Reviews from

in the past


boa história, gráfico, jogabilidade e a química entre os personagens é ótima

This was a new venture for me but a worth it one, I played the original and other FF games but this one just hit different for me

Well.. Took me 2 Years to finish it
but it was great, really a great game

the story is good and fun
I really loved the characters, they're really great and well developed
and sephiroth... The GOAT

The gameplay is good
the combat system is great you can learn a lot of abilities, and make your own spells list, and every character has its own abilities and fight style
every weapon has an ability and you use it with the weapon
and if use it for enough times you will learn it and use in any weapon
I like fighting as cloud because of the punisher mod he has.

For the characters, well they are good
there's some different things you do in each chapter for a change
like riding a motorcycle and fight in the same time
Solving some puzzles
doing some side quests (some of them are boring..)

the enemys was great, fighting them was great
the bosses was great, specially the final Boss it was really great
The music is goated

and the ending was great
can't wait to play rebirth.

highly recommend it.

A solid combat system and mindblowing music for a competent remake.
Too many portions got the AAA drag out for pacing treatment.
I have issues with the story changes but also prefer that this game tries to stand on its own

Finished Final Fantasy 7 Remake last night. Seemed like it was 10 boss fights in a row in those two last chapters. I had a hard time with that giant mechanical thing with the wheels you had to destroy on the highway.
Overall, I enjoyed the game, but it was much more linear than I expected. There could have been more enemy spawns too. Leveling up in the arena or battle simulator isn't that great.
I hated the whisper beings.


História boa, bons gráficos e uma ótima mistura de estratégia e ação

Très bon pour démarrer la série

If there's one thing that really gets me about this game it's that it's so close to being an all timer and then they're like nah we can't not Square Enix this whole thing up so here's the plot ghosts and we're gonna turn the whole thing into some sub-Kingdom Hearts, anime nonsense, daddy chuff for the last hour.

4.5 out out of 5 not enough cait sith
just messing around but still, i can't believe they took a 4 hour part of the original game, and extended it to an entire fucking game
7 remake is just absolutely amazing, the soundtrack, the UI design, the battle flow, it's deffos a must-play

I think I've put about 30-something hours into this game so far, but then one day I suddenly just lost interest and stopped playing, I'm not really sure why.

So far, the combat is pretty fun, and the special abilities are really cool. The boss fights are great as well, really cinematic.

However, the story and characters are sooo lame. I imagine the characters were much better in the original and I will agree they are iconic, but they're not very well adapted in this game. It's really hard to get emotionally invested in anyone's story, for the most part I was just trudging through it.

I do like the environments and the art direction though, this is a highly imaginative world and it's really fun to look around at all the different environments. However, the actual task of exploring the world itself can get a bit stale.

Also, you'll probably hate me for this, but I don't always vibe with the soundtrack. I will say there are some absolute bangers in this game, but sometimes when I'm exploring or just walking around some songs get annoying.

I will say that I like this game's approach to its levels. It drops you into this big area with lots to do and then you can spend as much time as you want doing sidequests or other exploring before moving on with the main story. It does help get you immersed in your surroundings, but then again a lot of the sidequests are kind of forgettable, so this can feel like a slog at times.

I will come back to this game one day, especially because I hear Rebirth is really good so I want to eventually play that one as well. But from what I've played so far, I feel kind of "meh" about it, but I enjoyed it enough that I want to come back and finish it at some point.

My adventure with FF7 began a few years ago when, encouraged by playing classics, I reached for this archaic title. Enthralled by the first few hours of the game, I dropped out when the open world truly opened up. There's no denying that the vision of gameplay in random encounters in today's times is very tiresome and off-putting. Then comes the FF7 remake, which not only expands on those first few hours of the game that were already familiar to me but also abandons the entire concept of random encounters.

I think there's a lot to criticize about this game, from cringeworthy dialogues to mediocre side missions. However, the sense of adventure and well-written characters remain untouched, which means that thanks to the improved dynamic combat, we spend a good 25 hours with Cloud and the crew without really feeling that in the original it was only about 5 hours.

Um remake de respeito. O sistema de progressão e combate do jogo são fenomenais. Além disso o jogo deu um tiro certeiro na exploração e sidequests do jogo.

É uma pena que o ritmo arrastado do jogo atrapalhe a experiência em certos momentos da gameplay(60h pra ir embora de midgar foi de lascar). Outro ponto negativo foram as mudanças indesejadas na narrativa e enredo do jogo, o quem impedem esse remake de superar o original.

Mas de qualquer modo...
Jogaço

Sadly it feels like a demo that only gives you a taste of the story to come but, It really hypes you up for the next game. Buy on sale

This review contains spoilers

Había que ponerse las pilas, que estamos a nada del lanzamiento de Rebirth y yo todavía sin haber tocado Final Fantasy VII Remake. Que no panda el cúnico, ya está solventado y es oficialmente el quinto jueguito que me paso este año. Pero ahora no sé si realmente tengo ganas de jugar al siguiente.

Sinceramente, creo que el hecho de que me lo haya pasado es por los feels del original y ver cómo lo han adaptado. Pero había momentos en los que bien quería abandonarlo y a otra cosa. Fíjate que ni una secundaria he hecho y he acabado el juego solo conseguí 2 invocaciones.

Y creo que todo ha sido por el combate. Es como que quiere ser un Hack&Slash a la vez que un RPG por turnos a la vez que ¿un souls? Me da la sensación de querer muchas cosas pero ninguna refinada. Y que conste que abandoné la saga en la cagarruta del X-2 y creo que este combate lleva desde el XIII.

Eso sí: la adaptación, los pequeños cambios en la trama, la grandeza visual, la fuerza que tienen los personajes y su historia, la ambientación y música... Todo es un 10 como un pepino.

Pero el combate... Me ha resultado un bucle de Stuns y Colas de Fénix con el que no sé si quiero ir al Rebirth.

What they did with this game is simply mindblowing.

All the characters feel so vivid, the combat system is amazing, the music is superb, and the opening scene is a fever dream, and its crazy how good this game graphically looks.

Of course, there's some issues with it, and sadly, the game is only a third fraction of the full thing, but i'm very happy with the result!

The Cait Sith cameo was so dumb I'm sorry-

They sure did make one of these!

Filled with mixed feelings across the board. The narrative is, broadly speaking, really enjoyable. It's endearing to encounter these characters again in such a new format. Cloud is perfectly communicated as a tryhard, Barrett is a fanatic with the glasses on and a soulful man with the glasses off, Tifa and Aerith are cute. All the key dynamics are beautiful and they feel right. The things that exist in the original game are broadly done right.

Mechanically, it's sort of… muddled. I was surprised to find I actually really enjoyed the action rpg format. I’m a KH nerd, I’m still a sucker. But KH has the advantage of multiple worlds and environments to explore. There’s opportunities to engage with the mechanics and the enemies at your own leisure. By comparison, FF7R is… very linear. Your opportunities to level up or engage with its combat without main-line progression is limited to specific locations, all out of the way of each other. Shinra combat simulators, Collesseums, small enemy zones just outside of limited sidequest chapters. And the sidequest chapters often fall into things I thought we all know got tedious in these kinds of rpgs, chasing down rats and so on. I understand and even sympathize with needing to add time to the clock, to make the purchase worth it, but... man. I just want more character beats. On the other hand, your reward for finishing quests being more character moments is really charming as well. I guess my main issue is that I find exploring Midgar as the city so interesting and fulfilling, while the emptier monster sections feel so constrained and repetitive. Hated Train Graveyard, hated the freeways. I guess it really comes down to the map design. There's so many sections where I just end up staring at the minimap rather than actually looking at the game around me. When the level design is singing, I am in love with the combat and I'm thrilled in each enemy encounter. When the level design is failing, I was constantly begging for the chapter to end.

And then you get to the (I assume well known at this point) rebuild-esque shenanigans, where complicated characters kind of just start repeating the same sort of "I defy my fate" or "the future can be bright" voice lines that just bum me out in a way. While the weird dynamic of the anti-retcon ghosts helping or hindering the party initially makes some interesting narrative complications, the ultimate result is a narrative that just kind of loses my interest compared to the normal intimacy found in the original FF7.

Approaching FF7 decades after the original was a genuinely beautiful experience. I was consistently excited to talk about it, I was never bored or annoyed, all the overhype and preexisting fandom expectations melted away into experiencing Just One Of The Greatest Games Of All Time. FF7Remake looks gorgeous, feels great, and offers so many interesting character moments and divergences. But its broader narrative of trying to reconcile with that overwhelming fan response? Just ultimately kind of goes nowhere for me.

See you in three years when Rebirth gets on PC.

I don't like the original or the remake.

J'aime trop les blondinets mystérieux malheureusement


One of the most mind-numbing games I’ve ever played to completion.

I can't believe they did. They actually went and did it. The mad men at Square actually remade Final Fantasy 7 (kinda).

After years and years of anticipation, after mistaking that PS3 tech demo for an actual remake, after replaying the original at least half a dozen times, it's finally being remade and I couldn't be happier.

While large swathes of the game are kind of a tedious grind through monotonous side quests and annoying puzzles, the game still manages to shine through an phenomenal combat system and it's amazing cast of characters.

It may have been 20+ years since the original, but the creators of this game still understand every nuance of the characters, and the way they've expanded them and their relationships is incredibly heart-warming and exciting.

Okay I am in chapter 9 of the game now and I have really mixed feelings about it so far.
Would anyone who played through this recommend me to continue or should I stop? Is there anything that comes in following chapters that makes it worth continuing?