Nice rogue-like, but I think Isaac just spoiled me to the point where it's very difficult for me to enjoy any other game in the genre. I really appreciate the game's charme though.
Animal Well has some neat ideas and looks gorgeous, but the main game is too simple and short while post-game is way too cryptic and tedious in my opinion.
Could have been a cool Hollow Knight meets sick 3D platforming kinda game, but ended up being pretty confusing and disorienting. The movement feels nice though.
It's a classic but not really my cup of tea. Idk, completing the main story is decent fun, but the game gets way too ridiculously difficult in the post-game.
It's alright, I'm just not a big fan of strategic rogue-likes. I always feel I'm not playing optimally, but when I lose I sometimes also feel like there was nothing I could have done. It has cool artstyle though.
Criminally overlooked, this is some of Edmund McMillen's best work, I think it easily outclasses Super Meat Boy by a long shot. The game looks and sounds amazing too, I love the atmosphere.
It used to make the game worse, which is insane for a DLC, like how bad can you mess this up? But they redeemed themselves with the boster packs (especially the last one).