Enjoyment - 7/10
Difficulty - 3/10
Gorgeous art and music. Playing in the moment was a joy. However, after a couple of days I forgot most of what happened in the game. Blame my old man brain if you want, but that's just what happened. Nonetheless, nice game that did some cool different things that I appreciated.
🏆
Difficulty - 3/10
Gorgeous art and music. Playing in the moment was a joy. However, after a couple of days I forgot most of what happened in the game. Blame my old man brain if you want, but that's just what happened. Nonetheless, nice game that did some cool different things that I appreciated.
🏆
I never did end up finishing this game back when I played it, but it still blows my mind it was something made by Ubisoft in the 2010s because nowadays I see something like this and think it just seems like another modern at least mildly interesting indie game, rather than something made by one of the most repetitive and unoriginal publishers of all time. Still though, was a very cool game for what it was, and I remember liking it quite a lot.
Child of light, che bella sorpresa!
Titolo poetico, una fiaba pare
in cui una bimba tenta l'impresa
di salvare Lemuria dalle forze del male.
La storia fila sì lineare,
come si addice al suo genere.
Pur la difficoltà non fa vacillare,
ma assai divertente è ridur le bestie in cenere!
Che spettacolo poi le arti!
Musica, grafica e scrittura,
di loro finirai per innamorarti,
e all'addio nel tuo cuor sorgerà una frattura.
Aurora vi aspetta, fatemi contento!
Su, che aspettate, iniziate a giocare
non ve ne pentirete, garantito cento per cento!
Titolo poetico, una fiaba pare
in cui una bimba tenta l'impresa
di salvare Lemuria dalle forze del male.
La storia fila sì lineare,
come si addice al suo genere.
Pur la difficoltà non fa vacillare,
ma assai divertente è ridur le bestie in cenere!
Che spettacolo poi le arti!
Musica, grafica e scrittura,
di loro finirai per innamorarti,
e all'addio nel tuo cuor sorgerà una frattura.
Aurora vi aspetta, fatemi contento!
Su, che aspettate, iniziate a giocare
non ve ne pentirete, garantito cento per cento!
One of the few Ubisoft games that I actually enjoyed.
Artstyle is incredibly distinctive and fun (if a bit uh, too "indie", if you know what I mean).
The battle system is, SUPER unique and fun to play with! Being able to delay enemy turns so you can stagger them and have them lose their turn is super satisfying, I'm genuinely amazed with how much it kept me captivated throughout the game.
And the story... while a tad generic, is carried by some really fun party members and character writing!
This is a must-play for all RPG fans in my opinion and just, any fan of video games as a whole, it's such a comfy and joyous experience!
Artstyle is incredibly distinctive and fun (if a bit uh, too "indie", if you know what I mean).
The battle system is, SUPER unique and fun to play with! Being able to delay enemy turns so you can stagger them and have them lose their turn is super satisfying, I'm genuinely amazed with how much it kept me captivated throughout the game.
And the story... while a tad generic, is carried by some really fun party members and character writing!
This is a must-play for all RPG fans in my opinion and just, any fan of video games as a whole, it's such a comfy and joyous experience!
I've heard of this one years ago and it has been on my list for a long time. Finally hit start and I'm not disappointed.
I liked the combination of 2D platformer with RPG battle system. There's a ton of recruitable characters with their own skill trees to level. Some are more useful than others and a couple are extremely similar.
The art style and fairy tale theme is fun. I don't think I was avoiding fights but the final handful of bosses were suddenly difficult. I would be okay in small battles, then destroyed in bigger fights. It took a few tries but thankfully I did not have to level up at the end.
The time length felt good at 5 hours. Any longer and the battles would be too repetitive. I'm glad most of the "platforming" was flying too. More my speed to fly to places than make timed jumps.
I liked the combination of 2D platformer with RPG battle system. There's a ton of recruitable characters with their own skill trees to level. Some are more useful than others and a couple are extremely similar.
The art style and fairy tale theme is fun. I don't think I was avoiding fights but the final handful of bosses were suddenly difficult. I would be okay in small battles, then destroyed in bigger fights. It took a few tries but thankfully I did not have to level up at the end.
The time length felt good at 5 hours. Any longer and the battles would be too repetitive. I'm glad most of the "platforming" was flying too. More my speed to fly to places than make timed jumps.