Much better gameplay and levels than its predecessor, but its story wasn't as compelling. It felt like the story just jumped from knowing nothing about the terrorists to knowing everything in one level. However, Prague is an amazing hub world, and I'm glad it changed each visit to keep it interesting. Breach mode is really lame though, and the Jensen's Stories are definitely just cut content that should've been added into the main story like HR: Director's Cut did.

Palworld has everything an open-world Pokémon game should have: tough boss battles, mountable Pokémon, and a BOTW-like world. The only thing bringing this game down is how long it takes to make progress. Unless you're playing in a solo world where you can set ores to be mined faster and XP is earned 12x faster, progression is a slog. Crafting also takes an eternity until you get Anubis, which is one of the last Pals you get. Besides all this, just running around and catching Pals was a lot of fun.

Addicting combat, fun secrets, and a great atmosphere. I think I spent 90% of the game in detective mode though lmao

This game controls like hot dookie. The Nights level was way too high quality to be in a game like this.

I'm shocked by how low-rated this is, I had an absolute blast playing through it solo. It felt like such an upgrade compared to Trilogy, with weapon and perk progression making me genuinely want to grind a bit. The horde mode being changed to have progression similar to COD Zombies improved it from a mid gamemode to something I'd actually want to go back to. While the DLC being shoved in my face is annoying, the fact that we get 12 full chapters for free is pretty insane already, so I didn't mind that much.

It's fun, and definitely a great side-mode for the base game. The only problem is that every run just feels the same. Sure, you can hack as the custodian and repair as the engineer, but everything else is almost completely identical. I got through a couple runs, and I think I had my fill.

A boomer shooter roguelite is quite literally the perfect combination. This is one of the most fun roguelites I've played, even if it gets a little repetitive. No boss variety and the same primary weapons each run does make it run dry a little too soon, but the gameplay and soundtrack make it worth coming back to every time.

I was scared to play this game because it's one of the lowest rated games on this site, but... it's honestly not bad?? It's like the perfect example of mid. The soundtrack was really good, the cutscenes looked great (except for a few that were super compressed), and honestly the gameplay wasn't that bad minus Classic Sonic. While I am annoyed by the amount of auto-segments and how short the game is, I don't think it deserves a 1.8 rating for that.

I enjoyed the more linear gameplay and story, but it didn't have me laughing like the main game did. I also realized just how terrible most of the guns are, so I stuck to just the sawed-off and scythe for the most part. A lot of the gameplay in this was just either kill X amount of enemies or travel through an area and then backtrack out, which was lame. Overall, it was worth playing through, but I probably won't even remember this over the main game.