Quite possibly the most fun first person shooter ever created. Doom Eternal has an incredibly deep and engaging combat system. Naysayers complain that the ammo reserves are too shallow, and that you run out of stock too quickly, but this is all meticulously designed and curated in service of its combat loop. Weaving in and out of demons, swapping weapons, using your chainsaw to refill, blood punch and grenades to get health back, you enter a state of zen when you play this game, it all starts to click and you really feel unstoppable once you master what this game has to offer. The level design is even more engaging and fun than its 2016 predecessor, with more verticality and platforming, and more deviously hidden secrets to find.
The only criticism I have of this excellent title is that the story is kind of really weird? When the game starts it feels like a lot happened between 2016 and this game, and its really confusing. This game feels like the third entry in a trilogy, leaving you really lost as to what the hell is going on.
Definitely going to be seen as one of the defining titles of this decade when it's all said and done.
The only criticism I have of this excellent title is that the story is kind of really weird? When the game starts it feels like a lot happened between 2016 and this game, and its really confusing. This game feels like the third entry in a trilogy, leaving you really lost as to what the hell is going on.
Definitely going to be seen as one of the defining titles of this decade when it's all said and done.
Holy shit this game was good. The story was phenomenal, and it improved in its combat in every way from its predecessor. The combat is fast, smart and always evolving as you go on, introducing new enemies that force you to keep moving and switching between weapons on the fly. The Marauder is an excellently designed enemy that provides a fantastic combat challenge. It was and still is an amazing sequel.
Holy shit this game was good. The story was phenomenal, and it improved in its combat in every way from its predecessor. The combat is fast, smart and always evolving as you go on, introducing new enemies that force you to keep moving and switching between weapons on the fly. The Marauder is an excellently designed enemy that provides a fantastic combat challenge. It was and still is an amazing sequel.
I purchased this game and it sat there, unplayed, for almost half a year. I'm so happy I decided to play. Doom Eternal is now my favorite fps, with no competition. I feel like I'm literally Doomslayer when playing this game. I'd say I'm pretty good at games, but this game made me rethink that. Don't think I'll be playing this one on hard mode.
I don't know how you would beat this on a controller.
Game was super hard even on normal. There were so many mechanics for my brain to handle and I ran out of ammo so many times i soft locked myself twice; it made the game super stressful. But I think I liked it at the end of the day and I think I prefer Doom 2016 over this.
Game was super hard even on normal. There were so many mechanics for my brain to handle and I ran out of ammo so many times i soft locked myself twice; it made the game super stressful. But I think I liked it at the end of the day and I think I prefer Doom 2016 over this.