Reviews from

in the past


skip all the dialogue and its peak

neon white is a game that did the seemingly impossible - it made me feel like i'm actually good at video games. it's such a cool fuckin' game man, i don't think any other game out there blends together so many different genres and ideas together as well as this one does. buttery smooth, aesthetic as hell, makes you feel like a god, and it's one of the only high score/time trial-based games that's actually compelling.

the way neon white is able to embody the thrill of speedrunning and optimizing routes without turning into some bullshit pixel-perfect platformer (or even that difficult of one) is so nice. overall movement and the amount of tools/gimmicks at your disposal in each level is immaculate, and almost every mission has something cool up its sleeve. zipping through the later levels with the rocket launcher, launching yourself through barriers with the shotgun while being careful not to hit mimics, it's just so fucking cool. never once did it feel frustrating to the point where i wanted to slow down - even you're several attempts into a level, it's still a blast finding ways to optimize your existing progress or trying out new routes. not every level is a winner (some of the later ones were so lengthy that they did start to wear on me a little), but a vast majority of them were perfect beyond words.

like i said at the start, games like this that are based around getting the fastest times/the highest score usually don't resonate with me because i have no reason to give a shit. not only is this game's movement perfect for that kind of thing, but plastering your steam friends' times at the end of each level is honestly genius. i'm sure a lot of games do this, but seeing that your time was total ass in comparison (or one motherfucker beating a level in 8 seconds) is a great motivator to replay levels in search of perfection. after all, i can't have my friends thinking i'm dogshit :(

the weirdo ass breakcore y2k aesthetic this game has is incredible too, and definitely helps ease the pain of having to replay a mission dozens of times. sliding down glassy aqueducts, grappling between modern skyscrapers, all while machine girl is hitting you with the most beautiful songs you're ever gonna hear... it's really something else. while this game's aesthetic inspirations and the feelings it's trying to invoke through its presentation are pretty clear, it stands out from the crowd extremely well.

gameplay and presentation-wise, neon white is almost unrivaled. however, pretty much all the negativity for this games comes from its story. which, yeah, it's pretty bad and drags the game down quite a bit. it's basically this weirdo jumble of excuses for you to get dragged from one level to the next while every single character is either absurd levels of comic relief or your generic milf mommy uwu. there wasn't a single moment i actually liked, but it wasn't enough to put me off from the game. i also didn't feel compelled to find any of the hidden gifts in each level for this reason - while i think that's a cool idea, it's not worth it when the "reward" is having to spend more time with violet. i'm not gonna say that this game would have been better if it had no story at all, but it'd probably have a lot fewer negative reviews. even if they leaned into some weirdo shit where the only stuff you learned about white or heaven came from getting enough medals/secrets and just kept it as a time trial platformer would be pretty cool.

if you haven't played this game yet you're dumb as shit!! just kidding, that's a mean thing to say. don't let the negative reviews taint your impression of this one. just mash skip through every cutscene and you'll get one of the best platforming experiences you've ever had. not bad for a dead guy at all.

visual novel shit sucked hardcore everything else was sick

game so thoughtfully made even the dialogue is speed-runable!

despite the character writing being subpar, everything else about this game is superb. sublime soundtrack. fantastic game design.

also shoutout ben esposito for being the first person ever to put good representation of the jewish religion in a video game.

Extremely fun to play and replay to get the best possible time. The environments are gorgeous and capture the heaven theme extremely well. The symbolism of the game is extremely cool and I'd recommend it to anyone else who enjoys autistically getting max rank on every level like me.


Its only flaw is that its visual novel storytelling is ultra-cringe. Gameplay is absolutely perfect, though. God I loved this game

two Whole stars get deducted here purely for the dialogue making me want to melt my head in the Metal Gear Microwave

This game is almost perfect in everything, this might be one of the best FPS that i´ve played, the story is good and funny, the soundrack made by fucking MACHINE GIRL (god i love machine girl) is amazing, all the mechanics and levels are really well done, but even so, i think there was something missing that i dont know what, but this game could have 5 stars easily.

ben esposito knew he was cooking when he decided to insert tattletail in this

I can't remember the last time I had so much fun playing a FPS! I could not stop playing until I had aces in all levels. It scratches that competitive itch perfectly for me. The super fast restart makes it super easy to keep getting runs in.

Ignore the dialogue and you'll find likely the most mechanically satisfying game I've played in a long while.

The gameplay is simple, the levels have a serious mid game slump, and if you really want to shit your pants I think the writing and story are both actually pretty funny.

Stylish and painfully addicting. A bit cringe sometimes in the story department but man the level design really makes you feel like you're cracked, even if you're just finishing levels as intended.

Neon White is a really fun game about speed running. When you complete maps in less than 10 seconds, yet your 3 seconds behind a gold medal, it makes me want to push for perfection and optimization. Sonic but good.

story was alright, gameplay was alright, didnt think it was too special. Good game overall.

Might be the most fun i had while playing a game. This shit was addictive

Objectively a kinda random meh game.

Subjectively my favorite game of all time.
Story is shit but I like the cheesy "written by a 12 years old" vibe of it, gameplay is litterally everything I love, blending speedrunning mechanics, boomer fast FPS kind of controls, and a kind of cars game mechanic, where you have to chose in a second between keeping a cool weapon or discarding for a boost, the aesthetic is just basic Ambient Jungle weeby shit, but I like it too, and the game has a big replay value, especially thank to the Level Rush mode.
Oh yeah also this game made me listen to Machine Girl 2 years ago, and now it's my favorite band, it's my biggest musical influence, and now I feel like I'm a MG cult member.

So just for that, thank you Neon White, you're definitely my favorite game.

Se você gosta de desafio e competitividade, esse jogo é pra você. Neon White é único.

Neon white is a game that is really damn good and fun through gameplay, with story being pretty good, I like how the game uses the guns, as cards that can be used for clearing enemies, bounce mechanic and the discard ability, this along with Hi-fi rush are the few games that made me more immersed into this world, with the jumping and the enemies shooting at you, it made me feel excited to try a new map.

The story is pretty solid, its nothing much than a light and dark story, though that is not a knock against the story as there are twist and surprises that kept me engaged throughout the story.

The characters were pretty good, I liked them, they were either funny, tragic or interesting with some making root for them whether what they wanted, I especially liked White as a protagonist(Thank you, Steve Blum.)

While I would call this game a masterpiece, there are a few issues I had this that slightly annoyed me, First I felt like some of the characters did not really have screen time, though it is minor it still rubbed me the wrong way. The second problem is that the last levels can feel cheap in terms of finding every and it was painful to do, at some points it felt like pulling teeth, though the last issue is that there are some bits that annoyed me a bit in the story like they do the Beach episode or the anti-climatic way the villain is handled, these bits kind of made me disappointed or just sad.

Overall, the game is really good, even if it has those issues, I can highly recommend it as an excellent game.

Комплексная бегалка, которая при этом очень легко усваивается и применять все её механики увлекательно, а что более важно, нужно. Игра затягивает очень быстро и не отпускает. Ещё здесь много времени уделено сюжету, но он тут не нужен. Раз есть, пусть будет, может кому понравится. Я же его целиком пропустил и доволен.

God I can only imagine what it was like trying to build this thing from the ground up. The story is only ok, only just, but at least it's ignorable. The gameplay fuckin' rocks though, I really like Neon White

this is a perfect video game, been playing since launch and can't stop. also the game that started my speedrunning hobby

Time trials and other score-based systems aren't anything new in video games, though never have I ever played a game as enticing to perfect as Neon White. 15 hours in, and I'm barely halfway through. I'm too stubborn to finish a level until I've beaten all my friends.

Presentation-wise, there's nothing quite as appealing to me as this. Beautiful visuals, character design to die for, and a score done by my favorite band of all time. Couldn't ask for anything better or more fitting.

What keeps this game from being a full 5 stars is a lacking sense of scale. The game's pretty damn long, as mentioned, but it also feels a bit bare bones in other areas. A main cast of 5 characters is tiny, one or two more named Neons with their own designs would go a long way. Another symptom of (I'm assuming) a lack of resources, is that it does a lot of explaining locations in the world rather than showing them, making it feel smaller than heaven probably should.

Still, this game skyrocketed into becoming one of my all-time favorites as soon as I played it, and has left its mark on me in an interesting way by pushing me to change my IRL name. That's something no other game can take credit for, meaning this is the best game ever made by default. Go play it.

The perfect videogame.

I can't think of a single flaw with this game, maybe just a nitpick regarding the lack of voice acting for optional dialogue, but I'm not illiterate and all of the main story is fully voice-acted. Also, before someone comes in here and says the dialogue is bad, pull your head out of your ass it's not that serious.

You're gonna tell me that a game with some of the hardest lines in fiction such as "You're the Sasuke to my Naruto" and take this seriously as straight dog-ass writing. You're really going to tell me straight to my face that this masterclass in (purposefully) cringe 2000's writing that makes Citizen Kane, the hack fraud, roll in his grave, BAD!? Listen up bucko, you clearly aren't as highbrow and intellectually adept as I am. I'm able to appreciate the subtlety and nuances of lines such as "...it's like how you can never be a true gamer if you only ever play on easy mode". Sit back down, so called "gamers".

Neon White is a videogame-ass videogame. I feel nothing but raw joy playing this game. It is so fun to blast through these levels and further refine your times. You don't even have to be good at games to feel like a total badass. Your lifeless corpse could be having death spasms on the keyboard and still pop off. That's not to say that the game is braindead and lacking depth, quite the contrary. You just don't need to be some sort of Gamer God Supreme to get something out of the gameplay on display. The skill floor is low enough that almost anyone can have a good time, and the skill ceiling is so high that it's a blast to keep running levels over and over again.

Back to the lifeless corpse, Neon White can cure death. If adrenaline made sound, it would be the soundtrack to Neon White. This shit slaps, FULL STOP. Start blasting this in the cemetery and see the dead rise and bust it down to the bops gracing their rotten ear holes. Just straight up one of the best soundtracks in a game, *mwah chef's kiss. And the vibes are impeccable, this game oozes in the sixth gen charm. As I said, videogame-ass videogame.

Just play this masterpiece, it is just so damn fun

Absolutely amazing game. From the gameplay to the incredible soundtrack and the absolutely overhated story and dialogue, it is one of a kind and an absolute favorite of mine. Makes getting into speedrunning extremely easy and instantly rewards you for it. Easy mechanics and short levels that make it easy to pick up, yet hard to master.

Incredibly fun game that encourages speedrunning, the level design for the most part is superb with a lot of options to finish the levels as fast as possible, the story is alright I wouldn't recommend play it for the story only but its there and it is pretty funny ocasionally

Really like the gameplay and love the machine girl soundtrack. Not so sure about the boring ass secrets or the gift giving system tho.


One of humanity's greatest missed opportunities; if this game had a good story, it'd be one of the best games ever made. Or a decent story. Hell, any story that I could play around my family, without having my index finger hovering over the Escape key.

If we ignore that and the (to be fair, non-mandatory) heavenly delights, then the razor-tight, speed run friendly gameplay, the unambiguous, slick visuals, and the energetic soundtrack all coalesce to make this game one for the ages.

Surprisingly addictive with a very well written plot.

With Neon White, the developers definitely nailed the speedrunning time trial aspect

So many shortcuts and little improvements can be made in such simple levels, and paired with a tight, fast platforming it becomes addicting to play through!

If there's something to say about this game is that its dialogues are filled with reddit-like horny bullshit that really brings down the experience during the visual novels parts of the game (and there are a lot of them!)