Reviews from

in the past


A história é genuinamente interessante?

They were begging for that Bond game lmao.

i was OBSESSED with this game in 2018

Revitalised the Hitman franchise with a high quality reboot. I follow the missions as I want to see the optimum / intended routes, but would like to go back in raw and try some different methods out. 7/10, not a fan of the initial episode by episode format.

Didn't like it at first because it didnt give me the power fantasy promised immediately. But once it clicked, i loved it instantly, will definitely revisit


a verdadeira graça desse jogo é fazer tudo errado, completar a missão mesmo assim, e sair como se nada tivesse acontecido

For a game that gives you a lot of freedom, it feels intent on holding your hand.

Each level is incredibly detailed, a true spectacle of level design and a veritable assassins playground, but I guess it's indicative of modern games in that it never wants to let go of the players hand and risk alienating them.

You can turn the opportunities off, and I highly recommend doing that otherwise the game becomes a paint-by-numbers challenge. But even with that off you get the NPCs playing Extras just waiting for 47 to walk by so they can loudly announce the targets achilles heel.

It's a let down but it doesn't diminish the quality of the game, everything from the design, art, to the voices are immaculate, if you can look past why citizens in Paris sound eerily similar to the ones in Marrakesh.

Hitman is a wonderful entry into the series, I just wish they would make it a bit more of a challenge, and push players outside their comfort zones rather than letting them follow a linear path, especially when they've designed such a rich series of levels to explore.

Kinda morbidly fun for like three missions but then I got bored with the repetitiveness and annoyed with getting lost all the time and just started gunning down the targets in broad daylight and seeing if I could get away with it, the answer was usually a resounding yes.

It's hilarious to me that these evil billionaires you have to kill won't ever notice you following them no matter how long you do it or how ridiculous the disguise you're wearing is but if you're dressed in a scientist costume and happen to run into another scientist they'll instantly bring the entire security force down on your ass

Great Reboot, did nothing but improve.

I am bad at stealth games so I watch friends and youtubers play Hitman. Always a hit

I slept on this franchise for too long. I never expected it to be this funny; mixing slapstick humor with the usual attempt at seriousness from contemporary western action movies really works out. While the design mainly supports the fantasy of elegant infiltration and thoughtful strategy, there is room for those "screw it, we are going loud" moments a la GTA, making failed runs actually enjoyable when you try to salvage the mission and get your targets down anyway.

The progression system has been discussed long enough at this point (yes, call it Metroidbrainia if you really want) but I really admire the amount of polish and the potential for more and more content, to me it justifies that such a thing as World of Assassination exists.

Regarding this volume specifically, all missions turned out to be neat sandboxes but Sapienza and Marrakesh do stand out in terms of level design. Also audio is incredibly satisfying.

MORRRRTADELOOOOO POWEEEEEERRRRRR

Dos jogos da série Hitman que experimentei, todos me proporcionaram uma sensação que raramente encontro em outros jogos: a percepção de que cada NPC exerce uma influência, seja direta ou indireta, na narrativa. Eles instilam um nervosismo constante, como se estivéssemos sob vigilância a todo momento, obrigando-nos a agir com cautela para evitar qualquer comportamento suspeito que possa nos comprometer. Desde a ansiedade ao entrar em um local com o traje inadequado até a tensão de parecer suspeito entre a multidão em uma festa, os jogos da série Hitman oferecem uma experiência imersiva única.

Admiro especialmente a variedade de abordagens para superar as fases, permitindo que os jogadores mais dedicados explorem múltiplos caminhos. O lançamento episódico, embora tenha sido uma proposta inovadora, acabou enfrentando desafios comerciais, visto que muitos jogadores não estavam familiarizados com esse modelo de distribuição fragmentada e relutavam em pagar por um jogo que seria entregue aos poucos ao longo de semanas. Confesso que também fiquei surpreso na época com essa decisão, só vindo a experimentar o jogo completo mais de um ano após o término do lançamento de todos os episódios.

Entretanto, não acredito que essa estratégia tenha comprometido a jogabilidade, pois cada fase é tão distinta entre si que o principal impacto recai sobre a narrativa. Ao concluir o jogo lá em 2019 (se minhas contas estiverem corretas), já percebia a história como confusa ao jogá-la de uma só vez. Revisitando o jogo através de análises em vídeo, constatei que essa foi uma questão enfrentada por muitos jogadores: a dificuldade em compreender a trama intrincada do jogo.

Apesar das falhas na narrativa, aprecio imensamente a experiência oferecida pelo jogo, pois acredito que ele resgatou o que a série tinha de melhor. Recomendo-o muito para os entusiastas do estilo stealth.

Though you can't get this game anymore, it seems, I'll share with you all my feelings about this game anyway as I did really enjoy it!

I remember this game being released and they wanted to create it in a "Live Service" kind of way where you bought the game and there'd be a subscription for each and every season, however, only one season was done for this game! Beyond that, they did make some fun side missions and challenges too, but I'll get into that later.

You play as Agent 47, of course, doing training to see if he's eligible to join this group to carry out missions that will be handed to him via his handler. The first few missions are to make certain you get the hold of the mechanics and such until you go for your final test mission where you take everything you've learnt and then apply it to the simulation where you need to assassinate someone being protected by the Russian army and after that, the real missions start.

As typical in the early Hitman games, you have a target and they must be eliminated, but as the missions get more complex you have to do things like destroy someone's project or arrange for their death to be accidental. Something like that.

The missions can be fairly short, depending on how you approach a situation and how you sneak up on your target to dispatch them the best way! There's only a certain number of levels, however, why I love is the ability to track opportunities, especially with my memory and attention span being so terrible it really helps. The more opportunities you do, the more your mastery of a stage goes up and as you achieve a new level of mastery, you unlock something to make the mission more interesting like a new starting location, the ability to bring in a selection of weapons into designated locations or even whole new weapons! Some of the best I found were the concealable baton so you can knock people out quickly and it's never found when you get frisked. Unlike what I remember of some of the earlier games, you don't unlock new weapons and thing just by picking it up and carrying it out, but through this mastery system, which I like because it can be fun seeing different ways for the targets to be killed. Especially as often these are people who angered the wrong people be being a nasty or dangerous individual.

After the main game there's a selection of side missions and such that came in the form of DLC and the original idea of this game was to be a live service and be updated with seasons one after another, but we only got the first season with this one. I've yet to give the other two a go as I have been going mad trying to get all the achievements on this, however, I may lose interest. We'll see.

The story itself is interesting and has some links to 47s past, however, I don't want to give you spoilers and want you to find that out for yourself! ;)

I loved all of the hitman games. All of them were so fun to play for the interesting storyline and missions.

jogo muito bom e segue a mesma formula de seus antecessores e muito bom

Oh my gosh! He’s bald! He’s bald and he’s torturing people who have hair!

It's pretty good, and a great start to the newer versions of Hitman

Gotta love how everyone in the Hitman universe either has a British or American accent no matter where they're from. Why does the man with the most Swedish name ever have an American accent? Well, why wouldn't he?

It's insane how good this game is

It's fun when it's stupid but it's stupid when it's not fun

I like it, I never played a hitman game before trilogy so I think this was a good introduction for me, though I don’t think it’s the best part of the trilogy. Some targets, particularly the side targets in certain missions like ken morgan, felt a bit like “filler,” but a lot of the main targets were pretty good, Jordan Cross being one of the best in the trilogy. Also some maps look a little worse when compared to the rest of the trilogy but they actually kinda grew on me when I replayed these levels for certain gear.
Overall, yeah I like it.

Fuck the Colorado map though

First time completing an entry in this series and I had an absolute blast. Despite each map always having one or two design choices to gripe about, they're all super replayable and memorable in their own way. Sapienza specifically stands out to me above the rest. I felt like I could stay on that map forever and never want to leave.


Don't know why I like Absolution more. May pick it up again, who knows?

So much variety and a lot of replayability.