Great art and charm wrapped in a pretty standard RPGMaker shell with crazy balancing; I liked it

Most charming game ever. Holy shit

Great start for the series, though it starts to lose itself in the second half (c'mon guys! we don't need this many railgun levels!).

Every enemy in this game has an attack where they throw a rock that instantly kills you (stopped at Maria)

Lots of fun; like a little miniature version of Ghosts n' Goblins that you can hold in your palm!

Starts strong and has its high points, but eventually devolves into very frustrating gameplay! I had to finish the game on god mode and it crashed before the ending. I see how this would have been groundbreaking, but I lack the skill set to derive any joy from it.

(1-ALL 1CC) So much fun; beautiful and charming graphs and some fast tight shooting in a short package. Absolutely recommend!

Mixed bag: amazing art design and nice atmosphere bogged down by a half baked game with too much backtracking. If you could warp between shrines I would bump my rating a full star (the backtracking is that bad)

Nice art style and ok music that carries an extremely frustrating, outdated, and buggy gameplay experience. The few moments I was having fun or thought "hey, this is dope!" were quickly ruined by poor controls and horrible design choices. Hoping that JSR3 will take the best aspects from both games and make a truly perfect skating game.

A beautiful environment and an interesting story that was unfortunately bogged down with extremely poor performance, a lack of build customization, and slightly shallow combat that heavily favors parrying over everything else.