Reviews from

in the past


seventeen years later apollo justice is a capital CG Cursed Game. harbinger of a new age which never really came- the apollo justice trilogy as a complete package is plainly awkward in how it languidly, disinterestedly follows its namesake. of course you can’t blame apollo justice for the decisions the IP made after it came out but apollo’s role in the franchise absolutely colors how this game is played now. now the game is a thracia 776-like experience, a darker, more punishing, more inconsequential story in the face of a broader conflict, except the two generations of warriors that flanked thracia 776 are both replaced by the one and only Phoenix Wright™.

it’s honestly doubtful that AJ receives the sheer abuse that investigations 1 or dual destinies does online, but it feels like the only game in the series that has yet to find a strong niche. the old guard has always held it apart from their beloved trinity, but yamazaki’s growing base of defenders doesn’t want to claim it either. its fans are often colored as the most vapid, rabid fans in the fanbase, relishing an imagined dynamic between klavier and apollo.

and certainly it’s not a difficult game to poke holes in. the game’s infamously fraught middle cases, regardless of how you view them, just don’t click together. yeah yeah, there are a lot of cinemasins “ding!” issues, but the cases also fall limp dramatically. in court there are scenes and even whole witness interrogations that don’t materially contribute to the core narrative of the mystery, as takumi envelops the player in minutiae to fill space. while both cases are about noble thieves and rotten cops, the game seems to shy away from its own subject matter at key moments. klavier, the series’ most passive rival, completely disengages from the injustice at hand when the corruption of law enforcement is exposed, even when he has a personal connection with the people at stake. apollo’s unique “gimmick” mechanic is also very weak, a task of observation that doesn’t engage with puzzle-solving in relation to the case at all.

but the game’s most glaring sign of incompleteness is the complete epic fail of an ending. the game goes out on a long limb to ground the player lucidly in this entry’s grand, time-spanning mystery. and the gamble pays off! there’s a lot of momentum that gets built up, all for the most bafflingly anticlimactic final day in trial of the entire series. i do not actually have much objection to how phoenix intrudes on the case, it’s not really revolutionary to have the mentor set the stage and deliver a couple pieces of evidence that help you clench the case. but the game completely fizzles after this. it’s so bizarre. for a franchise with so many infamously persistent final bosses, it’s insane how trivial the proceedings of the final court segment of this game are. right after managing a perfect passing-of-the-torch moment in AA3, they completely bungle it here. somehow.

but it’s inaccurate to label apollo justice a failed experiment, the tone and ideas the game is going for are still deployed and in place, if not exactly intact. right out of the gate apollo justice asks the player to consider possibilities that would be considered downright heretical in the rest of the main series. in the original trilogy, the shounen-like, operatic approach to good and evil is striking, but it often drains the game of moral dimension. sure, the games often flirt with the idea that maybe the protagonist would have to make a moral sacrifice, or that an antagonist was a profound victim before lashing out, but you’re always able to manage a perfect victory, in the end. every antagonist unilaterally goes too far in their plotting, even if they were hurt by the world or the people around them.

apollo justice dares to challenge this. the perfect victories that define the original trilogy are nowhere to be found. your catharsis is impeded as each subsequent not guilty verdict represents a new threshold to which you’re forced to subvert the justice system in order to free your unjustly accused clients. for the first time, it seems that the rot in the justice system might not just be a few corrupt Bad Men led by Wrong Ideologies, but instead a set of systemic failings, that the mechanics of justice itself might be at fault. for all of the games that have been centered on the expansion of the wright anything agency as a found family, apollo justice is the only game to lucidly cope with legacy, and how values, practices, and patterns of behavior are passed down (or often, more interestingly, withheld from being passed down).

the game’s final decision feels almost insulting given the current state of the game’s ending but i applaud that the final action the player takes is rendering an explicit moral judgment on a character. it’s an empty choice, but it demonstrates the strength of even the most trivial and obvious decision a person can make. more importantly, it invites every player, even the lowly klavier-apollo shipper, to consider the ethics of what actually happened here, that they are a creator of justice and not just a subject to it.

this attitude pulsates through the entire game. miraculously, ace attorney’s signature attention to detail when it comes to staging and presentation adapts perfectly to a more grounded, desperate story. the soundtrack is much more subdued overall but constantly poised to summon that classic pursuit cornered momentum. the animation maintains its expressive power while respecting and communicating the humanity of its subjects. all in all, apollo justice acquires a unique electricity no other game in the series has. this electricity carries you through even as you’re arguing about the location of a trash can a witness threw a pair of panties into or whatever

i’d consider myself something of an ace attorney superfan. this series’ creative calculus has a way of wringing out pathos that draws my focus to the screen unlike any other franchise. but i can’t deny that after having loved the series for so many years, it can feel weary in how it tells its stories with the same cadence, with the same structure underlying every case. even on the fiftieth replay, apollo justice still feels untamed. never definitive but always suggestive, my heart pours out for ace attorney four.

Phoenix Wright perfectly summarised this game when he said "I assure you it's quite based". Phoenix is by far the best character in this game , play it for him.

my second favorite after aa3 so far - keeping the narrative cohesion that the 3rd really nailed, but weirdly swinging the narrative back to phoenix at the end. i like the cast of apollo a lot, and the animation of klavier playing the air guitar is batshit. more of this, i hope! (i have no expectations)

Apollo Justice: Ace Attorney is set 7 years after the events of Trials and Tribulations and just grips you right from the start with one of the best opening cases in the series. Turnabout Trump is dark, it's mysterious, it introduces new characters and old alike, it takes Phoenix Wright our happy, lovable protagonist of old and turns him into a shady, morally grey homeless looking man who might be willing to bend the law if it means reaching the truth and boy does this case have an incredible twist too. I think that's what Apollo Justice excels at is all its complex twists. That whole first case really sets the tone for Apollo Justice in its darker portrayal of both Phoenix and the law itself and gives us plenty of mysteries to unravel as well like what happened with Phoenix 7 years ago, why isn't he practicing law anymore and just how are Apollo and Trucy involved? The subtle foreshadowing throughout the game and the way everything connects together by the end of the 4th case Turnabout Succession and the whole overarching narrative with the Gramarye Troupe was all just masterfully written.

My biggest problems lie with the middle of the game. Case 2, Turnabout Corner is a fun case thanks to the characters and it's written well enough, but it's also completely filler to the overarching narrative and just feels like padding, whereas case 3, Turnabout Serenade is very important to the story and gives some characters good development as well, but both the gameplay of the case is tedious (Watching the same clip over and over and using the mixing board so much) and there's a massive plot hole/moment where you have to suspend your disbelief and the writing just tanks a bit there.

However both the opening and ending cases are some of the best in the series that I've experienced to this point and while I have some gripes with the middle cases, they still aren't awful and I mostly enjoyed playing through them they just are not quite as good as the start and end, but the game expands the world of Ace Attorney in exciting new ways giving us many new interesting characters like Apollo Justice who acts like Phoenix's protegee, Phoenix's daughter Trucy and of course the flamboyant rockin prosecutor Klavier Gavin and watching how all these character's stories tied together alongside Phoenix was a truly thrilling experience I won't be forgetting anytime soon.


Apollo Justice often gets overlooked when talking about Ace Attorney, for most people the original trilogy is where the series stays in their mind, for others it's symbolic of the down turn in quality present in the most recent two mainline games. However, I feel that Apollo Justice is the best game in the main series, there's not a case in this game I dislike, and though there are times where the cases can feel like they drag, the supporting cast of characters (Ema, Trucy, Phoenix, and Klavier) are so well written and just likeable you want to push through that for them. Apollo Justice deserved better in subsequent games.

I love Trucy ❤️ She is clever, she is fun, she knows how to manage the critical moments. If one day I marry with someone and have a daughter I would want my kid to be clever as Truc...

Oh sorry I think need to review this game right? This game is strange, feels like the director Shu Takumi tries to find and throw bunch of new ideas as much as he could to the game because he used every idea he had in the trilogy. But none of the ideas feels cooked enough because of that. Game have the best first case in the entire franchise but that amounts to nothing when no idea gets builded upon. You introduce a new protoganist? But you throw him to the wayside later. You tell even your clients can be dirty people, but you do nothing interesting with them. You say justice needs improving, but this idea doesn't get any conclusion. You say you created a grey attorney, but you literally don't explain nor show anything about him at all to care about him unlike phoenix's mentor. You say you want to do a good willed prosecutor, but other than his brother and his love for guitars you don't tell anything about him to get interested about him. You return the kid from the first game's dlc case as a jaded detective, but her only reason for being there is to force gimmicky touch puzzles upon you. You introduce a new assistant named Trucy and she is the best character that graced this franchise with her perfection and make every other games characters thras... wait this is not a flaw.

Yeah what I am getting is this game in dire needs of direct sequel to get it's ideas get expanded upon and unfortunately that didn't happen and that is the worst thing that happened to this franchise.

Also one thing I want to say is, why third case is hated again? Because of the reasoning for court to think that the blind child as guilty right? I am not saying it was a good case, it's pacing... isn't great. But do people forget that in ace attorney universe justice rules are extreme? If a person got blamed about a crime, you have to not just discredit this claim also you need to find the real criminal. Even that was the same in the 3rd game with how maya gets treated even when we discredit all of the claims yet not finding the real criminal ends with guilty defeat?

For me second case was the stinker, with 2nd game and with this game, I realized that if you make your client obnoxious and infuriating, I lose all my motivation to continue playing even if the mystery part is interesting it doesn't matter. Because I don't play these games as a detective mystery solver, I play them as a lawyer defender and if my client is a garbage person I have literally zero reason to have motivation.

this game is just kind of fine. it feels like its trying to be an epic courtroom drama like the games before it but it just falls flat on its face in so many aspects. the opening case is really good and sets up a lot of intrigue only for the next 2 cases especially turnabout serenade to be complete ass. turnabout serenade is my least favorite case in the series and its not even close. the final case can also be really confusing on a first playthrough and the fact that the jury system is never brought up again shows that they kind of wanted to forget this game when the 3ds sequels came along

"There are no good and bad actions, only good and bad teams". This quote was made by a guy named Shaun on a video about Harry Potter, but I think that it applies here too. This game seems like it tries to go for some kind of message about how the justice system is flawed and needs changing, but is unfortunately ruined by the fact that Phoenix is just playing 4D chess with the legal system in a way that if any other character was doing, it would be considered an evil act. If there are unjust laws they should not be respected, but this game failed to convince me in any way that Phoenix's actions were somehow moral outside of him "being on the good team". If Phoenix had bad intentuons, he'd be the villain for doing the exact same thing. The individual cases are also awful, being a mix of incredibly boring and incredibly stupid, with the finale case being maybe the worst in the main series. Thank god this message would be done so much better in Investigations 2, because here it is wasted and Apollo deserved better.

SO HAPPY THIS IS IN ITS PEOPLE RATING IT FIVE STARS ERA

It's not the best Ace Attorney game but it gave us Klavier, I love him! xD put a musician in a game and I will automatically love it xD

I have never played a game that has this much hate and contempt for it’s predecessors

The most beautiful game to ever exist. we need another aj mainline game [soj + dd do NOT count.]

every time klavier gavin said achtung baby my innate carnal desire for him grew ever stronger

Anyone who gets through that third case deserves immaculate head.

After the conclusion to Phoenix Wright’s story that Trials and Tribulations gave Ace Attorney fans, Shu Takumi believed the third game would be a good stopping point for the series. And, to his credit, he had a point; Phoenix’s story was done with the ending of Trials and Tribulations. Phoenix had grown from a bumbling, unconfident rookie into an extremely competent lawyer who was able to take down some extremely corrupt and, to be blunt, horrible people while solving many issues that plagued him and his friends’ pasts. So, where would Phoenix go next?

This question would be answered in the fourth game, Apollo Justice, showing how Phoenix’s life took a drastic turn and how the world of Ace Attorney shifted after a seven year time gap.

The tonal shift Apollo Justice gives to its characters and the world is one of my favorite things to come out of this series. To stop beating around the obvious without spoiling things too heavily, Phoenix is unable to practice law in this game and is no longer the main character. The famous lawyer who’d grown so much the past three games has been shifted into a morally gray, suspicious man who you can never get a real read on ever during the game. And, there’s so much theming around how the world changes over tike through its other characters, too.

Some of my favorites were Apollo himself, while he doesn’t really have a backstory in this game, he makes up for it by just being really funny and being really cool. I just like Apollo a lot. He doesn’t actually have much of a backstory but he’s so enjoyable that I don’t care. Trucy is one of my favorite characters to come out of this game too. She’s a magician and Phoenix Wright’s daughter, and I love how the game handles her. At first glance, she seems just like most other ace attorney assistants, but this is merely the surface level of her character. I love how she’s actually really smart and very clever!! There’s multiple times she figures out things in cases way before Apollo gets close, and unlike someone like Maya Fey, who was interesting because she was so inexperienced with the world outside of her village, Trucy is interesting due to how she understands Apollo so well and can use her magician persona to literally manipulate Apollo at times. It’s so cool, and all of this is hidden under layers of caution towards how emotionally vulnerable she can be to the point where she literally keeps a strong face at times purely fir herself and I love it so much. This character is incredible and she deserved so much better after AJ. I love this game and it’s characters a whole lot.

The cases are a mixed bag for many people. But personally, I love most of them. Everyone who plays this game knows Turnabout Trump is really good. It’s a thrilling twist on first cases that no other game does and I love the mystery. I also really loved Turnabout Succession - even more than Turnabout Trump, but I’d rather not talk about it. It’s one of my favorite Ace Attorney cases ever and there’s so much I can’t say without spoiling the game lol.

“But what about Turnabout Corner and Turnabout Serenade?” They’re both good. I just don’t think they’re super great, unfortunately. I love Apollo Justice, don’t get me wrong, but 4-2 and 4-3 aren’t as great as I really wish they were. Still good, just could’ve been better. Still perfectly enjoyable cases though. I had fun with every case in this game.

And yes. You read that right. I don’t think Turnabout Serenade is the worst thing ever, kicked me in shins and/or spat in my food. Yes, I know it’s extremely hated. But I liked it!

Apollo Justice is a mixed bag of a game to many. Some see it as an irredeemable misstep that took the series in a direction that fans didn’t want, while some love it to death and hold it as a great game in a series of constant hits. I’m proud to say that Apollo Justice mattered a lot to me, and that for as long as Ace Attorney exists, I will never forget how happy this game makes me.

Kind of took a while to get going, but it grew on me over time and it was a nice passing of the torch story. Can't wait to see how the cast grows, develops, and comes into its own in the following Apollo Justice games!

I went into this game with low expectations and came out very content with what I got. It took me a while to finish it because I dubbed the whole game with my friend, but that only added to the experience. I think what makes me like this game so much is the overall atmosphere. The courtroom has a darker colour scheme, the music focuses more on the mysterious vibe, and character designs such as Phoenix and Ema help set up the atmosphere of the game well. As for the cases themselves, while I didn't particularly care for Turnabout Corner, I surprisingly like Turnabout Serenade and I absolutely adore Turnabout Trump and Turnabout Succession. I don't want to go too deep into the cases due to spoilers, but I feel like the only issues with this game are that the killers are pretty obvious most of the time (Turnabout Corner and Serenade), and the killer's motivations can be weak at times as well. Either way, it doesn't change how much fun this game can be. The humour is probably the best in the series so far and the one off characters are actually pretty good for the most part (I actually like Spark Brushel). Overall, while I'd say this game had flaws, I would say I had too much fun with the game to care. I know it wouldn't be for everyone, but I think it's an enjoyable experience for myself.

Finished it again for the trilogy release and it's still great.

If you think Turnabout Succession is underwhelming because "it takes the spotlight away from Apollo" or because "the culprit is obvious" then you are grossly misunderstanding the point of it. Apollo, Klavier, and Vera are puppets caught in the center of an ego battle, and the lack of tangible stakes during the final day is so obviously intentional. Phoenix is not supposed to be an unequivocally good person. That's what makes the final showdown so much more interesting than that of youknowwho at the end of TGAA2.

Played again. This time on 3ds. It made me think, was the Apollo Justice game a blessing or a curse?

Unfortunately my review hasn't changed.
I really liked the aspect of injecting risky new ideas but... None of the ideas feel fleshed out to me. New minigames and Apollo's bracelet thingy are pretty mindless inclusions. Finale of it still feels rushed and doesn't conclude anything. Investigation time travel mumbo jumbo is stupid and doesn't add anything to plot, I would go as far as to say it takes away from it with how it enables Phoenix to use something from future in the past? Final court day is super short and not even close to something satisfying. There is only just 2 witness statements you need to solve to finish it. JUST TWO!? I wonder they did this way just to promote the jury system to Japan. Was it a last minute decision? Or was it planned from the beginning? I don't know but with doing that, they just wasted the antagonist for a stupid reason. But even if they did a more complex finale court day, it wouldn't solve the problem of his stupid motivation. It's just stupid. By the way the worst thing they did was sidelining Apollo at the finale day. Isn't like this is supposed to be his own game? Then why Phoenix promoted consistently at the finale more than Apollo?

But also I really liked the idea of even the clients you are supposed to protect may not be that innocent people even if they are not the killers. Also the idea of, for finding the truth, you need to take risks even things like forgery. Also I really liked they created opposite versions of ideas they created before. Helpful Prosecutor idea with Klavier, clever assistant idea with Trucy and grumpy Detective idea with Ema etc. It really gives it's own feeling without feeling like a repeat. Also new soundtrack that focuses on the mystery aspect is a cream on the cake! Before I forget, mentor and jaded Phoenix is my favorite Phoenix version. I damn liked him with how he is ready to find the truth whatever it takes! He is ready to do dirty tactics even! Really brave move right there.

But like I said unfortunately Apollo Justice can be a curse more than a blessing. The moment they injected the idea of the "broken Justice system", sequels went with that way and since then we didn't get a full on personal struggle focused ace attorney game. Since then every game is about there is a broken system we need to "fix" and this is not ace attorney for me. At least this game still have it's ace attorney core other than it's finale but it's sad that they choose to continue with the justice idea rather than personal struggles of Apollo idea. It's really sad.

It's funny to me how they try to pretend this series takes place in America when in this game they talk about guns being hard to get.

I have a soft spot for this game, it gets a lot of flack but I really enjoy it. It could get a bit too cute with the DS specific functions (a problem shared with rise from the ashes) but I still love the story and characters, and the final case turnabout succession is probably my second favorite case in the series and easily the most underrated. Love this game.

In my eyes Apollo Justice: Ace Attorney is a good game and a good way to continue the story after trials and tribulations. The way the game sets it tone from the first case to the last is perfect, It truly makes you feel like it is set in the Dark age of the law and the fact that it feels like no one truly wins in this game. For Example, Phoenix lost his badge for 7 years, Trucy lost her real father, Vera also lost her father, Wocky almost died because of the bullet left in his body and was used by the woman he loved and ect... The mystery and secrets of the Gramarye's is really interesting. Apollo's character, While lacking in some departments, is still unique and different enough from Phoenix that I actually prefer him over Phoenix. The issues I have with the game actually are a result of Dual Destines and how that handles it's own story while trying to mange this games story, but I will most likely talk about it in my Dual Destinies review so I'll just stop this review here.


Case Ranking
4>1>3>2

IDK where to put this in my review but I would like to state that Turnabout Serenade is over hated.

should’ve gotten a real sequel and i will die on that hill!!!!

This review contains spoilers

My first ace attorney game.The first case is amazing because of the amazing story and just the mystery between Phoenix Wright and Kristoph Gavin.The 2nd and 3rd case are goofy as hell but they were still somewhat entertaining even tho they had annoying ahh characters which are Wesley Stickler,Wocky Kitaki,Daryan Crescend (his haircut is stupid btw).The mason system in the final case was a really fun investigation segment.The way the story got revealed to the player was excellent.The overall story in the final case is also really great imo.This game had some good characters like Apollo, Trucy, Phoenix Wright, Klavier, Ema and Kristoph Gavin but as i pointed out earlier it also had some really annoying ones.Overall i thought that this was a great game and i am now interested interested in the other ace attorney games

"I must say I'm used to being inspected by the ladies... But this is the first time I've felt this way with a man."
- Me, after seeing Klavier for the first time


Insane how 2000s fans bullied capcom into thinking this game sucked
They manage to almost wholly replace the entire main cast and it works so well. Trucy is such a fun character, ema is such a massive loser, and klavier is an actually cool prosecutor. I liked every case, though 2 was kinda just ok. I think spark brushel is my favorite witness in the whole series. I will never forgive the OGs for being responsible for dual destinies. (This is a joke, Matthew 38-39 asks that we forgive one another and turn the other cheek.)

people hate this game but i think its peak. also gay lawyers

perfect game. wish the rest of the series remembered this one existed

Apollo Justice é uma repaginada muito bem vinda pra franquia de Ace Attorney. Ele introduz novas mecânicas e personagens mas continua com aquele charme característico da franquia.

AVISO: Eu vou me aprofundar um pouquinho na história de cada caso então esteja avisado

Caso 1 é MUITO bom, o desenrolar dele é muito interessante, a gente tem a volta do Phoenix que perdeu o badge e tá morando de aluguel e a introdução do filha da puta da vez, o Kristoph Gavin.
Caso 2 e 3 são legais, muitas pessoas falam que eles são chatos mas genuinamente não vejo mt problema neles. Algumas partes se arrastam mas eu gosto deles num geral.
Já o Caso 4 é outro nível, toda a ideia de você estar em um novo sistema jurídico é incrível e eu me diverti demais jogando ele. Foi a maior brisa que já teve em Ace Attorney até agora e eu digo isso do melhor jeito possível. O final desse caso é incrível demais, minha única crítica é que o final ruim do jogo é BROXA, totalmente sem graça.

Apollo Justice é um ótimo jogo que o meio pode não se destacar tanto(mesmo sendo bom) mas que mesmo assim é extremamente memorável pelo seu início e fim.