Fantastic game, but not really my style I think. I could just be really bad at video games but even on the easiest difficulty I found Doom Eternal to be quite challenging, and I just didn't find it that fun some times, but I fully get the appeal to people who love this game. Soundtrack is fucking killer though.
Playing doom eternal on nightmarish difficulty is the same as having sex with a passive trance. It seems that you are in full control of the whole situation and you are pleased, but there is a high probability that the situation will radically change and you will already be fucked, which does not sound very pleasant. By the way, i will always love this game. God bless you, Hugo Martin.
Bem foda, adrenalina e testosterona pura. A formulinha de correr e atirar levada ao extremo, é até difícil imaginar pra onde a franquia irá depois daqui. Melhor que o primeiro em todos os sentidos, variedade, movimentação, inimigos e upgrades.
O level design cria essas arenas de combate cheias de oportunidade e opções, e se não fosse tão bom assim acho que o jogo sentiria muito.
O gameplay é realmente impecável, e nunca deixa de ser intenso. Geralmente, depois de cada missão, eu tinha até que tirar um tempo pra respirar, até pelo estresse que ver 50 demônios de todos os tamanhos e formatos vindo pra cima de você sem parar causa. E ô joguinho difícil hein, até no normal penei um tanto em algumas partes.
Não sei o quão necessário eram as partes de plataforma. Não me incomodaram tanto, até porque como já disse a movimentação é muito boa, mas elas dão uma boa quebrada no ritmo da ação. Também acho que a munição é um pouco escassa demais no começo do jogo.
Mas é, jogaço!
O level design cria essas arenas de combate cheias de oportunidade e opções, e se não fosse tão bom assim acho que o jogo sentiria muito.
O gameplay é realmente impecável, e nunca deixa de ser intenso. Geralmente, depois de cada missão, eu tinha até que tirar um tempo pra respirar, até pelo estresse que ver 50 demônios de todos os tamanhos e formatos vindo pra cima de você sem parar causa. E ô joguinho difícil hein, até no normal penei um tanto em algumas partes.
Não sei o quão necessário eram as partes de plataforma. Não me incomodaram tanto, até porque como já disse a movimentação é muito boa, mas elas dão uma boa quebrada no ritmo da ação. Também acho que a munição é um pouco escassa demais no começo do jogo.
Mas é, jogaço!
Just like DOOM 2016, except every mechanic has been improved or new ones have been added. Super fun to just run and gun with plenty of replayability for collectibles, upgrades, and master levels.
One thing to be aware of though is that since each enemy has a unique way to kill them, sometimes you don't always have the correct ammo to do it, or you run out of ammo in general and can't chainsaw any enemies to get any back.
One thing to be aware of though is that since each enemy has a unique way to kill them, sometimes you don't always have the correct ammo to do it, or you run out of ammo in general and can't chainsaw any enemies to get any back.
Easily the best DOOM Game- Doom 2016 gets too much credit when looking at how much of an upgrade this is. Controller support is way better and on mouse and keyboard the Heavy cannon quick scoping is way snappier. Voice acting as always is genuinely amazing. Sound track is also absolutely goated. Any Mick Gordon hate is just unwarranted bait. The mini bosses while sometimes tedious aren't hard for the sake of being hard it definitely allows for easy progression. DoomGuy best-girl. 10/10 only complaint I got is that sometimes the game bugs and does not unlock the next area even if all the mobs are cleared.
I don't know how you would beat this on a controller.
Game was super hard even on normal. There were so many mechanics for my brain to handle and I ran out of ammo so many times i soft locked myself twice; it made the game super stressful. But I think I liked it at the end of the day and I think I prefer Doom 2016 over this.
Game was super hard even on normal. There were so many mechanics for my brain to handle and I ran out of ammo so many times i soft locked myself twice; it made the game super stressful. But I think I liked it at the end of the day and I think I prefer Doom 2016 over this.
Holy shit this game was good. The story was phenomenal, and it improved in its combat in every way from its predecessor. The combat is fast, smart and always evolving as you go on, introducing new enemies that force you to keep moving and switching between weapons on the fly. The Marauder is an excellently designed enemy that provides a fantastic combat challenge. It was and still is an amazing sequel.
К сожалению, для меня эта часть хуже перезапуска 2016-го года. Добавили много кривоватых платформенных эпизодов, много лора в записках и катсцены от 3-го лица, что нарушило погружение. А факт продолжения и завершения сюжета в не очень-то и выдающихся сюжетных дополнениях удручает ещё больше. Но всё равно DOOM Eternal будет лучше подавляющего большинства современных ААА шутеров от первого лица