as convincing.
The bosses are a bit repetitive and monotonous, but I think the inclusion of stealth/combat kept the gameplay mostly interesting. The open world is weird because for as dull as it is, there are things I like about it.
I like the blimp and it’s stupid side tasks, I like all of the little things I can go around doing for the reporter, I like stupid stuff like that. It just makes the game more enjoyable. Although everything else is just kind of drab.
As a sequel to the film, and a game that accompanies it… it’s a decent play through. Though I don’t see the replay value even after returning 11 years later.
The first Amazing Spider-Man video game is one that I finished when I was just an 11 year old boy. I had so much love for the character and I was so excited for the film that I blew through the game like it was dinner, and I had starved for weeks.
As a sequel to the film, it’s actually pretty good. The story was good for a movie game, a Spider-Man game, and well, just a game I guess. Somehow it also manages to capture the spirit and tone of the first film really well. It did what it needed to, and it was pretty satisfying overall.
There’s some decent Arkham style combat, but it pales in comparison to those of course. The swinging is a bit clunky, and the physics aren’t great, but it’s serviceable. The grinding in the open world is tedious, but the variety in things to do makes it tolerable. It just sucks that it’s so necessary.
Finding the hidden spiders and unlocking suits was a pretty fun addition. Watching the cities response to the events in the game was really cool. Especially adding that to the waiting screens. It made the world feel more authentic… though the open world isn’t as convincing.
The bosses are a bit repetitive and monotonous, but I think the inclusion of stealth/combat kept the gameplay mostly interesting. The open world is weird because for as dull as it is, there are things I like about it.
I like the blimp and it’s stupid side tasks, I like all of the little things I can go around doing for the reporter, I like stupid stuff like that. It just makes the game more enjoyable. Although everything else is just kind of drab.
As a sequel to the film, and a game that accompanies it… it’s a decent play through. Though I don’t see the replay value even after returning 11 years later.