Electrify the homeless. Drain the city. Resuscitate the person you just maimed to keep your karma in check. Life is just a gray box of super-anti-hero bad boys.
Like all "good" Sonic games, Colors is perfectly fine. What it lacks is the gleeful ambition, the wild reach beyond what can be achieved. It's fine and nothing more.
A terrifying 2 hours that is actually 10. Its clever approach to found footage is wasted on asylum tropes and kiting big dudes around while you hide in a cabinet.
Cute micro-game-of-micro-games that warps a bunch of arcade staples and finds clever ways to transition between them. Reminiscence of Metamorphabet but instead of letters it's breakout and mini-gold. A bit uneven but fun to watch unfold.