I own this. Every other PS1 game has moved away from it on the shelf because it emits such a foul stench. It will grant you migraines upon playing it. Bubsy 3D is a night terror made flesh. Excruciating to play. The pits of the platforming style.

What a poignantly crafted game with exemplary writing, a thoroughly explored theme, and satisfying gameplay. I didn't want my time to end, but, unlike the desires of many of the bosses present in the game, all things must. The only thing that would have bolstered the experience is including a map and making it longer. Give this a go if you love Zelda games to death.

A cool idea: you play as a spider that replaces multiple limbs with guns. Side-scrolling your way through other insects that also have weapon appendages. Trouble is, the premise isn't backed by good gameplay. It's very hard to remember anything from this title as the narrative didn't stick with me. The combat was flimsy and overall ruined what could have been an interesting experience. Maybe it was ahead of its time but ultimately wastes its potential.

Despite the clever title, this sequel didn't hold up. The amazing art style of the characters is back and I felt we knew a bit more about these anti-heroes thanks to the brief, individual cutscenes. But the gameplay is severely lacking. It doesn't feel as punchy and it managed to feel even more repetitive than its predecessor. A complete downgrade in almost every way, the devs should have taken more time on this entry and tried way more newer things.

You play as anti-heroic psychos in order to take out even more dangerous psychos in this top-down, guns-and-gore shooter - one of the first PS1 games ever made. Bloody arcadey fun, with a beautifully grotesque character art style. Even more fun in coop. Does suffer from repetitiveness very quickly, but the enemy variety and gauntlet-style gameplay should be enough to see you through to the end. Would be interested in seeing this series re-made as the idea of playing as anti-heroes are always fascinating. Another PS1 soundtrack worth listening to as well!

One of the earliest examples of a platformer meets FPS, Jumping Flash broke new grounds. It's weird worlds and emphasis on collecting make this easily one of the most charming FPS' and one of the few geared toward a younger player base. My first example of playing a game with a New Game plus, which I loved discovering and kept me playing. Vastly outdated now, JF is a cute little time capsule of FPS experimentation. Oh, and the soundtrack is beyond good!

Probably the strangest on-rail shooter I've played and one of the weakest. It's rare to play an on-rail where you actually see the characters rather than it being FP. The whole thing has a B-movie vibe, which is interesting/humorous at first, but the gameplay is so bad, it spoils that vibe. Unintuitive controls, generic zombie-story and unforgivable boss designs make this more than a twin stinker. Good gore effects can't even save it.

Was Bloodborne before Bloodborne. This third person hack and slash horror featured a unique mechanic where you had to kill monsters to keep a death meter full. Plenty of powerups and horrifying enemies to use them on. The title screen features a harrowing snarling sound that I can't get out of my head. There is also a cheat to start each level as a monster which is bizarre yet fun.

Yeah, I had a good time with this arcade smash-it-up side scroller. Performing wanton destruction and eating schools of humans still holds out today. A lot of recycled levels, so prepare for a repetition world tour. Always played as Liz. Eating syringes and smoke to be sick was a highlight. And finding that purple waste to turn into purple devil was pointless fun. The inaudible cutscenes were odd.

My definitive Bomberbloke experience! I was playing the hell out of this one. Picking up the glove and throwing the other Bombermen whilst you shout GO sticks in my brain. Bomb sounds were juicy. Sudden death scared me. The story mode was a bit odd and hard. I'd play again in a heartbeat if I had any Bomberman friends.

Nah, don't remember this being a smooth ride. I think I was looking for something just as fun as Muppet RaceMania, but what I got was four-hour traffic on the M4. Could not tell you a single thing from memory. Car crash in a case.

Wasted potential. Rushed, uninspired and a drag to play. Sliding around on blood is the only fun thing to do. For about three minutes. Completed it at the time because I obviously had nothing better to play.

To this day, I haven't returned to this game because of the orphanage level. Genuinely one of the scariest horror levels in a non-horror game. Tis a good Thief game though.

A picturesque platformer with eye-dilating graphics and a soundtrack composed entirely out of whimsy. Don't be fooled by the cartoonish style, this game is pretty tough the further you get. It's always satisfying to spin an attack and throw your hat at foes. If I could buy and hang frames from this game in my house, I'd be a poor man.

The fourth entry really drove the final nail hard into the series' coffin. DR4 is a lackluster, unimaginative, badly written zombie-killing sim. Its emphasis on killing zombies outweighs every single element of gameplay, and its a far cry from what made the original so special. Gone are psychos and any threat as Frank West is pretty much a God-like figure by now. Playing this compared to the first, it's night and day. DR lost vision as a series and its sad to see.