Br0dee
2018
Pretty much Guacamelee 1 but better. The lack of originality against its predecessor may be disappointing to some, but it was never a hindrance to me. I love the expanded and satisfying platforming, decently fun beat em up style combat, and witty writing/overall humor. One of the best games on the Switch and easily worth a play if you're into any of the multitude of genres the game tackles.
2017
2017
There are very few game series I've been addicted to like I've been addicted to Splatoon. It's unfortunate it suffered a familiar fate that the first did, with a weak first few months of sparse content additions, but by the end of its cycle it's quickly become one of my favorite Switch games. I loved grinding the hell out of everything the game had to offer all over again - it has a great sense of atmosphere and one of the most enjoyable Nintendo universes on the Switch. I can't wait for an inevitable sequel to shake the series up even further.
2019
I can't say I quite enjoyed this as much as everyone else who raved about it at launch, but, in my opinion, is the best Luigi's Mansion out there. It expands upon the concept to such a grand degree that allows itself to get insanely creative and expressive, all for the best. While the new combat system felt off at times, the new tool set additions did wonders for expanding upon exploration at times. Not a fan of the game's bizarre level pacing/structure though - really brought the experience down for me.
1990
1992
1990
Binding of Isaac for me is my perfect "pick up and play" game. I already sunk dozens of hours on the WIIU version, but already have close to 100 on Switch, with all of the non-greed mode endings complete. It's simple in look and borderline repulsive at times, yet those seemingly bizarre factors create such a wildly different and unforgettable experience every new run.
Also, having now just beat LoZ NES, I love how the dungeon format is almost exactly the same here as the dungeons in that original game were. You could really tell the devs were huge fans of the genre/style and polished it up to great lengths.
Also, having now just beat LoZ NES, I love how the dungeon format is almost exactly the same here as the dungeons in that original game were. You could really tell the devs were huge fans of the genre/style and polished it up to great lengths.
UPDATE: Thought I would add some more as my opinion has evolved. Overall, I feel more critical on my experience after just completing another musou game P5S. I think the fact of how limited the "fun" characters in the roster are is much more disappointing then I remember. And while I definitely like certain aspects about the gameplay even more than P5S, the story is also something I'm having a little more trouble excusing. Still a very fun time I don't regret experiencing and filled my itch for more of the universe but I'm also a bit disappointed on what it could be.
I think having an understanding perspective before you begin playing this game is the best way to garner its full enjoyment. It's narrative is decent at best, missions and maps can be repetitive, and much of the late-game characters are frankly not that fun to use - but the core gameplay loop with my favorite characters never bore me, and I found the story to be a nice pairing with the main course. Can't see myself ever really returning after getting a few dozen hours of it, but a worthwhile experience at best.
I think having an understanding perspective before you begin playing this game is the best way to garner its full enjoyment. It's narrative is decent at best, missions and maps can be repetitive, and much of the late-game characters are frankly not that fun to use - but the core gameplay loop with my favorite characters never bore me, and I found the story to be a nice pairing with the main course. Can't see myself ever really returning after getting a few dozen hours of it, but a worthwhile experience at best.
This game rocks.
It's as generic as an anime story/characters can be, but it's an insanely enjoyable ride through, with a genuine masterpiece of a turn based battle system. Was a big fan of the music and overall aesthetic as well. The encore improvements feel so great having never fully beaten the original. It has its fair shares of flaws but it's truly an unforgettable experience for me.
It's as generic as an anime story/characters can be, but it's an insanely enjoyable ride through, with a genuine masterpiece of a turn based battle system. Was a big fan of the music and overall aesthetic as well. The encore improvements feel so great having never fully beaten the original. It has its fair shares of flaws but it's truly an unforgettable experience for me.
1996
I don't care what anyone else says, this game is still great in 2021. Some questionable levels towards the end (Clock Clock Tower and Rainbow Ride deserve to burn in hell), with some poor aging aspects such as its camera, but god damn it's just so much fun. Mario's moveset feels as fresh as ever, and the levels that work pair so nicely with the movement. Colors still look nice and pop and the OST is impeccable as always. Can't wait to return once again in the future to play around in this world.
2004