Reviews from

in the past


Today is my birthday! And for such an occasion, me and my bestie are playing through the Ace Attorney trilogy, in what is the first revisit I've had to the original games since I was a child

Anyone who knows me knows the importance the AA trilogy had in my early years. As an adult, I'm somewhat forced to view the game in a different manner, but I can also now look back to see the purpose this held to me, in the past. To be a child in the western world is to be ignored, I think. Especially a child like me who could understand these things more than most. Adults play little lords who can offer no refuge from the agony they bring, purposeful or not. It always seemed to me that everyone was making base mistakes that I could never fathom, that reflected off them and burned into me because children have no say in anything that goes on around them. And I could never understand their actions- I could never understand the screaming, I could never understand the deeply ingrained violence, I never understood why no one listened or could even parse things that were immediately obvious to me. Or why no one felt spurred to change. For years, I just ghosted the world feeling like one big tear all the time, very alone, but I would rather be alone than be with people like that. But I never forgot it, the extreme frustration of being that child. The child who is forced into situations with no voice and no autonomy, getting punished when I myself could not say anything back, lashing out and being unable to convey my desperation. Its pure bile and anger to be there.

I had so many feelings and thoughts about this growing up, the above can only be a tame simplification of many years of displacement. But one day, I caught a glimpse of a weird lawyer game on my shitty little ipod's app store in 2013, and things kind of changed. As I played, suddenly, I could see what it was like to have a voice. I could see what it was like to have friends, to find a family. I was introduced to a manner of things through Ace Attorney, a new manner of thought even, which at the time felt very cathartic to me. It reinforced a conviction that I've held since I could remember and I could see myself a little in it, sometimes. It was a comforting space. As an adult who knows more about the world than I did then, the writing isnt so mind-blowingly fantastic. But boy, as a child was it sure fucking incredible. To shout your objections and have pure, undeniable proof of what you meant at terrible people who otherwise would never see it. It was the spark of that more than the actual meat of it.

As for this game itself, it's more about what it did for me rather than what it is. To encourage thinking for ones self, to encourage that faith in an informed conviction. And that which fueled my fire for creative work, that I am still drawimg today. I talked about this a lot in my aai2 review, and I will talk about it again, but the introduction of Miles Edgeworth resonated with me so much back then. Who doesnt want to watch their shitty father bash their head into a wall- but that meant so much to me then. Actually, I forgot that this character largely introduced the concept of homosexuality to me. I would have figured myself out sooner or later, as I would with all these things, but at the very least I finished this game back then with an appreciation for a masculine demeanor and a strong need for a fitted suit.

I'm kind of rambling, and not well, but its my birthday so I'm allowed to. In present times, I'm noticing many spelling errors and sometimes a lacking of tone. And sometimes I feel like it relies too much on a joke so that the whole thing comes off as clowny, but I also feel like it might just be the english translation that made things this way. This was the first of its kind after all, and I've seen how the series has grown, so I can cut it some slack. Turnabout Goodbyes and Rise from the Ashes are still fantastic cases, and what's been even more fun than running down memory lane is watching my best friend experiencing it with me for the first time. I cant explain how much I absolutely love every piece of these games, though. They feel like a part of me, and I'm fairly proud of that. Its been a blast, and I cant wait to rediscover the rest of the series again.


Dont forget DL-6!

Shu Takumi?

More like honk-shu takumimimi 😴

I thought the whole gay lawyers thing was a joke so when Phoenix and Miles starting having rough gay sex during the credits I was just slightly caught off-guard.

quick name which sprite you are im angel starr whipping her bangs

(minus half a star for that way too overly specific blue badger puzzle. i got so tilted)

This review contains spoilers

Rather than talking about the full game here, I figured I might as well use these reviews to talk about the individual cases in each AA game.

The First Turnabout: It's a good first case. It does a good job introducing the main character and the basic mechanics. Not much else to say here.

Turnabout Sisters: I love how quickly the game raises the stakes here. Mia's dead and you have to prove her sister innocent of murder. Then, when things are finally looking up, suddenly Phoenix is accused of murder. Then Mia gets brought back to life and bails his ass out which I will probably talk more about at a later date. Great case. Also, I don't know why Edgeworth updating the autopsy report became such a meme when it only happens in this one case.

Turnabout Samurai: The best third case in the original trilogy. It does go on a bit too long for my liking and I do not like Sal Manella, but the other characters are great and the central mystery is actually really well-done. Also, it gave us Unnecessary Feelings so that automatically makes it good.

Turnabout Goodbyes: The best case in the game, and my third-favorite from the trilogy. It establishes the DL-6 incident as the basis for the rest of the series, adds a ton to Phoenix and Edgeworth, and has so many memorable moments: Larry showing up at the last second, cross-examining the parrot, pulling out the metal detector on Von Karma. A near-perfect send-off and set-up. Also what was Grossberg doing at the boathouse

Rise From the Ashes: It's the longest and most complicated case in the original trilogy. I haven't played Apollo Justice so I can't say how well it sets up those characters, but within the context of the case they're great. Ema is really fun, even if she is just "we have Maya at home" for the time being, Angel Starr and Jake Marshall are fun witnesses, and Damon Gant is a fantastic villain. There's some great stuff with Edgeworth and Gumshoe, too. The case can drag on quite a bit, and the mechanics can be really annoying at times (especially the Blue Badger stuff), but for the most part they're really good. It definitely elevates the game quite a bit imo.


Que jogo incrível. Ele tem sim seus problemas, como a lentidão na hora de explorar as åreas e coletar provas, mas isso tudo vale a pena no momento em que o Tribunal começa. Personagens incríveis e casos divertidíssimos.

A game that throw me into a rabbit hole that changed me forever.

One day a relative of mine gifted me a nintendo 3ds. It was my first nintendo console and I literally didn't know what to do with it. Because I was mostly a pc and playstation gamer so I shelved my 3ds yet it keep bugging me out that I had nothing to play on that thing. One day I decided I will play on it to experience it fully and decided to look upon the internet what games can interest me to play on it. I bought couple of games from looking up to the most liked games. Mario 3d land, zelda 64 remakes, fire emblem etc. I had fun with them but one game from a list that I don't remember really interested me. Description said experiencing a lawyer's troubles at the court or something similar to that. Also it's cover image reminded me an capcom collection image I vaguely remember seeing when I was looking up about the capcom games. I liked capcom so that was a plus. Also I said experiencing a lawyer story sounds wacky but why not? And I tried it.

AND I FELL IN LOVE WITH IT.

I love this game. Still my favourite in the whole franchise. Yeah the first game. You can think I am strange but I think compared to the later titles it's simplicity with steady progression makes it the best in the franchise.

Story is...

It's about a beginner attorney that tries it's best to honor his mentor and your friends while everything is in your way to stop you from achieving that. Rise to the challenge and defeat those perky lying murderers that made your friends' lives hell! And take them down with finding the truth using your brain against all the odds and do the impossible even your mentor couldn't do and WIN.

This is truly a story about overcoming all odds against the impossible, rising to the top. But this isn't enough to make it great. What makes it truly awesome is it's collection of fun fellas you really want to save. Once you decide to save them and step into the court room, There is no going back.

I can't say too much about the story more but case wise I love all of them even it's third case(yeah fight me) and even it's finale bonus case(even tho I have massive issues with it's pacing, it's last day is simply nothing short of amazing)

Gameplay wise...

It's about finding evidence in the field, then using them in the court to pinpoint lies. Simple but enough to make it engaging with variety of situations you are thrown in.

But it's a long game, then how does this game holds it engaging the gameplay? It's with using every different type deceptions, lies, wrong information and pushing it's difficulty to the end.

In the start you have just a couple of clues to pinpoint lies, in the end you have lots of clues that connects to same event but also only one of them holds the truth, so challenge becomes not just pinpointing the lie, it also becomes what clue will truly take the tides to my side?

AND IT'S HECKING ADDICTING.

Unfortunately it doesn't do that for finding evidence part tho. It feels samey throughout in the journey with you end up clicking to every pixel. I kinda get why people hate them because of no challenge and also inclusion of a bit of obtuseness thrown inside. But on my end I am fine with them. Why? Because they have optional conversations.

You will ask, why does that matter? It does matter. They matter to me a hell of a lot. Because I genuinely love it's writing from the top of my heart(and especially on this entry and the reason it's my favourite with it's pure commitment on enjoyment and emotional drama).

While people roll their eyes upon every second that you spend outside of the court, I myself having a genuinely fun time with just reading every conversation what our main leads will say to daily things and this part is important to get the full enjoyment. I am gonna ask you a question, Do you still have your childhood funny guy inside at you? If so, then you don't have to worry because you will truly enjoy this game and all of it's offerings and even can be your favourite game of all time.

Because it's one of my all time favourites as well.

-Also a funny story, I didn't know I could save with the start button until the end of the game. I suffered a bit is an understatement

Miles Edgeworth is the Char Aznable of video games, and I adore him

perhaps not as consistently stellar as i had remembered but there's no way i can reasonably give this a lower score given how personally significant it is. the characters, soundtrack, twists 'n turns, sprite work, and so on are all absolutely wonderful.

case 5 continues to be a big drag to actually play through (it just never Stops) but the actual content of the section itself is great and it was a bonus for the DS ports and onwards so it's w/e.

Even lawschool couldn’t have prepared me for this. I had a guide for the entire playthrough cuz I'm stupid

8/10

if being gay was illegal in the ace attorney universe, 2/3 of the cast would be in jail

Wonder if I could get this guy for my case against Almighty Tevin?

I have my issues with Takumi's writing, but honestly, the thing where you find a contradiction, and call an objection and then the hypest music possible starts playing, will never get old. That's peak video game. I love these silly games.

Also, there's something about the serialized nature of these games that reminds me why pre "golden age of television", TV shows were great. Like, you actually have time to become attached to the characters and care about them y'know? Like season 12 of Supernatural is absolute garbage, but still deeply enjoyable cause I spent hundreds of weekly episodes with my bois and I still care about them and want to see what happens to them, even though they're fighting Trump-metaphore british people. Ace Attorney is kinda like that. I hope Edgeworth doesn't end up in Gay Super Hell tho.

Eu simplesmente n tenho palavras pra descrever o quão cativante esse jogo Ê, pra mim a mídia japonesa tem esse charme q sempre me chama atenção, que Ê esse mania q Ê pegar uma coisa extremamente monótona e atÊ chata(estudei direito Por causa desse jogo, e descobri q ser advogado Ê insuportåvel de chato) e transformar em algo ridículamente divertida, claro o tanto de problemas jurídicos q a narrativa tem são gigantescos, Mas n tem pq se apegar a isso, o jogo se passa em momentos de investigação e em seguida no tribunal, e simplesmente as 2 sessþes são magníficas, seja na exploração onde os personagens se "desenvolvem" sempre com muitas piadinhas divertidas e hilårias, Ao mesmo tempo q as dúvidas do caso apenas crescem mais, e tudo sempre explodindo no tribunal, onde inúmeras reviravoltas a todo momento surgem, Ê extremamente satisfatório achar uma contradição e gritar na cara do inimigo "PROTESTO"(sim eu joguei em português com a tradução do Jacutem sabão q Ê excepcional, só esperando a do 3⁰ jogo sair) ou gritar um "TOMA ESSA" facilmente o nosso mano Fênix Verissimo se tornou um dos meus personagens favoritos, o fato dele ter aquela personalidade "Deslocada" e sempre trazer suas reflexþes sobre as loucuras q são as personalidades dos demais personagens, simplesmente Ê um jogo q trås muito humor, junto de casos muito bem elaborados(apesar de umas conveniências aqui e ali) seguido de personagens super carismåticos e adoråveis. De longe um dos poucos jogos nos quais eu não conseguia parar de jogar, recomendo absurdamente Ê um jogo memoråvel.

É um bom jogo, tem bons personagens, a arte é bem bonita, as reviravoltas da trama são muito bem construídas, você realmente consegue entrar nas investigações do jogo e se sente envolvido por esses casos.

Mas, se você não tem noção de inglês, isso serå um problema, porque alÊm do jogo ser basicamente 95% composto de diålogos, você precisa prestar muita atenção nos detalhes para poder progredir.

E por conta disso, uma hora ficou extremamente cansativo para mim, principalmente em momentos que eu fiquei preso, sem saber o que fazer. E esse desgaste acontece principalmente no Ăşltimo episĂłdio, que na minha opiniĂŁo, ĂŠ o que tem a melhor histĂłria, mas ĂŠ exageradamente longo.

Phoenix Wright: Ace Attorney tem Ăłtimos personagens e Ăłtimas histĂłrias, que fazem vocĂŞ realmente se sentir na pele de um detetive e de um advogado. Mas mesmo assim, o jogo consegue ficar cansativo na reta final, e a barreira do idioma pode dificultar mais ainda a experiĂŞncia de alguns jogadores.

sempre via o povo fazendo meme no tuiter e achei que era um jogo bestinha de ficar batendo boca em tribunal mas tem maior historia por trås.. assim que terminei o primeiro caso ja gostei muito! tem ação, os personagens sao carismåticos, boas piadas e a justiça sendo feita <3 ja quero jogar o segundo

The Ace Attorney series was something I always wanted to get into for the longest time as someone that has played Visual Novels for awhile now at this point in time of my life. I really was only interested in it mainly due to its meme status it has on modern culture and how ridiculous it seems. Well I'm glad to tell you that the first entry did not disappoint in its absurd nature.

Phoenix Wright: Ace Attorney is the first game of later on what would be a trilogy of games that mainly follows our protagonist Phoenix Wright. He is an upcoming Defense Attorney who has no prior experience before the story so we both (the protagonist and we as a self-inserted player) are introduced to the courtroom. You are accompanied with your mentor, Mia Fey who is there seemingly to guide you through your first official trial. The opposing side, the Prosecution Lawyer Winston Payne, is trying to have your defendant accused guilty of murder. You use the evidence that the game gives you and YOU need to figure out how to defend that your defendant is innocent by using context clues and finding contradictions in the witness testimony. This is where the puzzle needs to be solved with the Point-and-Click elements that is laid out for you. The first trial is more or less a tutorial but gives insight on what to do and what is to become later on.

There are 5 episodic chapters that seamlessly flow into one another to tell an overarching story. Something is lurking behind the scenes whether it being evidence that isn't always in your face, but found through bluffs to get the witness to "cough-up" their lies. The Investigations and Trials get progressively longer to unravel each case because of the nuance that goes behind it. As you could probably expect, the Investigations "mode", you could say, is where you find your decisive evidence for the actual trial for the following day or days after and this can go back and forth depending on the amount of evidence that is revealed.

I would like to think that this is a murder mystery more than anything, considering all of the cases that are presented to you are murder cases. But this is also an Adventure, which is what is tagged for this games genre. The comedic flair is there sporadically, but it isn't really what I saw from the memes I'm familiar with. The series gets more goofy as you go on, but this is just the introduction so I can see how this is more serious than what I initially expected. Although my expectations were skewed, the game is still ridiculous, but I was unsure of what since I wanted to go in blind.

Mia Fey, the person accompanying you during the first trial, is apart of the Fey clan which is a family of spirit mediums. Not much longer after the first chapter/episode is over you are introduced to Mia's little sister, Maya. Who is also a spirit medium... in training. This review will not contain spoilers so I will just say that Maya is seen more frequently from episode 2 moving forward. Mia still shows up through Maya's 'channeling' but nonetheless is replaced with her little sister, your assistant. As you could probably expect, this is used throughout the game which is just absurd in a courtroom setting, yet is very helpful when used.

The Prosecutor, Miles Edgeworth is what I would say who is the main reason what made me love the game. With him antagonizing you through every trial, minus a few, you REALLY had to think wisely of what to say and present because he will try to find a guilty verdict somehow. With that and his compelling backstory, you have a game full of twists and turns while simultaneously being an episodic thriller with high stakes and careers/lives on the line.

I've come to like the recurring characters mostly but the rest that are introduced are one-off characters that are used as plot devices. While I wouldn't consider this as a bad thing, it does show that there is a lack of a memorable cast. This is just a minor personal issue of mine, but this game is only one of many so I won't say much on the matter.

My main issue revolves around episode 5, Rise from the Ashes. Following the emotion filled and revealing closure of what is episode 4, the game went to end credits and then all of the sudden the game was like "sike bitch you thought this was over, here is a bonus chapter." Which I was kind of confused on this decision by Capcom on why they would do this. It was more or less a slap in the face and just ignoring everything that happened prior by continuing something that doesn't have much relevance from the rest of the game. And the characters that are introduced are insufferable to say the least. Ema Skye in particular is just annoying and has no common sense whatsoever. She is supposed to "replace" Maya for this chapter, but she is just a nuisance while Maya was at least funny when she was being problematic. I unfortunately cannot pretend this chapter simply does not exist when it takes up a good portion of the entire games runtime. Which was painfully boring and was not needed to be dragged out that much. I could go on and on about this, but I would be revealing too much.

From the start to the end of episode 4, the game manages to tell a compelling overarching narrative, while also being engaging by its defense attorney and prosecutor dynamic. There aren't many faults to the game, despite the existence of episode 5, and is a visual novel that everyone should experience. Visual Novels are known for its pacing issues, but this one is different. It is one story that doesn't slow down, until justice is served. It made LAW fun. While it may be unrealistic in a lot of aspects, it however doesn't change what it offers as a story and as an actual game. I say objection to the contrary and you will too.

Not cinema, just a theme park ride

Real gamers don't skip the 5th case.

I choose to believe Rise from the Ashes is not canon because no way can a true Ace Attorney chapter be that miserable of an experience to play

god i love ace attorney and this first game is a great start to the series.

i think think the first 2 cases can be a bit slow mainly thanks to the game feeding you answers the whole time but its a good setup for the rest of the game

turnabout samurai is very underrated in my opinion and i would much rather play it than a lot of the other 3rd cases in this franchise

turnabout goodbyes is a wonder "final" case to end the game on and i love how it brings all of the loose threads from the first couple cases together in one neat little package

lastly is rise from the ashes which is very long but god i love it. gant is such a well written villain and final few trials go so hard as you are piecing together everything that took place in this very convoluted murder

overall i think this game is great and really comes into its own in its final few cases
case

Here I am, I'm about to talk about this small game about lawyers. Well not the full game, just one single case that little did I know would influence my future career.

Shortly after Phoenix proves Edgeworth innocent in court and Maya leaves for her home village, we see our favorite ace attorney clientless and caseless. Turns out he hasn't been taking any cases despite getting numerous offers. That is until a brown haired highschooler comes knocking on his door and begs him to take a murder case. Phoenix eventually decides to take the case because the girl reminds him of Maya.

The girl's name was Ema Skye by the way, and Phoenix's client is her sister, Lana Skye (who just so happens to be the chief prosecutor). Not sure why I started this review like I was gonna recap everything that happens in this case BUT now I can talk about how this dumb ass game inspired me to go into forensics.

I absolutely love Ema, her passion for forensics, her funny little quips, and of course the dumb little minigames she makes you do. The fingerprinting minigame, and testing every little area for luminol reactions had me hooked. Of course this barely scratched the surface of forensic science but it still caused that spark of interest within me. And this was just around the time where school was asking me what classes and future career path I wanted to take so I decided to really get into chemistry to pursue forensics.

I probably would've gone into the medical or engineering fields if I didn't play this game, would I have been better off financially if I didn't? Yes, would I be happy? No. It's really interesting how this silly game about lawyers being bad at their job has inspired people to pursue career paths they wouldn't otherwise. I know people who got into law just because of this game, and for me it got me into criminal investigations. The amount of people I've gotten to bond with because of this series and the amazing people and teachers I've met because of the classes this game encouraged me to take is insane. I don't really know where I'll be in 10 years, whether or not I'll still be talking to the same online friends, whether or not I'll still be hanging out with the same in person friends, but I do know that I'll always be able to come back to this series and be able to go back to a much simpler and happier time in my life.




Played via the Trilogy collection on Xbox.

I found this game to be mechanically unpleasant to the point of being nearly unplayable. One game design element I have never understood is the practice of animating text boxes, where instead of giving you all the text at once, you have to sit there and watch each letter appear one after another. I have no idea what this is meant to accomplish, but for me its effect is extreme irritation. How is making me read the text piecemeal, at a sluggish pace, supposed to help me enjoy the game?

I'm a pretty slow reader, but I still read faster than the text appears. The designers must have known this is a horrible feature that everyone will hate, because they gave us a workaround. You can hit the "continue" button while the text is animating to make the text animate faster. This mostly works, except that Ace Attorney is full of filler lines like "..." and "Hngh?!" and it's easy to get out of rhythm and accidentally skip a line because you're trying to get through at a normal reading speed. And of course, there's no way to go back and check your log to see what was said previously. To top it all off, the text animation is accompanied by a piercing, hyper beeping sound like a mosquito with a jackhammer. This is a game where dialog is a central mechanic, and they seem to have gone out of their way to make it maximally irritating.

I probably could have gotten past this if I could find anything else to enjoy. Nothing about the gameplay grabbed me at all. The investigation phase is a pure checklist; there are no skill checks or mechanical tension of any kind. The trial phase is essentially a trial (ha) and error affair. They want you to select the prompts that reveal inconsistencies in the witness's stories, but the prompts are so vague and unrelated to the dialog that I found blindly clicking options to be more effective than actually trying to engage with the story in any way. Pretty much everything that came out of Phoenix's mouth in response to my own commands was a complete surprise to me, which seemed like a pretty bad sign considering this is a game ostensibly about winning arguments through logic. At least the trial phase has a way to fail so there is some kind of tension. However when I learned that losing at trial meant simply restarting the entire case from the beginning and having to trudge through every stupid dialog again, I basically stopped wanting to play the game.

And then, of course, are the character designs and writing. This looks like yet another one of those games that's obsessed with sex, but can only manage to engage with it at the level of a poorly-educated pubescent boy. The first woman you meet is your boss, some kind of super lawyer who seems to be wearing a bustier as both an undergarment and overgarment. She hilariously accessorizes it with a suit coat, you know, because she's a professional.

The next woman I met continued the inevitable trend line and that pretty much killed the game for me. The character is a by-the-numbers trope; the sexually liberated woman who won't fuck you so of course she's evil. She's also cartoonishly stupid (of course). I've played too much of this crap lately and my patience for it is thoroughly exhausted.

I didn't even get to the end of the second case in this game. This was a huge disappointment as I've heard so much praise for it but I couldn't find a single redeeming quality.

New Phoenix wright update: autopsy report

Always thought I didn't enjoy visual novels but this game changed that. A masterpiece in writing that takes you on an incredible journey. Gameplay loop of finding evidence, cross examinations and interviewing people doesn't get old. Just go and play it, it's so good. Running jokes never get old, twists and turns play out in interesting ways that keep you engaged.

A solid point and click adventure game that later installments greatly improved upon, mechanically, visually, and structurally. It is just not as fun to play, for this reason.

However, the soundtrack is top notch from start to finish, and the characters first featured in this game that show up in later ones are generally at their most competent. In later games (and case 5, which was not part of this game originally), certain characters are reduced to jokes or pure unfunny stupidity, so it's always nice to see someone like the judge actually be an imposing figure for a little while.


This review contains spoilers

The first Ace Attorney title is really as iconic as it gets for me, right off the bat from the first case, the formula is just captivating, there's not much in gaming like the feeling of finding a contradiction in Ace Attorney, and this title has a lot of really clever ones. It’s supported by some great spritework and a banger soundtrack, though I do think compared to most of the series’ later titles, the OST here is a tad overrated, it’s still nevertheless really great

The First Turnabout's story is really not much to write home about storywise, but IMO it does a fantastic job at introducing you to the game’s world, the character relationships, and its rules.

Turnabout Sisters continues on this trajectory, expanding with new characters and mechanics. I do feel like the case itself though is the game’s weakest one though, it’s not “bad” but some moments like the finale feel a tad rashed, though I do enjoy just how pathetic Red White ends up being on the stand, and that he’s taken down via blackmailing him, seeing as how he basically built his whole empire off of blackmail. Of course Mia comes back here via Maya channeling her, and in general I’m not really a fan of supernatural elements like spirit channeling in this series, I tend to prefer Ace Attorney when its rules are more grounded in reality.

Turnabout Samurai is a really underrated one I feel, it lets us see a lot more sides of Wright, Maya, Edgeworth, and Gumshoe, while also having a really cool setting with Global studios, and a surprisingly dark bittersweet conclusion, I like how it’s kept kinda vague whether Jack Hammer actually killed his co-star Manuel, it’s never outright stated, but we do know that he would have it in him seeing as he planned on killing, Vasquez, who is also a really unique villain for this series. The fact that the crime was done in self defense means that, realistically, she could’ve gone out of it with not much reciprocation, but seeing as she had dark ties and secrets, it makes sense she’d rather not get her hands dirty, even if by trying to pin the crime on Powers, she ended up burying her own grave landing her presumably a far worse sentence. Powers is also a pretty standout defendant I feel, this is the first case in the game where it doesn’t spoil who the culprit is in the intro, so I feel a lot of first time players might’ve actually suspected Powers guilty, but throughout the case you slowly form a bit of a bond with the guy and realize he’s kinda just a really nice chill dude, which really highlights the idea of the trust between defense attorney and defendant. Really if it wasn’t for the annoying side characters and long-winded investigation segments, I think this could’ve gone out as an all time classic, albeit a simple one.

Turnabout Goodbyes then IS very much an all time classic though, it starts off with a great fake out depicting the events of the crime in a way that makes it seem as if Edgeworth was the culprit, seeing as the game revealed its killers ahead of time in the first 2 cases, it’s fair to assume most thought at this moments that Edgeworth WOULD be the final culprit, but it’s then subverted when you learn that he’s actually the defendant, allowing him and wright to bond more as the game delves into their past. Edgeworth is easily my favorite character in the series, and one of my favorites ever actually, and he gets a ton of great development here, and the game portrayed his clear emotional turmoil very well, also love how Gumshoe goes from being really rude towards wright at the beginning, to them working together a lot here, their bond is really nice and Gumshoe is also just inherently very likable. I really enjoy a lot of the smaller flourishes here like the mystery of Gourdy that gets thrown into the mix, I know some people don’t really like that weird side stuff, but idk I think needing to solve smaller riddles on the road to eventually solve the whole case is really satisfying, and it also lead to a lot of funny moments. Ace Attorney’s sense of humor has always been one I really enjoyed, and the jokes here like Gumshoe’s secret weapons and cross examining the parrot are great. Edgeworth’s story ties in with the culprit’s tragic past really well, and the game having an asshole defense attorney as the victim here does a good job with making it clear that both sides of the law can be corrupt. The series definitely throw all its eggs in one basket with Von Karma here, having wright take down this legendary prosecutor who never lost a case THIS early on in the series feels kinda odd, even if to be fair Phoenix got INSANELY lucky here. Von Karma being tied to the crime feels a tad contrived, but I don’t really mind seeing as he’s a really fun villain, the main thing that kinda bothers me though is that Von Karma didn’t really have a clear motive to set this whole thing up, feel like that should've been fleshed out a bit more, but other then that this is a really fun one

Finally there’s Rise From the Ashes, which feels a bit weird to talk about alongside the rest of the game seeing as it was a later inclusion. This case is pretty notorious for its slow pacing, and yeah the beginning segments can kinda drag, but honestly as someone who’s been able to bear with some REAL long Visual Novels, it never bothered me all too much, seeing as what it sets up later pays off with some REAL fantastic stuff, Damon Gant is iconic for a reason, he’s not particularly deep in any way, but as a villain he’s really intimidating, and fun to eventually take down. I know a lot of people don’t really fuck with the DS gimmick segments, but idk I still kinda find them novel, and the security tape during the second trial leads to a lot of really fun contradictions. The case adds a lot of fun new characters (and also Meekins), the new music is some of the best in the game, the story is really interesting and well thought out. Really if you overlook the pacing, I do think there’s a ton to love here.

At the end of the day, yeah Ace Attorney 1’s a really fun time! It doesn’t reach the complex and/or emotional highs of most of its sequels and spin-offs, but it still does a fantastic job at introducing new players into this fantastic universe.

Amazing, wonderful game. Truly special. Epilogue kinda lost me for a bit since it wasn’t the gang I was used to in the beginning but still well done! Excited to play the next game!

Played this in the Ace Attorney Trilogy on Switch. It was pretty good. There were definitely some high points that stand out, but the overall experience was kinda slow, and got boring at points. Overall good tho.

i'm not an expert at either visual novels or japanese adventure games (which, i guess, this game is riding the line between) and part of why i picked up this series was to bridge the gap.

i get it. the characters are ridiculous, emotive, and fun. the deductions feel great when you get them right on the first time, although sometimes it suffers from strange triggers. super excited to make my way through the series.

the bonus case here is so goddamn cool. the models in the security cam bit are so impressive to look at. the touch screen gimmicks are intuitive. mostly though, it has by far the strongest villain writing of this version.

i'm ready for more!