Reviews from

in the past


Very fun little platformer. Extremely short, like beat it in one sitting short. That isn't a bad thing at all, but even though I knew it was short I was just surprised on how quickly it ended.

Level Design was smart, fun, and full of secrets. I thought it would be much more linear and straight forward, but it had a lot of secret areas and items to find. They did a great job of rewarding the player for exploring and finding the secrets as well. I found the last level, Pete's Castle, to be cool but a bit convoluted and not as intelligently designed as previous levels, especially the 2nd level which was my personal favorite. Levels had a good length, though there was only 6 stages, but each level was broken up into multiple different sections, so it's not just one long level for each one.

Gameplay was running and jumping like any platformer, but they made it much more unique with the abilities they give Mickey to use. The Magic Outfit, the Climbing Outfit, and the Fire Fighter Outfit, were all pretty cool. I liked how they all worked, though the Climbing could be a little janky, it was still fun.

Story was pretty much nothing, Mickey needs to find Pluto who has been captured by Pete. It's nice and all, definitely made for a younger audience, nothing to complex but it was nice.

The game was fairly easy, mainly because when you die and lose all your lives, you just go back to the start of the section of the level you died in, so there really isn't even a need for lives in the first place, since all losing your lives does is make you renter the level, and you don't lose any progress.

Boss Fights were probably the most difficult part. They actually were a lot of fun and had a decent challenge to them. Cool Boss Music and great designs. I was really impressed with them.

Music was great honestly. Just some really nice toons. The World Map, the Level Themes, the Title Screen, Boss Fights, all had some great sounding music.

Art style was beautiful to look at. I was a big fan of how it all looked. Backgrounds looked really nice, and so did the models of all the characters and Enemies. The game had a really nice and uplifting atmosphere to it.

Ending was alright, not always a fan of the "It Was All a Dream" trope, I was a little cought of guard by it, but it's a Mickey Mouse game, so it's not a big deal.

Honestly the worst part about the game is the fact that you can't save your progress. Thankfully they made it so short you don't really need them, though I also don't like leaving my system on, so I at least wanted a password to use. Hit detection could be a bit weird, but that's a lot of SNES games, and it didn't come up very often any way.

All and all just a really fun little game. Not much to complain about, though I wish it was a bit longer and had the ability to save, I still really liked it. Great Music, Good Design, Great Art work, a Cute little story, and a Loveable protagonist. If you want to play a nice little platformer and/or like Disney stuff, this would be a great one to play.

Score: 3.6/5
Letter Grade: B

Juego de plataforma muy variado jugado en modo normal con niveles muy variados y divertidos este juego me gusto mucho y se los recomiendo mucho.

Un juego corto, colorido y muy disfrutable para pasar una tarde magica. Cuando Disney era Cool y Capcom hacia Joyas!

A fun platformer, and definitely the most enjoyable Mickey game I've played thus far. The costumes keep gameplay fun, and Mickey's grab move was a welcome surprise off the heels of World of Illusion. Bosses broke my ankles a bit but I enjoyed em all the same. All in all, very solid!

Calhei de descobrir esse jogo lendo a maratona de SNES, infelizmente não concluída, da galera do finado Old Games FTW. Sempre curti os jogos do rato orelhudo, passei a infância jogando Castelo da Ilusão, confiei que esse daqui também seria bom e não me decepcionei.

Divertido nas fases e ainda melhor nos chefões, uma pena ser tão curto.


To get it out of the way, yes this is the best Mickey mouse game. The levels are great the music is great and the bosses are fun and it's not too easy or too hard. I recommend it to anyone who could find a copy.

With that out of the way, sometimes you're not in the right headspace and life hits you hard sometimes. Sometimes you need to have thought of great memories or just need something that you can use as a coping mechanism. Video games usually do that for me, cuz sometimes I deal with thoughts or moments of life that put you tbeough darkness. This game, whether I played it recently or not, usually helps me get through whatever I'm thinking because of the memories I share as a child. This is just one of those rare instances where maybe sharing this not only helps myself but maybe someone else who just needs a little escapism. Srry it's a little much maybe but that's how much the game means to the little goddess in me!

Jogar isso aqui foi uma experiência mais irritante do que agradável, um teste de paciência. Não recomendo.

mickey can use magic to turn into a fire fighter

Sempre tive um carinho muito grande por esse jogo, pelo fato de ter feito parte da minha infância e de me lembrar indo numa locadora (ou casa de jogos) perto de onde eu morava quando pequeno, jogar ele (e também o Magical Quest 3)... mas nunca revisitei ele depois de adulto.

É inegavelmente um jogo muito charmoso e cheio de personalidade. Capcom nos anos 90 era sinônimo de jogaço, de gameplay apurada e gostosa, e aqui não é diferente. Ainda é um jogo bem bom de jogar, e relativamente desafiador em alguns trechos.

O gimmick principal desse jogo (e da trilogia) é a troca de roupas, e com isso, novos poderes. Aqui temos uma roupa de mago, uma de bombeiro e uma de alpinista, cada uma com seus poderes e momentos especificos para usar. Me vi usando a maior parte do tempo os poderes de mago, simplesmente por ser basicamente uma versão de Megaman carregando o tiro e soltando. Sinto que o game design do jogo não pensou muito nas aplicabilidades dos poderes fora das fases onde você consegue eles e meio que é obrigado a usar eles ali.

O jogo não é dificil, nem facil, fica ali na medida mesmo. Acho que dificulda nos bosses, que são pouco inspirados e alguns exigem um nivel de precisão e sorte. Mas nada exatamente grave, principalmente pq o gameplay é realmente satisfatório para equilibrar as coisas.

Enfim, um jogo de plataforma bem bacana e que realmente é muito interessante de se revisitar.

Muy difícil para mi yo de 4 años, pero me gustaba poder cambiar de atuendo para poder tener distintos poderes.

Very enjoyable, if a little basic. It's a breeze to play through but that doesn't stop it from being a fun time. Final boss maybe goes on a bit long though.

Review PT-BR/English

Mais um ótimo jogo dos anos 90 da CAPCOM!!

Se tem alguem que sabe(ou sabia) fazer ótimos jogos de plataforma ou em 16 bits é a CAPCOM, junto com a Nintendo eu diria que ela foi uma das principais empresas a produzir jogos do genero nos anos 80/90, e ela não erra a mão nessa parceria com a Disney, o jogo é uma verdadeira delicinha de se jogar, com graficos em 16 bits bem fofinhos, ótima gameplay de plataforma e uma trilha sonora muito bem feita. A gameplay em sí consiste em passar de uma série de fases usando poderes especiais que o mickey consegue ao adquirir certas roupas ''magicas'', são elas Mago que é uma espécie de Mega Man atirando poder/magia das pontas dos dedos com direito a um tiro mais forte carregado, bombeiro que serve para apagar as chamas no caminho, mover blocos, etc...e escalador na qual como o proprio nome diz nos ajuda a escalar o cenario e tambem a desarmar certos inimigos.
A unica coisa ruim desse jogo é que ele é bem curtinho, consistindo de apenas 6 ''mundos'' com fases bem curtinhas e alguns chefes. No geral....é mais um ótimo plataformer da CAPCOM e altamente recomendado que você como eu é fã dos personagens da Disney ou mesmo do genero plataforma.

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English


Another great game from the 90s by CAPCOM!!

If there’s one company that knows (or knew) how to make great platform or 16-bit games, it’s CAPCOM. Along with Nintendo, I’d say it was one of the main companies producing games in this genre in the 80s and 90s. And they nailed it again with this partnership with Disney. The game is a true delight to play, featuring cute 16-bit graphics, excellent platform gameplay, and a well-crafted soundtrack. The gameplay itself consists of progressing through a series of stages using special powers that Mickey acquires by donning certain "magic" outfits. These include the Wizard, which is like a Mega Man shooting power/magic from his fingertips with a charged stronger shot; the Firefighter, which is used to extinguish flames, move blocks, etc.; and the Climber, which, as the name suggests, helps us climb the scenery and also disarm certain enemies.

The only downside of this game is that it’s quite short, consisting of just 6 "worlds" with very short stages and a few bosses. Overall, it’s another great platformer from CAPCOM and highly recommended if you, like me, are a fan of Disney characters or the platform genre.