176 Reviews liked by AlexanderZ640


On a side: at least they tried something that wasn't another New Super Mario Bros (even if eventually then they still did NSMB 2), so this was something fresh. And while the presentation is colorful and plays relaly nicely by all means, I feared this could have been another NSMB syndrome. Boy if I was wrong: 3D World blew my mind on how awesome it was.

I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA I HATE ULTRA NECROZMA

Man, Arcane is really great! Can't wait for the video game!!

Quiero que entiendan mis puntos por los cuales no me gusta Hollow Knight

1) cuando empece a jugarlo tenia las expectativas imposibles gracias a los fans que consideran que es demasiado perfecto y que no deberia de existir (sin ofender a nadie)

2) me sucedieron demasiados bugs en el progreso del juego en ambas plataformas en donde lo jugue (porque no solo lo jugue en pc) y en consola el juego magicamente borro mi partida obligandome a empezarlo denuevo cuando llevaba la mitad pasada

3) es demasiado dificil y eso me pierde demasiado (no creo que necesite un modo mas facil, simplemente juegos dificiles me abruman)

4) por el resto de detalles y porque obviamente se que es un gran juego que se ve obstaculizado por mis problemas que tuve con el juego le pongo 3 estrellas, si me baso en mi experiencia le pongo media estrella

no planeo pasarmelo denuevo hasta dentro de un tiempo, probablemente años (o 1 año despues de que salga SilkSong)

All the way back in 2017 on Christmas, I got an SNES classic. I already owned an actual SNES before that, but I figured since they were big that year and it had a buncha game I did not own, a classic would be a fun gift to ask for Christmas. One of the games on there was Mega man X. Before this, I had only played both Mega man 1 and 2 that same year but didn't really enjoy them. So, while I did play a bit of the first stage in X, I didn't really give it much of a chance and quit. Fast forward to 2021, and I decide to actually go back and beat the game. I do so and enjoy it but thought it was just good overall but not great. However, last year I decided to do a classic Mega man marathon which then turned into a Mega man X marathon. I of course wanted to replay X1 before going into the other games, and what do ya know, I ended up loving it. I figured since I played it two years in a row, why not make it a tradition and go for a third year. So, I indeed did fit in one more game this year, and luckily it ended off with a bang.

If I'm gonna be really upfront, the number one reason I love this game is it's OST. It's the difference between giving the game a 7 or 8, it's that damn good. Every single song is a banger, which I can't say for any of the other X games personally. Some of my absolute favorite songs are Sting Chameleon's stage theme, Boomer Kuwanger's stage theme, Spark Mandrill's stage theme, the opening stage theme, the password screen and more. It's all just so masterful, can never get enough of it.

Another reason this one is my favorite is probably the level design. Besides X4 which has some of the best level design in the series too, none of the other X game's I played were as solid in that department, I think. The addition of levels changing based on the player defeating certain Mavericks was very awesome..and the backtracking in this game is way more manageable compared to future games (I'm looking at you X3). Also, I initially did like this more than any classic game and while I still do, a big reason for that is having a dash just makes the X series way more fun I think. This is the one that introduced that mechanic obviously, so I definitely have to praise it for that.

I gotta say as well, the X series on the SNES specifically looks amazing visually. It may have some of my favorite pixel art in any game, it's so visually appealing.

I was originally gonna give this a 10 because I do love this game a lot...but going through it again I did forget how bleh those Sigma stages can be. Apparently in my last playthrough I had no problem with them but this time around, I did notice how shitty they could be. Definitely the worst part of the game and a downgrade from the regular levels but at least the final fight is good.

This was fun to replay as it always is. Maybe the next time I replay it, I'll feel like bumping it up to a 10? Who knows, either way..I'm posting this on New Year's Eve and won't have another review out until after the New Year so I want to wish all my followers and anyone who sees this a very happy New Year. I also want to thank everyone that supported me this year. My account grew an absolutely insane amount these past couple months specifically... and I still just can't believe it! Thank you all so much, I love you guys! I hope everyone that sees this has an amazing 2024, keep on gaming gamers and decrease that backlog!

I can't say I'm disappointed but I also can't say that I had an unforgettable time. It's good, worth playing if you are a god of war fan(like me). The new story parts are what kept me playing and why I still recommend to every fan to play this until completion. I love that the REAL Tyr has a big role in this, opposed to being forgotten in the epilogue of the main game. But the gameplay just doesn't really work as a roguelike since all playthroughs are the same. As much as I adore GoW Ragnarok's combat, doing too much of it all the time, with next to no major change just gets insanely repetitive and mind-numbingly boring. Same bosses, same enemies, same areas, same everything. The Tyr fights are very well done though, a good touch.

ALSO, to give credit where credit is due, I love santa monica for making this fucking free. They could have easily charged 10-15 bucks for this but instead gave it out as a free update👏👏

People who are asking for God of War to have the old Kratos again are completely missing the point of the newer games and it's honestly VERY concerning

Damn, give it up to Sony Santa Monica for delivering a profound story DLC wrapped in roguelike gameplay that elevates the combat and gives a compelling reason as to why the roguelike mode should exist (as opposed to a AAA company trying to capitalize on the roguelike craze).

This was much needed closure to Ragnarok's rushed ending and helps elevate Ragnarok's story.

THOSE MONSTERS, THEY ACTUALLY DOING IT

Basically the game version of Resurrection F but compared to ether the movie or Tv version of the arc I at least was able to enjoy this version of the arc better as it mostly cuts out the bs I hated from the animated versions.

Bien perron el Vegeta God kblon

I appreciate Final Fantasy II's commitment to burning down everything from the first game in pursuit of something new, but the execution unfortunately fumbles the interesting ideas swirling around under the hood.

The conversation system and "growth through use" system are both great ideas on paper, but they never really take off. The conversation system is very basic, and the growth system is too obscure to actually grasp, and the actual system is so obscure that it makes the pacing feel glacial.

The dungeon design in this game is awful. The encounter rate is through the roof, and I need to know who decided to put 10+ doors to empty rooms in every single dungeon. Absolutely bonkers design choices. All of the new enemy designs are great, and it's nice to see the developers creating their own monsters instead of taking them directly from the DnD manual.

Overall, this game was a nice oddity, and the Pixel Remaster is beautiful. The score is great, the tone is beginning to feel more like final fantasy, and while the combat system is a mess, the introduction of "target all" and the idea of tailoring classes in your own way are all great adds to the series (even if they didn't end up working as intended).

whoever made the dungeon designs needs to pay for their crimes