Reviews from

in the past


This game is free to play and is very generous with in game currency. The story mode is decent with good tutorials and rewards although I'd prefer if there was less catagories that made you use a premade deck instead of your own. Overall really nice but the online multiplayer is kind of a turn off for me personally since it is we'll very very competitive and I'm more of a old Yugioh fan who kinda just wants to chill with simple rules rather than having my opponent play 15 cards in 1 turn. Also on a side note the music actually goes hard.

Person whose last interaction with yu-gi-oh was the GX anime tries this game, doesn't bother to learn new mechanics,boom loses with their outdated deck, many such cases!

It's Yu-Gi-Oh. Gone are the days of throwing down a facedown and ending your turn, it's OTK, control, or bust.

The menu and in-game UI is solid, and I've got very few complaints on that end. Card sorting is a bit iffy but that's to be expected with thousands of cards in the database.

Most shocking of all is that free-to-play is viable, and you can make one or two complete decks that'll take you all the way through ranked if you know what you're doing.

If there's one glaring flaw, it's the single-player duels. They start off as a tutorial to ease people into Yu-Gi-Oh, and do a decent job of explaining the rules, but they don't do much to tell you how the archetypes they showcase actually function. Instead you find out how they work when you jump into a duel with one of their loaner decks and immediately watch the AI pull out their boss monster with a better version of the deck they made you play. I don't want to get rolled by Inzektors again just give me my gems konami

A Yu-Gi-Oh GaaS that actually tries to stick close to what the proper card game is. A lot of aspects of it make it a bit daunting at first, like the sheer amount of cards and archetypes to choose from, the walls of text you have to read every turn or the crazy combos that can lead to otk when playing with others. Once you understand the fundamentals, get some staple cards and settle with a deck, as someone that never really played YGO before, the duels become a lot more enjoyable.

So far, the game seems quite generous, as you essentially can build one perfect deck with the resources you get at the start, while staying f2p of course. There are questions regarding the progression, and whether it will remain as rewarding in the long run though. Deck building is quite easy, and there are a lot of resources in game to help you with it, not to mention that the community itself has a lot to offer too.

Despite Ranked duels being the most prominent part of the game, Solo mode has received a decent amount of work too. You can try different structure decks there and learn about various archetypes and game mechanics. The tutorial themselves aren't that great, but the matches provide good practice and it's a nice way to test the fundamentals of an archetype usually. Last but not least, the music is surprisingly good.


It's the closest we've ever gotten to an official yugioh hearthstone-like and as a result of that I found it alarmingly easy to sink a good 30hrs (and some money) into this in less than a week. I feel more at peace playing EDOPro or Legacy of the Duelist because I know they're not going to prey on my implusive buying habits, but I know it's inevitable I will find myself playing this again whenever the next battle pass drops.

The presentation is nice. Eldlich players please get a different hobby. 4/5

It's keeping me busy until the Digimon game client comes out.

Finished all the solo content, got to platinum, still love building decks and dueling anything that isnt a tryhard meta deck..which is unfortunately a lot of them. The presentation is solid apart from the needlessly slow chain animation and it's fun opening packs as it should be. I like having a cute little duel mate hanging out on the side of my board too, but I do sorely miss the cute girls from the tag force games. I was surprised how generous they were with gems starting out then I realized just how stingy they were with them after the initial gem dump which was kind of disheartening since there's so many fun archetypes to try. I've still been able to make 5 decks with a 6th in the works so I'm not too dissatisfied but it still doesn't feel like enough. The solo mode is pretty neat but I wish more of them were as expansive as the world legacy story, the others are over too fast. Overall, while it's obviously not as quick or free as edopro, master duel is a very good free yugioh client for people who want to play something official..as long as you can avoid getting matched up with drytron, eldlich and sky striker players. Anxiously awaiting my more recent cyberdark support.

No seriously fuck this piece of shit game

It's just like every MTG videogame ever but with Yugioh cards, it's still a good formula so I think it's a good game that lacks a lot of originality. They even kept all the bad things, like making it obvious when you are playing any kind of counter card because the game just STOPS and waits for you to respond on every action, even if you are fast enough to click on CANCEL it keeps asking over and over again when you clearly don't want to use it, that's the one thing that actually bothers me, I don't care about the crappy music and mobile-based UI, or the serious lack of originality, it's just Yugioh. They do give you a shit ton of cards to build your own custom deck and there's some PvE adventures that are fun, even if the story is nonexistent outside of "oh, there's evil, duel it".
I wanted to build a boomer deck filled with the cards from the TV series because I'm a filthy casual and I don't know/care about synchro, pendulum and zxy summons and I never will, but I found myself buying like 100 packs (with in-game earned currency) and building decks just for the fun of it, even if it wasn't really that fun because every card is so unnecessarily specific and convoluted that there's no middle ground between perfection and trash.
I would've liked it more if they gave it a more "Yugioh feeling" instead of just reskinning the MTG formula. The game is free so I can't complain too much about development, but was it that hard to add the correct sound to the life point drops? To this day I haven't found a single Yugioh game that has the correct SFX, and that's really all I want; a Yugioh game that looks and sounds like the TV series. That's it.

The game it's good enough, no reason to hate it, it's really easy to start playing VS, you can duel your friends, the tutorials are bad but it's Yugioh, you just summon crap to sacrifice it and summon a bigger crap to sacrifice it and summon an even bigger crap, and this one has 4 paragraphs of text on it that do not matter at all, just hit and hope it's enough.

if red-eyes black dragon with his "pohtenshul" were a video game, i think master duel would be it. the presentation and general play features of this game are shaping up to be awesome, with some of the most streamlined deckbuilding i've ever seen in a yugioh sim (though i wish there were some better filter options). the actual game in motion looks and feels great (besides how slow/sluggish the animations are), but there's just a lot that master duel is missing at the moment. i'm sure i'm not the first nor the last to bring this up, but bo3, alternative banlists/real banlists, retro formats, better monetization, and more accessories/aesthetic options are all missing. more expanded duel room features are missing. new cards are missing. lots of stuff is missing, giving the impression that master duel is more in an open beta stage than up to a full release. i'm fine with that, but i hope it doesn't last long.

what i think is most damning here is the monetization for sure. while it isn't as gross as duel links because of the godsend of a crafting system, things like rarity and gem acquisition are handled in a way i can only describe as pure konamium. my ogdoadic lair deck - a deck weaker than mid rogue, mind you - has taken me upwards of 14 ultra rares to make. meanwhile, my thunder dragon deck is practically budget in comparison with around 5-7. the game gives enough gems to make 2-4 decks depending on how lucky you are, but once you reach that point you're completely fucked unless you're willing to grind out missions for the rest of your life for almost no reward. konami, for the sake of this game's health, should NOT have made it so nearly every archetype or deck type in the game requires at least a few ultras. that should not have even been on the table. are they seriously going to tell me that it was a fair and balanced decision to make sure a fucking venom deck is going to cost at least like 6 ultras to make? don't even get me started on hero, either. i feel for all the people who would want to experiment with them but can't because of how ridiculous the rarity is.

but hey, i still gave this game a middling to positive score. it isn't all doom and gloom. with the decks i have gotten to make, i've had the chance to connect with and play with friends and relatives who i wouldn't dream would be playing yugioh with me up until now. it's opened so very many doors that i hope stay open - it's just up to konami to finally shape up and make a sincere and honest effort at a good game after nearly a decade of going down the drain. i won't stop playing this game any time soon, but it needs to be improved a lot before it really shines.

6/19/22 update: i'm finally quitting this game, at least when it comes to playing it with any sort of actual consistency. the most recent festival and general lack of improvement tell me the developers and/or the higher-ups at konami do not give enough of a shit about this game to want to make it actually good, and that saddens me. what we do have is still a solid skeleton for a game, but it's something with nothing in it and even as a simulator it's far too slow and cumbersome and gacha-y to work all that well. while its presentation is still awesome and it's the best yugioh has ever looked, it's missing so much of what would make it good that it's simply... mid. it continues the trend of (ocg/tcg-based) yugioh games never breaking that ceiling, and this point i wonder if that ceiling will be there forever.

ES HORA, D-D-D-D-D-D-D-D-D-DD-D-DD-D DEL DUELO!

I have a background playing MtG and YGO is basically the hilarious kusoge version of a TCG. Every mechanic is parasitic. Every card is inscrutable. Every deck is like playing eggs where the turns take forever. Like all good kusoge these facts about it are good and they rule. There are cards that are supposed to be boats made of sushi ffs

This is free to play, but it's generous enough that I could make a deck with no real issues and nowhere near all my free currency used up. The solo mode is not super in-depth and not great at teaching you things but you get to read some weird text about the bananas flavor of these cards and do some duels and unlock some fun stuff. You can go online and play the card game and that's cool too. I've got issues with the package but since there's no up-front cost there's no reason for them to stop you.

you get enough currency to make 1 deck but then progress grinds to a screeching halt and you are forced to play that 1 deck for the rest of time

update: it actually looks like they're doing stuff with the game now so i bumped the score up a bit

I have not played Yu-GI-Oh since GX so starting this game was a weird experience for me since I have heard so much about what the game has formed into. For a little I thought it would be daunting so I asked some friends to help me make a deck that would be easy to use and fun to play and once I finished that deck I set out online and honestly I have been having a blast with this game. Idk what this game will be like down the line but for now they give you A LOT of gems and crafting material and special pack bundles to get you started and if you use those resources correctly and know what deck you want to build and use Secret packs correctly to build into that deck you can infact build a meta ready ranked deck having to spend $0. This to me is a big deal since it really gives me a chance to actually enjoy ranked and not have to worry about much besides waiting 43924239 minutes going against some decks.

All in all its F2P and is very fair to new players with what they give you so I 100% giving this game a shot. The one thing I will say however is the ranked matchmaking is pretty terrible even more so once you hit plat league but hey even if you don't like online play there is single player content to do in this game as well which I highly recommend doing in general since you get a lot of gems/cards from it.


Yu-Gi-Oh! moderno não tá com nada, mas ainda dá pra se divertir

I barely know what I'm doing, all the decks I try to make suck ass and barely work, the translation is so poor I sometimes genuinely don't understand what a card is supposed to do, I also can't stop playing it send help

game has more connection issues than halo infinite and gg strive combined

modern yugioh is kinda bad anyways, it's OTK or surrender with the same 36 cards always

still waiting on the part where they integrate actual shadow realm duels so i can die bc of yugioh finally

Tiene muchos puntos a su favor como lo accesible que es gracias a su sistema de crafting, lo que vuelve a los banners temporales de un negativo a algo que no te importara a la larga, o que el lore de los arquetipos iniciales si bien breve tiene una gran presentación, por lo que ya de por si satisface al nicho fan de digamos Duel Terminal.

Sus únicos puntos en contra son que padece lo de cualquier simulador de un yugioh, aka es lento así que puede cansar a primerizos por ello por como es la estructura de yugi, y que las recompensas tanto diarias como del ranked son muy bajas para lo que cuesta un solo sobre aunque esto se podria alivianar a cuando traigan eventos a futuro.

De paso añado, esto no busca emular al TCG o OCG, es una variación de estos así que no busca ser un reemplazante de alguno de los 2.

Yugioh is so fucking stupid and that's kind of awesome, also this is the most generous gacha game I've ever seen which kind of blew me away. I've made 2 decks and I still have about 4k gems with another like 2-3k able to be earned from logins and solo duels.

This seems pretty awesome for actually playing Yugioh. The music kicks ass, the presentation is sweet. It seems to have quite a bit of single player content. It seems kind of fucked to me that there is only 2 purchasable premade decks, and im kind of annoyed with the pack system, but its whatever.

Didnt play any online at all and im fine with that, I like to think about playing Yugioh and cool arch types instead of actually playing it.

I hit Gold Rank and now I either lose consistently or get bored watching my opponent play solitaire. That's YuGiOh though. Game is fundamentally sound, should be the best YGO game ever made if it gets consistent support.

dragonmaid supremacy
very f2p friendly
solo mode is kinda boring tho

Konami please.
the ban list PLEASE


Sí, bueno, me ha llevado de vuelta al juego de cartas tras un periodo de reposo por el juego de Digimon. Guay porque se puede jugar free to play y es el juego de cartas íntegro salvo los últimos sets. Eso sí, el juego en sí es complicadete así que normal si no es tu cosa.

I'm matched with people playing Drytron thrice in a row in Gold rank. I'm not doing this.

A gameplay é ótima, e muito fácil montar seus decks só tem alguns problemas:

1- o jogo tem um problema de lag no android
2- a falta de coisa pro "end game"
3- dps de um tempo acaba a fonte de gemas
4- o tutorial não serve muito pra quem sabe jogar ygo(pra quem não sabe e pior)

Cheguei no ouro com 90% dos oponentes dando surrender
Arte