BansheeNeet
BACKER
2000
1998
2013
This game is very important to me: it was my first N64 game, and the game that gave me my love for 3D platformers. I love the way levels flow into one another, the fake language the characters speak, the sort of dark fantasy/steampunk/pirate aesthetic that really makes this game stand out, the crazy amount of lore and the sense of just how big and dangerous Rayman's journey was. Nowadays I can see how it's inferior to other games in the genre, but I'll always love Rayman.
Ends up being a very different game from Rayman 2, but still good in its own right. The combat is really fun and the platforming is usually as good as 2, and the score system and powerup mechanics it introduces actually end up adding a lot to the game and how one approaches playing it. It just doesn't have the same grand sense of adventure 2 has, and just feels a lot less charming and exciting. Also ends in a way that almost feels like there was supposed to be more. It's a good game, just unfortunate it has to be the last 3D Rayman.
2001
A wonderful hidden gem on the Nintendo 64, takes obvious inspiration from other collect-a-thons around this time but manages to outdo them in the great feeling controls, the mechanics involving picking things up and hanging onto things with the grappling beam, and the variety of challenges and vehicles made available through each world. Every 3D platformer fan should seek this one out.
2014
1998
2016
1988
Love the era of Mario this comes from, where Nintendo would still let third-party developers get real weird with the characters and world, here Square created something really different that actually ended up influencing how these characters are portrayed, as well as the two Mario RPG series that came after it. It's unfortunate Nintendo from allowing something like this to now being furious at the idea of letting Intelligent Systems give a Koopa a different colored shell.
1999