BigChungusReal
2020
2021
2020
The base game is already an incredible short but sweet game, but the dlc takes what's already great and makes it better. The new content combines both gameplay styles of the original game to create even more unique puzzles, and the new final boss is tough, but satisfying to beat.
Also the story is great demon harem lore goes crazy.
Also the story is great demon harem lore goes crazy.
This game is one split into three parts that could not feel any further separated from each other.
The campaign is an interesting espionage thriller about a man named Adler willing to do whatever it takes to track down and eliminate the man he's been chasing for 13 years. The setup is interesting, and the main twist of the campaign is great, however it feels unfinished, and just when it really starts to get interesting, the credits roll.
I'm not one to be interested in COD Multiplayer, and Cold War is no exception. Hardpoint is a very fun mode, but nearly every other mode feels like every other cod game I've played.
Cold War's best feature however, is easily the zombies mode. By making some large revisions to the zombies formula, as well as the introduction to a new story arc, it's a perfect introduction for people who've never played zombies before, and despite only having one map at launch, the extra modes, such as onslaught, make it feel like a complete experience, as opposed to a side mode that you would play with your friends when you get bored of multiplayer.
All in all, Cold War has it's flaws, a campaign with missing potential, a multiplayer mode with issues running down it's very core, and a bit of a lack of content for zombies at launch, it still manages to be a fun game, and one that I come back to several times a week.
The campaign is an interesting espionage thriller about a man named Adler willing to do whatever it takes to track down and eliminate the man he's been chasing for 13 years. The setup is interesting, and the main twist of the campaign is great, however it feels unfinished, and just when it really starts to get interesting, the credits roll.
I'm not one to be interested in COD Multiplayer, and Cold War is no exception. Hardpoint is a very fun mode, but nearly every other mode feels like every other cod game I've played.
Cold War's best feature however, is easily the zombies mode. By making some large revisions to the zombies formula, as well as the introduction to a new story arc, it's a perfect introduction for people who've never played zombies before, and despite only having one map at launch, the extra modes, such as onslaught, make it feel like a complete experience, as opposed to a side mode that you would play with your friends when you get bored of multiplayer.
All in all, Cold War has it's flaws, a campaign with missing potential, a multiplayer mode with issues running down it's very core, and a bit of a lack of content for zombies at launch, it still manages to be a fun game, and one that I come back to several times a week.
The gameplay is really really good and easily my favorite mobile rhythm game of it’s type, with some incredibly fun beatmaps, and a ton of potential for even more fun beatmaps in the future. However I cannot read japanese so I can’t comment on the story outside of youtube fan tl’s which were really good.
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