I wish I didn’t take such a long break from this game after the burnout from ARR to finally play this . Everything here was a major step up from the base game in just about every way imaginable and it’s almost difficult to grasp that they were made by the same people

I feel as though for it’s time the writing and presentation on display in this game were amazing. I think I was just hit with this game at the right time in my life because I played it during the beginning of the Covid lockdowns in my 11th grade year of highschool. A lot of the routes really spoke to me and I actually shed a tear at the good ending to Akiha’s but I found a lot of things like the H-scenes really weird and forced and the way they sexual assault which is already a very touchy subject was flat out gross but I still enjoyed my time playing this game nonetheless

7/10 Such a lovable mess of a game . I loved the setting and cell shaded comic book art style. It feels like something you’d wake up to randomly while adult swim is on. I will say I wasn’t really a fan of the boss fights. The ones I enjoyed were Holly , Shinobu , and Harvey and while most others were ok I think bad girl’s is just plain bad with all the waiting between her cycles of invincibility and spawning enemies. Again this game is fun and definitely playable but at the same time I don’t want to ever replay it for some odd reason I can’t pinpoint. Absolutely nothing about it feels like it’ll make me want to come back

Rating : (6.5/10) No more heroes 2 has to be one of the most lackluster sequels I’ve ever played. I believe the only leg up this has over the original is the snappiness of combat and the amazing soundtrack here. The charmless fast travel only mini map , somehow more boring part time jobs , and the ruination of all of Travis’ development at the end of nmh 1 by making him into a walking trope makes this game feel like a step back. I often hear people say the story in this game isn’t meant to be taken seriously but if that’s the case I don’t think it makes much sense to have it be a revenge plot to avenge an already irrelevant character. Sometimes it felt like more of a chore than a game in the gameplay department as well because we’ve somehow taken a step back from the level design of the original which already wasn’t all too fun to just kill room after kill room .