Reviews from

in the past


its pretty good. cutscenes way too long for my liking tho
this game DOES reek personality tho and its pretty entertaining

The microgames are super addictive, and there's a decent amount of content here for completionists. Great game when it released, and still one of the best games in the series today.

Wario Ware, Inc (2003): Una anécdota curiosa. Aunque la idea de los microjuegos está muy chula (Y posteriormente en DS y Wii se le sacaría mucho jugo) aquí se hace repetitivo pronto, ya que todo es mover el joystick o pulsar A. No es aburrido, pero la mecha se acaba pronto (6,75)

Y'know, this game hits so differently when your playing it on headphones. The sound design and music is so much more detailed than I originally thought and that enhanced my enjoyment of the game. I wish the sound chip on the GBA wasn't awful but the sound guys: Yoshitomi Ryoji, Ohsawa Kazuyoshi, and Miyamoto Kyoko made this one of my favorite soundtracks for the GBA.

This was one of the games I played a lot when I was kid and loving it despite not finishing it, I think. It still holds up today which I'm very happy about. Thanks Mom and Dad for buying me this, you made me a very happy camper!


This is one of those games where it feels like the developers were given a lot of creative freedom to do what they wanted, and combined with the challenge of dealing with GBA hardware, it results in an unmistakable, jolly, quirky game. The frantic nature of its minigame gauntlets are addicting but also perfectly bite sized for portable consumption. The game also has very well made cutscenes for the main "story", which are honestly better than a lot of modern games made on consoles much more powerful. It's impressive how well the game can build a whimsical cartoon world through the art direction and cutscenes, especially considering the limitation at hand. It goes to show how far human ingenuity can take you. My only complaint is that some of the basic minigames and boss games are too frequently repeated.

Super short and sweet, all I can say. it was a fever dream of a game ngl.

Not much to say other than this was a fun time! Was cool to see where the WarioWare games started and it was very charming with really impressive Sprite Design! Was also a nice 3 hour time overall, liked it more than what I've played of Touched, though I gotta give that game more of a chance.

Fun experience for a lazy sunday playing with my wife. Classic party game for me

Bizzaro, mas muito bom KKKKK

WarioWare inc. é um jogo que é uma serie de minigames rápidos aonde você tem que passar até um determinado nível, e o jogo é bem curtinho. (zerei em 2h)

Sinceramente superou minhas expectativas, minha nota só por ver os vídeos do jogo seria no máximo um 4, mas quando joguei subiu e muito KKKKK, por conta da gameplay e com algumas musicas e samples do Wario Land 4. (outro que zerei e é muito bom tbm) 7/10

Not bad for a first outing, then again most games in the series are great (except snapped, that one I repress). Other games have more variety and such but not taking into account the hardware.

Mario do METAVERSO?

Este foi um dos jogos que mais me surpreendi positivamente. As fases deste jogo são SUPER CURTAS, Elas têm apenas 5 segundos de duração cada (exceto os chefes, que são minigames maiores de fato). Cada microjogo que se passa em um mundo aumenta a velocidade do jogo.

A jogabilidade é simples e intuitiva. Antes de cada microgame, o jogador recebe instruções rápidas, como "Enter!", "Avoid", etc (Por exemplo, no minigame "Enter!", você deve conduzir Link para dentro de uma caverna. No minigame "Eat!", o jogador deve comer uma maçã, banana ou sanduíche).

As referências a outros jogos da própria Nintendo abrilhantam o game. Encontramos refs de The Legend of Zelda, Wild Gunman, Duck Hunt, Hogan's Alley, Urban Champion, Metroid, Sheriff, Balloon Fight, Mario Paint, F-Zero, Mario Bros., Super Mario Bros...MUITO GENIAL O METAVERSO ANTES DO METAVERSO (A fase em que o tema são os jogos da própria Nintendo é incrível).

Pra terminar o jogo ainda conta com microjogos extras que podem ser jogados em multiplayer (Porém joguei no emulador não faço ideia de como era o multiplayer no GBA...)

PRÓS:
- Muito diferente e divertido.

CONTRAS:
- Alguns joguinhos só são superados na tentativa e erro.

i love warioware so much the characters are so interesting and super fun

This game is crazy fun! Never expected to like it so much, and I love to compete for scores with friends.

In this game we witness the tale of Wario, a man that enters the videogame industry just for the money, and when it realizes it takes effort to make one, he decides to do one based around short minigames and using his friends to do all the work for him, and in the game's ending he tries to steal everyone's money and says he hates everybody.... and somehow, he's still a better CEO than Bobby Kotick.

I have had my couple of WarioWare rides over the years, being able to play the games when staying at friend's houses, but when it comes to actually owning and beating them... yeah let's just say that I'm not Mr. Wario MacWario's best client.

But I decided to finally to finally give a try to the past entries of my favorite capitalist pig, and what better place to star that with the Ware that started it all? And honestly... I already knew it was going to be good or at the very least enjoyable, but I never could have expect it to actually like it so much; like, despite being the first game of the series, which propms it to have the terrible and sever First-Game Syndrome, I genuely belive this a better game than Get it Together, the last entry on the series and the only one I had beaten until now.

They clearly knew what they wanted to go for since the beginning: there's a well-defined sense of weird style and irreverence across the entire game, which in a way was to be expected. Wario games have always stived to be a kind of antithesis to the Mario formula, in both looks and sounds, but it's in WarioWare, Inc.: Mega Microgames! where Wario explored new horizons that its father series a never did, and the result was a perfect fit for the character.

The colors and shapes, the extravagant character design, the more episodic format of each of the bizarre character stories (never in a million years would I expect to see on a Nintendo game a character running away from police in a motorbike while a monkey throws bananas at the police cars, but it’s real and it’s beautiful), and the fantastic sound design and music, energetic and up-beat in its own weird way , and even when they re-use some Wario Land 4 music pieces, it still feels right and adds instead of taking away from the experience.

And it all goes so fast It feels like the game is at 2x speed, but it just works. The speed of everything makes it so you can barely understand or process what the hell is happening , but enough so you can appreciate it and have fun with it, and that also goes for what makes the bulk of the game: the minigames.

There are a few minigames that are overly simple, incredibly similar with each other and even those that don’t make it known too clearly what you can and can’t do despite the overall controls being pretty straightforward, which is a huge deal considering how fast paced everything is and the limited number of opportunities you have. Good thing is that most of them are actually worth more than a buck: original and entertaining, weird and unique, each and everyone having a clear visual identity that can go from crude drawings to just photos of real-life stuff; it makes inconsistency its biggest strength, and it’s that what makes you not being able to stop looking at it… and it’s also just really fucking funny and absurd, which is also a plus.

Even with a lack of varierity of the modes and Jimmy T. being re-used some times as a kind of mini-boss (which depending on who you ask that’s a positive or a negative, I consider a negative for repetition’s sake but.. it’s fucking Jimmy T., you don’t mess with Jimmy T., you don’t mess with the music ), even with its flaws, the amount of fun and even challenge in its short campaign makes it more than worth it. There’s nothing like WarioWare, at least not at the time of its release, and at least not as fun and goofy.

We did it everybody. We are Wario Gaming.

I don't think I'm wrong when I say... wah

Just an absolute delight and I'm so glad it was on NSO to relive.

É bizarro e genial. É quase um videogame obra de arte.

Completed this with all Hardcore Achievements, got the last, newly added one on the 28th of December, 2023

I think its really funny how this game was basically made in secret and was only made since Nintendo just didn't care too much to check what they made when pitching


Short, but incredibly fun and I really enjoyed the time spent with this game. I do wish there were more games, but it fulfills its job well enough that it doesn't feel empty. Its a great game if you ever feel bored and want to pass the time.

Very fun, games were a little too micro

Super funny, you need to try it!